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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 0562c7f..703c54d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -12209,7 +12209,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12209 bool checkPhysical = !((rejectTypes & ScriptBaseClass.RC_REJECT_PHYSICAL) == ScriptBaseClass.RC_REJECT_PHYSICAL); 12209 bool checkPhysical = !((rejectTypes & ScriptBaseClass.RC_REJECT_PHYSICAL) == ScriptBaseClass.RC_REJECT_PHYSICAL);
12210 12210
12211 12211
12212 if (World.SuportsRayCastFiltered()) 12212 if (World.SupportsRayCastFiltered())
12213 { 12213 {
12214 if (dist == 0) 12214 if (dist == 0)
12215 return list; 12215 return list;
@@ -12272,13 +12272,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12272 } 12272 }
12273 else 12273 else
12274 { 12274 {
12275 if (checkTerrain)
12276 {
12277 ContactResult? groundContact = GroundIntersection(rayStart, rayEnd);
12278 if (groundContact != null)
12279 results.Add((ContactResult)groundContact);
12280 }
12281
12282 if (checkAgents) 12275 if (checkAgents)
12283 { 12276 {
12284 ContactResult[] agentHits = AvatarIntersection(rayStart, rayEnd); 12277 ContactResult[] agentHits = AvatarIntersection(rayStart, rayEnd);
@@ -12294,6 +12287,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
12294 } 12287 }
12295 } 12288 }
12296 12289
12290 if (checkTerrain)
12291 {
12292 ContactResult? groundContact = GroundIntersection(rayStart, rayEnd);
12293 if (groundContact != null)
12294 results.Add((ContactResult)groundContact);
12295 }
12296
12297 results.Sort(delegate(ContactResult a, ContactResult b) 12297 results.Sort(delegate(ContactResult a, ContactResult b)
12298 { 12298 {
12299 return a.Depth.CompareTo(b.Depth); 12299 return a.Depth.CompareTo(b.Depth);