diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs | 472 |
1 files changed, 236 insertions, 236 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs index d2b8d0a..a19dee4 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs | |||
@@ -34,21 +34,21 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
34 | { | 34 | { |
35 | public interface LSL_BuiltIn_Commands_Interface | 35 | public interface LSL_BuiltIn_Commands_Interface |
36 | { | 36 | { |
37 | float llSin(float f); | 37 | double llSin(double f); |
38 | float llCos(float f); | 38 | double llCos(double f); |
39 | float llTan(float f); | 39 | double llTan(double f); |
40 | float llAtan2(float x, float y); | 40 | double llAtan2(double x, double y); |
41 | float llSqrt(float f); | 41 | double llSqrt(double f); |
42 | float llPow(float fbase, float fexponent); | 42 | double llPow(double fbase, double fexponent); |
43 | Int32 llAbs(Int32 i); | 43 | int llAbs(int i); |
44 | float llFabs(float f); | 44 | double llFabs(double f); |
45 | float llFrand(float mag); | 45 | double llFrand(double mag); |
46 | Int32 llFloor(float f); | 46 | int llFloor(double f); |
47 | Int32 llCeil(float f); | 47 | int llCeil(double f); |
48 | Int32 llRound(float f); | 48 | int llRound(double f); |
49 | float llVecMag(Axiom.Math.Vector3 v); | 49 | double llVecMag(Axiom.Math.Vector3 v); |
50 | Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v); | 50 | Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v); |
51 | float llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b); | 51 | double llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b); |
52 | Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r); | 52 | Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r); |
53 | Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v); | 53 | Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v); |
54 | Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up); | 54 | Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up); |
@@ -57,42 +57,42 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
57 | Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r); | 57 | Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r); |
58 | Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end); | 58 | Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end); |
59 | void llWhisper(int channelID, string text); | 59 | void llWhisper(int channelID, string text); |
60 | //void llSay(UInt32 channelID, string text); | 60 | //void llSay(int channelID, string text); |
61 | void llSay(int channelID, string text); | 61 | void llSay(int channelID, string text); |
62 | void llShout(UInt16 channelID, string text); | 62 | void llShout(int channelID, string text); |
63 | UInt32 llListen(UInt16 channelID, string name, string ID, string msg); | 63 | int llListen(int channelID, string name, string ID, string msg); |
64 | void llListenControl(UInt32 number, UInt32 active); | 64 | void llListenControl(int number, int active); |
65 | void llListenRemove(UInt32 number); | 65 | void llListenRemove(int number); |
66 | void llSensor(string name, string id, UInt32 type, float range, float arc); | 66 | void llSensor(string name, string id, int type, double range, double arc); |
67 | void llSensorRepeat(string name, string id, UInt32 type, float range, float arc, float rate); | 67 | void llSensorRepeat(string name, string id, int type, double range, double arc, double rate); |
68 | void llSensorRemove(); | 68 | void llSensorRemove(); |
69 | string llDetectedName(UInt32 number); | 69 | string llDetectedName(int number); |
70 | string llDetectedKey(UInt32 number); | 70 | string llDetectedKey(int number); |
71 | string llDetectedOwner(UInt32 number); | 71 | string llDetectedOwner(int number); |
72 | UInt32 llDetectedType(UInt32 number); | 72 | int llDetectedType(int number); |
73 | Axiom.Math.Vector3 llDetectedPos(UInt32 number); | 73 | Axiom.Math.Vector3 llDetectedPos(int number); |
74 | Axiom.Math.Vector3 llDetectedVel(UInt32 number); | 74 | Axiom.Math.Vector3 llDetectedVel(int number); |
