aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
2 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 32e46ec..d38fe9f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3505,6 +3505,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3505 { 3505 {
3506 m_host.AddScriptLPS(1); 3506 m_host.AddScriptLPS(1);
3507 UUID invItemID = InventorySelf(); 3507 UUID invItemID = InventorySelf();
3508 UUID targetID;
3509
3510 if (!UUID.TryParse(target, out targetID))
3511 return;
3508 3512
3509 TaskInventoryItem item; 3513 TaskInventoryItem item;
3510 lock (m_host.TaskInventory) 3514 lock (m_host.TaskInventory)
@@ -3524,7 +3528,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3524 if (sp != null) 3528 if (sp != null)
3525 client = sp.ControllingClient; 3529 client = sp.ControllingClient;
3526 3530
3527 SceneObjectPart targetPart = World.GetSceneObjectPart((UUID)target); 3531 SceneObjectPart targetPart = World.GetSceneObjectPart((UUID)targetID);
3528 3532
3529 if (targetPart.ParentGroup.RootPart.AttachmentPoint != 0) 3533 if (targetPart.ParentGroup.RootPart.AttachmentPoint != 0)
3530 return; // Fail silently if attached 3534 return; // Fail silently if attached
@@ -4070,7 +4074,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4070 if (m_host.OwnerID == World.LandChannel.GetLandObject( 4074 if (m_host.OwnerID == World.LandChannel.GetLandObject(
4071 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) 4075 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
4072 { 4076 {
4073 presence.ControllingClient.SendTeleportLocationStart();
4074 World.TeleportClientHome(agentId, presence.ControllingClient); 4077 World.TeleportClientHome(agentId, presence.ControllingClient);
4075 } 4078 }
4076 } 4079 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 01b64eb..a529a94 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -664,7 +664,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
664 regionName = regInfo.RegionName; 664 regionName = regInfo.RegionName;
665 } 665 }
666 } 666 }
667 presence.ControllingClient.SendTeleportLocationStart();
668 World.RequestTeleportLocation(presence.ControllingClient, regionName, 667 World.RequestTeleportLocation(presence.ControllingClient, regionName,
669 new Vector3((float)position.x, (float)position.y, (float)position.z), 668 new Vector3((float)position.x, (float)position.y, (float)position.z),
670 new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); 669 new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation);
@@ -696,7 +695,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
696 == World.LandChannel.GetLandObject( 695 == World.LandChannel.GetLandObject(
697 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) 696 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
698 { 697 {
699 presence.ControllingClient.SendTeleportLocationStart();
700 World.RequestTeleportLocation(presence.ControllingClient, regionHandle, 698 World.RequestTeleportLocation(presence.ControllingClient, regionHandle,
701 new Vector3((float)position.x, (float)position.y, (float)position.z), 699 new Vector3((float)position.x, (float)position.y, (float)position.z),
702 new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); 700 new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation);