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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index e8502ac..3f0af6d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -7106,7 +7106,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7106 UUID key; 7106 UUID key;
7107 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 7107 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
7108 7108
7109 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) 7109 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false))
7110 { 7110 {
7111 int expires = 0; 7111 int expires = 0;
7112 if (hours != 0) 7112 if (hours != 0)
@@ -10431,7 +10431,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10431 // according to the docs, this command only works if script owner and land owner are the same 10431 // according to the docs, this command only works if script owner and land owner are the same
10432 // lets add estate owners and gods, too, and use the generic permission check. 10432 // lets add estate owners and gods, too, and use the generic permission check.
10433 ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10433 ILandObject landObject = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10434 if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia)) return; 10434 if (!World.Permissions.CanEditParcelProperties(m_host.OwnerID, landObject, GroupPowers.ChangeMedia, false)) return;
10435 10435
10436 bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)? 10436 bool update = false; // send a ParcelMediaUpdate (and possibly change the land's media URL)?
10437 byte loop = 0; 10437 byte loop = 0;
@@ -10874,7 +10874,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10874 m_host.AddScriptLPS(1); 10874 m_host.AddScriptLPS(1);
10875 UUID key; 10875 UUID key;
10876 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10876 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10877 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) 10877 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false))
10878 { 10878 {
10879 int expires = 0; 10879 int expires = 0;
10880 if (hours != 0) 10880 if (hours != 0)
@@ -10915,7 +10915,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10915 m_host.AddScriptLPS(1); 10915 m_host.AddScriptLPS(1);
10916 UUID key; 10916 UUID key;
10917 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10917 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10918 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed)) 10918 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageAllowed, false))
10919 { 10919 {
10920 if (UUID.TryParse(avatar, out key)) 10920 if (UUID.TryParse(avatar, out key))
10921 { 10921 {
@@ -10942,7 +10942,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10942 m_host.AddScriptLPS(1); 10942 m_host.AddScriptLPS(1);
10943 UUID key; 10943 UUID key;
10944 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition); 10944 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition);
10945 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned)) 10945 if (World.Permissions.CanEditParcelProperties(m_host.OwnerID, land, GroupPowers.LandManageBanned, false))
10946 { 10946 {
10947 if (UUID.TryParse(avatar, out key)) 10947 if (UUID.TryParse(avatar, out key))
10948 { 10948 {