75 | Axiom.Math.Vector3 llDetectedGrab(UInt32 number); | 75 | Axiom.Math.Vector3 llDetectedGrab(int number); |
76 | Axiom.Math.Quaternion llDetectedRot(UInt32 number); | 76 | Axiom.Math.Quaternion llDetectedRot(int number); |
77 | UInt32 llDetectedGroup(UInt32 number); | 77 | int llDetectedGroup(int number); |
78 | UInt32 llDetectedLinkNumber(UInt32 number); | 78 | int llDetectedLinkNumber(int number); |
79 | void llDie(); | 79 | void llDie(); |
80 | float llGround(Axiom.Math.Vector3 offset); | 80 | double llGround(Axiom.Math.Vector3 offset); |
81 | float llCloud(Axiom.Math.Vector3 offset); | 81 | double llCloud(Axiom.Math.Vector3 offset); |
82 | Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset); | 82 | Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset); |
83 | void llSetStatus(UInt32 status, UInt32 value); | 83 | void llSetStatus(int status, int value); |
84 | UInt32 llGetStatus(UInt32 status); | 84 | int llGetStatus(int status); |
85 | void llSetScale(Axiom.Math.Vector3 scale); | 85 | void llSetScale(Axiom.Math.Vector3 scale); |
86 | Axiom.Math.Vector3 llGetScale(); | 86 | Axiom.Math.Vector3 llGetScale(); |
87 | void llSetColor(Axiom.Math.Vector3 color, UInt32 face); | 87 | void llSetColor(Axiom.Math.Vector3 color, int face); |
88 | float llGetAlpha(UInt32 face); | 88 | double llGetAlpha(int face); |
89 | void llSetAlpha(float alpha, UInt32 face); | 89 | void llSetAlpha(double alpha, int face); |
90 | Axiom.Math.Vector3 llGetColor(UInt32 face); | 90 | Axiom.Math.Vector3 llGetColor(int face); |
91 | void llSetTexture(string texture, UInt32 face); | 91 | void llSetTexture(string texture, int face); |
92 | void llScaleTexture(float u, float v, UInt32 face); | 92 | void llScaleTexture(double u, double v, int face); |
93 | void llOffsetTexture(float u, float v, UInt32 face); | 93 | void llOffsetTexture(double u, double v, int face); |
94 | void llRotateTexture(float rotation, UInt32 face); | 94 | void llRotateTexture(double rotation, int face); |
95 | string llGetTexture(UInt32 face); | 95 | string llGetTexture(int face); |
96 | void llSetPos(Axiom.Math.Vector3 pos); | 96 | void llSetPos(Axiom.Math.Vector3 pos); |
97 | 97 | ||
98 | //wiki: vector llGetPos() | 98 | //wiki: vector llGetPos() |
@@ -106,77 +106,77 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
106 | //wiki: rotation llGetLocalRot() | 106 | //wiki: rotation llGetLocalRot() |
107 | Axiom.Math.Quaternion llGetLocalRot(); | 107 | Axiom.Math.Quaternion llGetLocalRot(); |
108 | //wiki: llSetForce(vector force, integer local) | 108 | //wiki: llSetForce(vector force, integer local) |
109 | void llSetForce(Axiom.Math.Vector3 force, Int32 local); | 109 | void llSetForce(Axiom.Math.Vector3 force, int local); |
110 | //wiki: vector llGetForce() | 110 | //wiki: vector llGetForce() |
111 | Axiom.Math.Vector3 llGetForce(); | 111 | Axiom.Math.Vector3 llGetForce(); |
112 | //wiki: integer llTarget(vector position, float range) | 112 | //wiki: integer llTarget(vector position, double range) |
113 | Int32 llTarget(Axiom.Math.Vector3 position, float range); | 113 | int llTarget(Axiom.Math.Vector3 position, double range); |
114 | //wiki: llTargetRemove(integer number) | 114 | //wiki: llTargetRemove(integer number) |
115 | void llTargetRemove(Int32 number); | 115 | void llTargetRemove(int number); |
116 | //wiki: integer llRotTarget(rotation rot, float error) | 116 | //wiki: integer llRotTarget(rotation rot, double error) |
117 | Int32 llRotTarget(Axiom.Math.Quaternion rot, float error); | 117 | int llRotTarget(Axiom.Math.Quaternion rot, double error); |
118 | //wiki: integer llRotTargetRemove(integer number) | 118 | //wiki: integer llRotTargetRemove(integer number) |
119 | void llRotTargetRemove(Int32 number); | 119 | void llRotTargetRemove(int number); |
120 | //wiki: llMoveToTarget(vector target, float tau) | 120 | //wiki: llMoveToTarget(vector target, double tau) |
121 | void llMoveToTarget(Axiom.Math.Vector3 target, float tau); | 121 | void llMoveToTarget(Axiom.Math.Vector3 target, double tau); |
