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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 2429e96..d1006e3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -37,11 +37,11 @@ using OpenMetaverse.Packets;
37using OpenSim; 37using OpenSim;
38using OpenSim.Framework; 38using OpenSim.Framework;
39using OpenSim.Framework.Communications.Cache; 39using OpenSim.Framework.Communications.Cache;
40using OpenSim.Region.Environment; 40using OpenSim.Region.CoreModules;
41using OpenSim.Region.Framework.Interfaces; 41using OpenSim.Region.Framework.Interfaces;
42using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; 42using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney;
43using OpenSim.Region.Environment.Modules.World.Land; 43using OpenSim.Region.CoreModules.World.Land;
44using OpenSim.Region.Environment.Modules.World.Terrain; 44using OpenSim.Region.CoreModules.World.Terrain;
45using OpenSim.Region.Framework.Scenes; 45using OpenSim.Region.Framework.Scenes;
46using OpenSim.Region.Physics.Manager; 46using OpenSim.Region.Physics.Manager;
47using OpenSim.Region.ScriptEngine.Shared; 47using OpenSim.Region.ScriptEngine.Shared;
@@ -4168,7 +4168,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4168 LSL_Vector SunDoubleVector3; 4168 LSL_Vector SunDoubleVector3;
4169 Vector3 SunFloatVector3; 4169 Vector3 SunFloatVector3;
4170 4170
4171 // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule 4171 // sunPosition estate setting is set in OpenSim.Region.CoreModules.SunModule
4172 // have to convert from Vector3 (float) to LSL_Vector (double) 4172 // have to convert from Vector3 (float) to LSL_Vector (double)
4173 SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector; 4173 SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector;
4174 SunDoubleVector3.x = (double)SunFloatVector3.X; 4174 SunDoubleVector3.x = (double)SunFloatVector3.X;