diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | 61 |
1 files changed, 37 insertions, 24 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index f848e80..ed2f324 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -44,6 +44,7 @@ using OpenSim.Region.Framework.Interfaces; | |||
44 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; | 44 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; |
45 | using OpenSim.Region.CoreModules.World.Serialiser; | 45 | using OpenSim.Region.CoreModules.World.Serialiser; |
46 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; | 46 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; |
47 | using OpenSim.Services.Interfaces; | ||
47 | using OpenSim.Tests.Common; | 48 | using OpenSim.Tests.Common; |
48 | using OpenSim.Tests.Common.Mock; | 49 | using OpenSim.Tests.Common.Mock; |
49 | using OpenSim.Tests.Common.Setup; | 50 | using OpenSim.Tests.Common.Setup; |
@@ -53,34 +54,27 @@ namespace OpenSim.Region.Framework.Tests | |||
53 | [TestFixture] | 54 | [TestFixture] |
54 | public class TaskInventoryTests | 55 | public class TaskInventoryTests |
55 | { | 56 | { |
56 | /// <summary> | 57 | protected UserAccount CreateUser(Scene scene) |
57 | /// Test MoveTaskInventoryItem where the item has no parent folder assigned. | ||
58 | /// </summary> | ||
59 | /// This should place it in the most suitable user folder. | ||
60 | [Test] | ||
61 | public void TestMoveTaskInventoryItemNoParent() | ||
62 | { | 58 | { |
63 | TestHelper.InMethod(); | ||
64 | // log4net.Config.XmlConfigurator.Configure(); | ||
65 | |||
66 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | ||
67 | |||
68 | // Create user | ||
69 | string userFirstName = "Jock"; | 59 | string userFirstName = "Jock"; |
70 | string userLastName = "Stirrup"; | 60 | string userLastName = "Stirrup"; |
71 | string userPassword = "troll"; | 61 | string userPassword = "troll"; |
72 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); | 62 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); |
73 | UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); | 63 | return UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); |
74 | 64 | } | |
75 | // Create scene object | 65 | |
76 | string part1Name = "part1"; | 66 | protected SceneObjectGroup CreateSO1(Scene scene, UUID ownerId) |
67 | { | ||
68 | string part1Name = "part1"; | ||
77 | UUID part1Id = UUID.Parse("10000000-0000-0000-0000-000000000000"); | 69 | UUID part1Id = UUID.Parse("10000000-0000-0000-0000-000000000000"); |
78 | SceneObjectPart part1 | 70 | SceneObjectPart part1 |
79 | = new SceneObjectPart(userId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) | 71 | = new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) |
80 | { Name = part1Name, UUID = part1Id }; | 72 | { Name = part1Name, UUID = part1Id }; |
81 | SceneObjectGroup so = new SceneObjectGroup(part1); | 73 | return new SceneObjectGroup(part1); |
82 | 74 | } | |
83 | // Create scene object inventory item | 75 | |
76 | protected TaskInventoryItem CreateSOItem1(Scene scene, SceneObjectPart part) | ||
77 | { | ||
84 | AssetNotecard nc = new AssetNotecard("Hello World!"); | 78 | AssetNotecard nc = new AssetNotecard("Hello World!"); |
85 | UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000"); | 79 | UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000"); |
86 | UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000"); | 80 | UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000"); |
@@ -91,13 +85,32 @@ namespace OpenSim.Region.Framework.Tests | |||
91 | = new TaskInventoryItem | 85 | = new TaskInventoryItem |
92 | { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid, | 86 | { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid, |
93 | Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard }; | 87 | Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard }; |
94 | part1.Inventory.AddInventoryItem(ncItem, true); | 88 | part.Inventory.AddInventoryItem(ncItem, true); |
95 | 89 | ||
96 | // Perform test | 90 | return ncItem; |
97 | scene.MoveTaskInventoryItem(userId, UUID.Zero, part1, ncItemUuid); | 91 | } |
92 | |||
93 | /// <summary> | ||
94 | /// Test MoveTaskInventoryItem where the item has no parent folder assigned. | ||
95 | /// </summary> | ||
96 | /// This should place it in the most suitable user folder. | ||
97 | [Test] | ||
98 | public void TestMoveTaskInventoryItemNoParent() | ||
99 | { | ||
100 | TestHelper.InMethod(); | ||
101 | // log4net.Config.XmlConfigurator.Configure(); | ||
98 | 102 | ||
103 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | ||
104 | UserAccount user1 = CreateUser(scene); | ||
105 | SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID); | ||
106 | SceneObjectPart sop1 = sog1.RootPart; | ||
107 | TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1); | ||
108 | |||
109 | // Perform test | ||
110 | scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); | ||
111 | |||
99 | InventoryItemBase ncUserItem | 112 | InventoryItemBase ncUserItem |
100 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userId, "Notecards/ncItem"); | 113 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem"); |
101 | Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found"); | 114 | Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found"); |
102 | } | 115 | } |
103 | } | 116 | } |