122 | //wiki: llStopMoveToTarget() | 122 | //wiki: llStopMoveToTarget() |
123 | void llStopMoveToTarget(); | 123 | void llStopMoveToTarget(); |
124 | //wiki: llApplyImpulse(vector force, integer local) | 124 | //wiki: llApplyImpulse(vector force, integer local) |
125 | void llApplyImpulse(Axiom.Math.Vector3 force, Int32 local); | 125 | void llApplyImpulse(Axiom.Math.Vector3 force, int local); |
126 | //wiki: llapplyRotationalImpulse(vector force, integer local) | 126 | //wiki: llapplyRotationalImpulse(vector force, integer local) |
127 | void llApplyRotationalImpulse(Axiom.Math.Vector3 force, Int32 local); | 127 | void llApplyRotationalImpulse(Axiom.Math.Vector3 force, int local); |
128 | //wiki: llSetTorque(vector torque, integer local) | 128 | //wiki: llSetTorque(vector torque, integer local) |
129 | void llSetTorque(Axiom.Math.Vector3 torque, Int32 local); | 129 | void llSetTorque(Axiom.Math.Vector3 torque, int local); |
130 | //wiki: vector llGetTorque() | 130 | //wiki: vector llGetTorque() |
131 | Axiom.Math.Vector3 llGetTorque(); | 131 | Axiom.Math.Vector3 llGetTorque(); |
132 | //wiki: llSeForceAndTorque(vector force, vector torque, integer local) | 132 | //wiki: llSeForceAndTorque(vector force, vector torque, integer local) |
133 | void llSetForceAndTorque(Axiom.Math.Vector3 force, Axiom.Math.Vector3 torque, Int32 local); | 133 | void llSetForceAndTorque(Axiom.Math.Vector3 force, Axiom.Math.Vector3 torque, int local); |
134 | //wiki: vector llGetVel() | 134 | //wiki: vector llGetVel() |
135 | Axiom.Math.Vector3 llGetVel(); | 135 | Axiom.Math.Vector3 llGetVel(); |
136 | //wiki: vector llGetAccel() | 136 | //wiki: vector llGetAccel() |
137 | Axiom.Math.Vector3 llGetAccel(); | 137 | Axiom.Math.Vector3 llGetAccel(); |
138 | //wiki: vector llGetOmega() | 138 | //wiki: vector llGetOmega() |
139 | Axiom.Math.Vector3 llGetOmega(); | 139 | Axiom.Math.Vector3 llGetOmega(); |
140 | //wiki: float llGetTimeOfDay() | 140 | //wiki: double llGetTimeOfDay() |
141 | float llGetTimeOfDay(); | 141 | double llGetTimeOfDay(); |
142 | //wiki: float llGetWallclock() | 142 | //wiki: double llGetWallclock() |
143 | float llGetWallclock(); | 143 | double llGetWallclock(); |
144 | //wiki: float llGetTime() | 144 | //wiki: double llGetTime() |
145 | float llGetTime(); | 145 | double llGetTime(); |
146 | //wiki: llResetTime() | 146 | //wiki: llResetTime() |
147 | void llResetTime(); | 147 | void llResetTime(); |
148 | //wiki: float llGetAndResetTime() | 148 | //wiki: double llGetAndResetTime() |
149 | float llGetAndResetTime(); | 149 | double llGetAndResetTime(); |
150 | //wiki (deprecated) llSound(string sound, float volume, integer queue, integer loop) | 150 | //wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop) |
151 | void llSound(); | 151 | void llSound(); |
152 | //wiki: llPlaySound(string sound, float volume) | 152 | //wiki: llPlaySound(string sound, double volume) |
153 | void llPlaySound(string sound, float volume); | 153 | void llPlaySound(string sound, double volume); |
154 | //wiki: llLoopSound(string sound, float volume) | 154 | //wiki: llLoopSound(string sound, double volume) |
155 | void llLoopSound(string sound, float volume); | 155 | void llLoopSound(string sound, double volume); |
156 | //wiki: llLoopSoundMaster(string sound, float volume) | 156 | //wiki: llLoopSoundMaster(string sound, double volume) |
157 | void llLoopSoundMaster(string sound, float volume); | 157 | void llLoopSoundMaster(string sound, double volume); |
158 | //wiki: llLoopSoundSlave(string sound, float volume) | 158 | //wiki: llLoopSoundSlave(string sound, double volume) |
159 | void llLoopSoundSlave(string sound, float volume); | 159 | void llLoopSoundSlave(string sound, double volume); |
160 | //wiki llPlaySoundSlave(string sound, float volume) | 160 | //wiki llPlaySoundSlave(string sound, double volume) |
161 | void llPlaySoundSlave(string sound, float volume); | 161 | void llPlaySoundSlave(string sound, double volume); |
