diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 01b64eb..a529a94 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -664,7 +664,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
664 | regionName = regInfo.RegionName; | 664 | regionName = regInfo.RegionName; |
665 | } | 665 | } |
666 | } | 666 | } |
667 | presence.ControllingClient.SendTeleportLocationStart(); | ||
668 | World.RequestTeleportLocation(presence.ControllingClient, regionName, | 667 | World.RequestTeleportLocation(presence.ControllingClient, regionName, |
669 | new Vector3((float)position.x, (float)position.y, (float)position.z), | 668 | new Vector3((float)position.x, (float)position.y, (float)position.z), |
670 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); | 669 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); |
@@ -696,7 +695,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
696 | == World.LandChannel.GetLandObject( | 695 | == World.LandChannel.GetLandObject( |
697 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) | 696 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) |
698 | { | 697 | { |
699 | presence.ControllingClient.SendTeleportLocationStart(); | ||
700 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, | 698 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, |
701 | new Vector3((float)position.x, (float)position.y, (float)position.z), | 699 | new Vector3((float)position.x, (float)position.y, (float)position.z), |
702 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); | 700 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); |