diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs index 5bf29d7..bf85cbc 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs | |||
@@ -39,11 +39,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
39 | public class InventoryItem : IInventoryItem | 39 | public class InventoryItem : IInventoryItem |
40 | { | 40 | { |
41 | TaskInventoryItem m_privateItem; | 41 | TaskInventoryItem m_privateItem; |
42 | Scene m_rootSceene; | 42 | Scene m_rootScene; |
43 | 43 | ||
44 | public InventoryItem(Scene rootScene, TaskInventoryItem internalItem) | 44 | public InventoryItem(Scene rootScene, TaskInventoryItem internalItem) |
45 | { | 45 | { |
46 | m_rootSceene = rootScene; | 46 | m_rootScene = rootScene; |
47 | m_privateItem = internalItem; | 47 | m_privateItem = internalItem; |
48 | } | 48 | } |
49 | 49 | ||
@@ -82,9 +82,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
82 | public UUID AssetID { get { return m_privateItem.AssetID; } } | 82 | public UUID AssetID { get { return m_privateItem.AssetID; } } |
83 | 83 | ||
84 | // This method exposes OpenSim/OpenMetaverse internals and needs to be replaced with a IAsset specific to MRM. | 84 | // This method exposes OpenSim/OpenMetaverse internals and needs to be replaced with a IAsset specific to MRM. |
85 | public T RetreiveAsset<T>() where T : OpenMetaverse.Assets.Asset, new() | 85 | public T RetrieveAsset<T>() where T : OpenMetaverse.Assets.Asset, new() |
86 | { | 86 | { |
87 | AssetBase a = m_rootSceene.AssetService.Get(AssetID.ToString()); | 87 | AssetBase a = m_rootScene.AssetService.Get(AssetID.ToString()); |
88 | T result = new T(); | 88 | T result = new T(); |
89 | 89 | ||
90 | if ((sbyte)result.AssetType != a.Type) | 90 | if ((sbyte)result.AssetType != a.Type) |