162 | //wiki: llTriggerSound(string sound, float volume) | 162 | //wiki: llTriggerSound(string sound, double volume) |
163 | void llTriggerSound(string sound, float volume); | 163 | void llTriggerSound(string sound, double volume); |
164 | //wiki: llStopSound() | 164 | //wiki: llStopSound() |
165 | void llStopSound(); | 165 | void llStopSound(); |
166 | //wiki: llPreloadSound(string sound) | 166 | //wiki: llPreloadSound(string sound) |
167 | void llPreloadSound(string sound); | 167 | void llPreloadSound(string sound); |
168 | //wiki: string llGetSubString(string src, integer start, integer end) | 168 | //wiki: string llGetSubString(string src, integer start, integer end) |
169 | void llGetSubString(string src, Int32 start, Int32 end); | 169 | void llGetSubString(string src, int start, int end); |
170 | //wiki: string llDeleteSubString(string src, integer start, integer end) | 170 | //wiki: string llDeleteSubString(string src, integer start, integer end) |
171 | string llDeleteSubString(string src, Int32 start, Int32 end); | 171 | string llDeleteSubString(string src, int start, int end); |
172 | //wiki string llInsertString(string dst, integer position, string src) | 172 | //wiki string llInsertString(string dst, integer position, string src) |
173 | void llInsertString(string dst, Int32 position, string src); | 173 | void llInsertString(string dst, int position, string src); |
174 | //wiki: string llToUpper(string source) | 174 | //wiki: string llToUpper(string source) |
175 | string llToUpper(string source); | 175 | string llToUpper(string source); |
176 | //wiki: string llToLower(string source) | 176 | //wiki: string llToLower(string source) |
177 | string llToLower(string source); | 177 | string llToLower(string source); |
178 | //wiki: integer llGiveMoney(key destination, integer amount) | 178 | //wiki: integer llGiveMoney(key destination, integer amount) |
179 | Int32 llGiveMoney(string destination, Int32 amount); | 179 | int llGiveMoney(string destination, int amount); |
180 | //wiki: (deprecated) | 180 | //wiki: (deprecated) |
181 | void llMakeExplosion(); | 181 | void llMakeExplosion(); |
182 | //wiki: (deprecated) | 182 | //wiki: (deprecated) |
@@ -186,25 +186,25 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
186 | //wiki: (deprecated) | 186 | //wiki: (deprecated) |
187 | void llMakeFire(); | 187 | void llMakeFire(); |
188 | //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) | 188 | //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) |
189 | void llRezObject(string inventory, Axiom.Math.Vector3 pos, Axiom.Math.Quaternion rot, Int32 param); | 189 | void llRezObject(string inventory, Axiom.Math.Vector3 pos, Axiom.Math.Quaternion rot, int param); |
190 | //wiki: llLookAt(vector target, float strength, float damping) | 190 | //wiki: llLookAt(vector target, double strength, double damping) |
191 | void llLookAt(Axiom.Math.Vector3 target, float strength, float damping); | 191 | void llLookAt(Axiom.Math.Vector3 target, double strength, double damping); |
192 | //wiki: llStopLookAt() | 192 | //wiki: llStopLookAt() |
193 | void llStopLookAt(); | 193 | void llStopLookAt(); |
194 | //wiki: llSetTimerEvent(float sec) | 194 | //wiki: llSetTimerEvent(double sec) |
195 | void llSetTimerEvent(float sec); | 195 | void llSetTimerEvent(double sec); |
196 | //wiki: llSleep(float sec) | 196 | //wiki: llSleep(double sec) |
197 | void llSleep(float sec); | 197 | void llSleep(double sec); |
198 | //wiki: float llGetMass() | 198 | //wiki: double llGetMass() |
199 | float llGetMass(); | 199 | double llGetMass(); |
200 | //wiki: llCollisionFilter(string name, key id, integer accept) | 200 | //wiki: llCollisionFilter(string name, key id, integer accept) |
201 | void llCollisionFilter(string name, string id, Int32 accept); | 201 | void llCollisionFilter(string name, string id, int accept); |
202 | //wiki: llTakeControls(integer controls, integer accept, integer pass_on) | 202 | //wiki: llTakeControls(integer controls, integer accept, integer pass_on) |
203 | void llTakeControls(Int32 controls, Int32 accept, Int32 pass_on); | 203 | void llTakeControls(int controls, int accept, int pass_on); |
204 | //wiki: llReleaseControls() | 204 | //wiki: llReleaseControls() |
205 | void llReleaseControls(); | 205 | void llReleaseControls(); |
206 | //wiki: llAttachToAvatar(integer attachment) | 206 | //wiki: llAttachToAvatar(integer attachment) |
207 | void llAttachToAvatar(Int32 attachment); | 207 | void llAttachToAvatar(int attachment); |
208 | //wiki: llDetachFromAvatar() | 208 | //wiki: llDetachFromAvatar() |
209 | void llDetachFromAvatar(); | 209 | void llDetachFromAvatar(); |
210 | //wiki: (deprecated) llTakeCamera() | 210 | //wiki: (deprecated) llTakeCamera() |
@@ -221,20 +221,20 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
221 | void llGetNextEmail(string address, string subject); | 221 | void llGetNextEmail(string address, string subject); |
222 | //wiki: key llGetKey() | 222 | //wiki: key llGetKey() |
223 | string llGetKey(); | 223 | string llGetKey(); |
224 | //wiki: llSetBuoyancy(float buoyancy) | 224 | //wiki: llSetBuoyancy(double buoyancy) |
225 | void llSetBuoyancy(float buoyancy); | 225 | void llSetBuoyancy(double buoyancy); |
226 | //wiki: llSetHoverHeight(float height, integer water, float tau) | 226 | //wiki: llSetHoverHeight(double height, integer water, double tau) |
227 | void llSetHoverHeight(float height, Int32 water, float tau); | 227 | void llSetHoverHeight(double height, int water, double tau); |
228 | //wiki: llStopHover | 228 | //wiki: llStopHover |
229 | void llStopHover(); | 229 | void llStopHover(); |
230 | //wiki: llMinEventDelay(float delay) | 230 | //wiki: llMinEventDelay(double delay) |
231 | void llMinEventDelay(float delay); | 231 | void llMinEventDelay(double delay); |
232 | //wiki: (deprecated) llSoundPreload() | 232 | //wiki: (deprecated) llSoundPreload() |
233 | void llSoundPreload(); | 233 | void llSoundPreload(); |
234 | //wiki: llRotLookAt(rotation target, float strength, float damping) | 234 | //wiki: llRotLookAt(rotation target, double strength, double damping) |
235 | void llRotLookAt(Axiom.Math.Quaternion target, float strength, float damping); | 235 | void llRotLookAt(Axiom.Math.Quaternion target, double strength, double damping); |
236 | //wiki: integer llStringLength(string str) | 236 | //wiki: integer llStringLength(string str) |
237 | Int32 llStringLength(string str); | 237 | int llStringLength(string str); |
238 | //wiki: llStartAnimation(string anim) | 238 | //wiki: llStartAnimation(string anim) |
239 | void llStartAnimation(string anim); | 239 | void llStartAnimation(string anim); |
240 | //wiki: llStopAnimation(string anim) | 240 | //wiki: llStopAnimation(string anim) |
@@ -243,62 +243,62 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
243 | void llPointAt(); | 243 | void llPointAt(); |
244 | //wiki: (deprecated) llStopPointAt | 244 | //wiki: (deprecated) llStopPointAt |
245 | void llStopPointAt(); | 245 | void llStopPointAt(); |
246 | //wiki: llTargetOmega(vector axis, float spinrate, float gain) | 246 | //wiki: llTargetOmega(vector axis, double spinrate, double gain) |
247 | void llTargetOmega(Axiom.Math.Vector3 axis, float spinrate, float gain); | 247 | void llTargetOmega(Axiom.Math.Vector3 axis, double spinrate, double gain); |
248 | //wiki: integer llGetStartParameter() | 248 | //wiki: integer llGetStartParameter() |
249 | Int32 llGetStartParameter(); | 249 | int llGetStartParameter(); |
250 | //wiki: llGodLikeRezObject(key inventory, vector pos) | 250 | //wiki: llGodLikeRezObject(key inventory, vector pos) |
251 | void llGodLikeRezObject(string inventory, Axiom.Math.Vector3 pos); | 251 | void llGodLikeRezObject(string inventory, Axiom.Math.Vector3 pos); |
252 | //wiki: llRequestPermissions(key agent, integer perm) | 252 | //wiki: llRequestPermissions(key agent, integer perm) |
253 | void llRequestPermissions(string agent, Int32 perm); | 253 | void llRequestPermissions(string agent, int perm); |
254 | //wiki: key llGetPermissionsKey() | 254 | //wiki: key llGetPermissionsKey() |
255 | string llGetPermissionsKey(); | 255 | string llGetPermissionsKey(); |
256 | //wiki: integer llGetPermissions() | 256 | //wiki: integer llGetPermissions() |
257 | Int32 llGetPermissions(); | 257 | int llGetPermissions(); |
258 | //wiki integer llGetLinkNumber() | 258 | //wiki integer llGetLinkNumber() |
259 | Int32 llGetLinkNumber(); | 259 | int llGetLinkNumber(); |
260 | //wiki: llSetLinkColor(integer linknumber, vector color, integer face) | 260 | //wiki: llSetLinkColor(integer linknumber, vector color, integer face) |
261 | void llSetLinkColor(Int32 linknumber, Axiom.Math.Vector3 color, Int32 face); | 261 | void llSetLinkColor(int linknumber, Axiom.Math.Vector3 color, int face); |
262 | //wiki: llCreateLink(key target, integer parent) | 262 | //wiki: llCreateLink(key target, integer parent) |
263 | void llCreateLink(string target, Int32 parent); | 263 | void llCreateLink(string target, int parent); |
264 | //wiki: llBreakLink(integer linknum) | 264 | //wiki: llBreakLink(integer linknum) |
265 | void llBreakLink(Int32 linknum); | 265 | void llBreakLink(int linknum); |
266 | //wiki: llBreakAllLinks() | 266 | //wiki: llBreakAllLinks() |
267 | void llBreakAllLinks(); | 267 | void llBreakAllLinks(); |
268 | //wiki: key llGetLinkKey(integer linknum) | 268 | //wiki: key llGetLinkKey(integer linknum) |
269 | string llGetLinkKey(Int32 linknum); | 269 | string llGetLinkKey(int linknum); |
270 | //wiki: llGetLinkName(integer linknum) | 270 | //wiki: llGetLinkName(integer linknum) |
271 | void llGetLinkName(Int32 linknum); | 271 | void llGetLinkName(int linknum); |
272 | //wiki: integer llGetInventoryNumber(integer type) | 272 | //wiki: integer llGetInventoryNumber(integer type) |
273 | Int32 llGetInventoryNumber(Int32 type); | 273 | int llGetInventoryNumber(int type); |
274 | //wiki: string llGetInventoryName(integer type, integer number) | 274 | //wiki: string llGetInventoryName(integer type, integer number) |
275 | string llGetInventoryName(Int32 type, Int32 number); | 275 | string llGetInventoryName(int type, int number); |
276 | //wiki: llSetScriptState(string name, integer run) | 276 | //wiki: llSetScriptState(string name, integer run) |
277 | void llSetScriptState(string name, Int32 run); | 277 | void llSetScriptState(string name, int run); |
278 | //wiki: float llGetEnergy() | 278 | //wiki: double llGetEnergy() |
279 | float llGetEnergy(); | 279 | double llGetEnergy(); |
280 | //wiki: llGiveInventory(key destination, string inventory) | 280 | //wiki: llGiveInventory(key destination, string inventory) |
281 | void llGiveInventory(string destination, string inventory); | 281 | void llGiveInventory(string destination, string inventory); |
282 | //wiki: llRemoveInventory(string item) | 282 | //wiki: llRemoveInventory(string item) |
283 | void llRemoveInventory(string item); | 283 | void llRemoveInventory(string item); |
284 | //wiki: llSetText(string text, vector color, float alpha) | 284 | //wiki: llSetText(string text, vector color, double alpha) |
285 | void llSetText(string text, Axiom.Math.Vector3 color, float alpha); | 285 | void llSetText(string text, Axiom.Math.Vector3 color, double alpha); |
286 | //wiki: float llWater(vector offset) | 286 | //wiki: double llWater(vector offset) |
287 | float llWater(Axiom.Math.Vector3 offset); | 287 | double llWater(Axiom.Math.Vector3 offset); |
288 | //wiki: llPassTouches(integer pass) | 288 | //wiki: llPassTouches(integer pass) |
289 | void llPassTouches(Int32 pass); | 289 | void llPassTouches(int pass); |
290 | //wiki: key llRequestAgentData(key id, integer data) | 290 | //wiki: key llRequestAgentData(key id, integer data) |
291 | string llRequestAgentData(string id, Int32 data); | 291 | string llRequestAgentData(string id, int data); |
292 | //wiki: key llRequestInventoryData(string name) | 292 | //wiki: key llRequestInventoryData(string name) |
293 | string llRequestInventoryData(string name); | 293 | string llRequestInventoryData(string name); |
294 | //wiki: llSetDamage(float damage) | 294 | //wiki: llSetDamage(double damage) |
295 | void llSetDamage(float damage); | 295 | void llSetDamage(double damage); |
296 | //wiki: llTeleportAgentHome(key agent) | 296 | //wiki: llTeleportAgentHome(key agent) |
297 | void llTeleportAgentHome(string agent); | 297 | void llTeleportAgentHome(string agent); |
298 | //wiki: llModifyLand(integer action, integer brush) | 298 | //wiki: llModifyLand(integer action, integer brush) |
299 | void llModifyLand(Int32 action, Int32 brush); | 299 | void llModifyLand(int action, int brush); |
300 | //wiki: llCollisionSound(string impact_sound, float impact_volume) | 300 | //wiki: llCollisionSound(string impact_sound, double impact_volume) |
301 | void llCollisionSound(string impact_sound, float impact_volume); | 301 | void llCollisionSound(string impact_sound, double impact_volume); |
302 | //wiki: llCollisionSprite(string impact_sprite) | 302 | //wiki: llCollisionSprite(string impact_sprite) |
303 | void llCollisionSprite(string impact_sprite); | 303 | void llCollisionSprite(string impact_sprite); |
304 | //wiki: string llGetAnimation(key id) | 304 | //wiki: string llGetAnimation(key id) |
@@ -306,80 +306,80 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
306 | //wiki: llResetScript() | 306 | //wiki: llResetScript() |
307 | void llResetScript(); | 307 | void llResetScript(); |
308 | //wiki: llMessageLinked(integer linknum, integer num, string str, key id) | 308 | //wiki: llMessageLinked(integer linknum, integer num, string str, key id) |
309 | void llMessageLinked(Int32 linknum, Int32 num, string str, string id); | 309 | void llMessageLinked(int linknum, int num, string str, string id); |
310 | //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local) | 310 | //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local) |
311 | void llPushObject(string target, Axiom.Math.Vector3 impulse, Axiom.Math.Vector3 ang_impulse, Int32 local); | 311 | void llPushObject(string target, Axiom.Math.Vector3 impulse, Axiom.Math.Vector3 ang_impulse, int local); |
312 | //wiki: llPassCollisions(integer pass) | 312 | //wiki: llPassCollisions(integer pass) |
313 | void llPassCollisions(Int32 pass); | 313 | void llPassCollisions(int pass); |
314 | //wiki: string llGetScriptName() | 314 | //wiki: string llGetScriptName() |
315 | string llGetScriptName(); | 315 | string llGetScriptName(); |
316 | //wiki: integer llGetNumberOfSides() | 316 | //wiki: integer llGetNumberOfSides() |
317 | Int32 llGetNumberOfSides(); | 317 | int llGetNumberOfSides(); |
318 | //wiki: rotation llAxisAngle2Rot(vector axis, float angle) | 318 | //wiki: rotation llAxisAngle2Rot(vector axis, double angle) |
319 | Axiom.Math.Quaternion llAxisAngle2Rot(Axiom.Math.Vector3 axis, float angle); | 319 | Axiom.Math.Quaternion llAxisAngle2Rot(Axiom.Math.Vector3 axis, double angle); |
320 | //wiki: vector llRot2Axis(rotation rot) | 320 | //wiki: vector llRot2Axis(rotation rot) |
321 | Axiom.Math.Vector3 llRot2Axis(Axiom.Math.Quaternion rot); | 321 | Axiom.Math.Vector3 llRot2Axis(Axiom.Math.Quaternion rot); |
322 | void llRot2Angle(); | 322 | void llRot2Angle(); |
323 | //wiki: float llAcos(float val) | 323 | //wiki: double llAcos(double val) |
324 | float llAcos(float val); | 324 | double llAcos(double val); |
325 | //wiki: float llAsin(float val) | 325 | //wiki: double llAsin(double val) |
326 | float llAsin(float val); | 326 | double llAsin(double val); |
327 | //wiki: float llAngleBetween(rotation a, rotation b) | 327 | //wiki: double llAngleBetween(rotation a, rotation b) |
328 | float llAngleBetween(Axiom.Math.Quaternion a, Axiom.Math.Quaternion b); | 328 | double llAngleBetween(Axiom.Math.Quaternion a, Axiom.Math.Quaternion b); |
329 | //wiki: string llGetInventoryKey(string name) | 329 | //wiki: string llGetInventoryKey(string name) |
330 | string llGetInventoryKey(string name); | 330 | string llGetInventoryKey(string name); |
331 | //wiki: llAllowInventoryDrop(integer add) | 331 | //wiki: llAllowInventoryDrop(integer add) |
332 | void llAllowInventoryDrop(Int32 add); | 332 | void llAllowInventoryDrop(int add); |
333 | //wiki: vector llGetSunDirection() | 333 | //wiki: vector llGetSunDirection() |
334 | Axiom.Math.Vector3 llGetSunDirection(); | 334 | Axiom.Math.Vector3 llGetSunDirection(); |
335 | //wiki: vector llGetTextureOffset(integer face) | 335 | //wiki: vector llGetTextureOffset(integer face) |
336 | Axiom.Math.Vector3 llGetTextureOffset(Int32 face); | 336 | Axiom.Math.Vector3 llGetTextureOffset(int face); |
337 | //wiki: vector llGetTextureScale(integer side) | 337 | //wiki: vector llGetTextureScale(integer side) |
338 | Axiom.Math.Vector3 llGetTextureScale(Int32 side); | 338 | Axiom.Math.Vector3 llGetTextureScale(int side); |
339 | //wiki: float llGetTextureRot(integer side) | 339 | //wiki: double llGetTextureRot(integer side) |
340 | float llGetTextureRot(Int32 side); | 340 | double llGetTextureRot(int side); |
341 | //wiki: integer llSubStringIndex(string source, string pattern) | 341 | //wiki: integer llSubStringIndex(string source, string pattern) |
342 | Int32 llSubStringIndex(string source, string pattern); | 342 | int llSubStringIndex(string source, string pattern); |
343 | //wiki: key llGetOwnerKey(key id) | 343 | //wiki: key llGetOwnerKey(key id) |
344 | string llGetOwnerKey(string id); | 344 | string llGetOwnerKey(string id); |
345 | //wiki: vector llGetCenterOfMass() | 345 | //wiki: vector llGetCenterOfMass() |
346 | Axiom.Math.Vector3 llGetCenterOfMass(); | 346 | Axiom.Math.Vector3 llGetCenterOfMass(); |
347 | //wiki: list llListSort(list src, integer stride, integer ascending) | 347 | //wiki: list llListSort(list src, integer stride, integer ascending) |
348 | List<string> llListSort(List<string> src, Int32 stride, Int32 ascending); | 348 | List<string> llListSort(List<string> src, int stride, int ascending); |
349 | //integer llGetListLength(list src) | 349 | //integer llGetListLength(list src) |
350 | Int32 llGetListLength(List<string> src); | 350 | int llGetListLength(List<string> src); |
351 | //wiki: integer llList2Integer(list src, integer index) | 351 | //wiki: integer llList2Integer(list src, integer index) |
352 | Int32 llList2Integer(List<string> src, Int32 index); | 352 | int llList2Integer(List<string> src, int index); |
353 | //wiki: float llList2Float(list src, integer index) | 353 | //wiki: double llList2double(list src, integer index) |
354 | float llList2Float(List<string> src, Int32 index); | 354 | double llList2double(List<string> src, int index); |
355 | //wiki: string llList2String(list src, integer index) | 355 | //wiki: string llList2String(list src, integer index) |
356 | string llList2String(List<string> src, Int32 index); | 356 | string llList2String(List<string> src, int index); |
357 | //wiki: key llList2Key(list src, integer index) | 357 | //wiki: key llList2Key(list src, integer index) |
358 | string llList2Key(List<string> src, Int32 index); | 358 | string llList2Key(List<string> src, int index); |
359 | //wiki: vector llList2Vector(list src, integer index) | 359 | //wiki: vector llList2Vector(list src, integer index) |
360 | Axiom.Math.Vector3 llList2Vector(List<string> src, Int32 index); | 360 | Axiom.Math.Vector3 llList2Vector(List<string> src, int index); |
361 | //wiki rotation llList2Rot(list src, integer index) | 361 | //wiki rotation llList2Rot(list src, integer index) |
362 | Axiom.Math.Quaternion llList2Rot(List<string> src, Int32 index); | 362 | Axiom.Math.Quaternion llList2Rot(List<string> src, int index); |
363 | //wiki: list llList2List(list src, integer start, integer end) | 363 | //wiki: list llList2List(list src, integer start, integer end) |
364 | List<string> llList2List(List<string> src, Int32 start, Int32 end); | 364 | List<string> llList2List(List<string> src, int start, int end); |
365 | //wiki: llDeleteSubList(list src, integer start, integer end) | 365 | //wiki: llDeleteSubList(list src, integer start, integer end) |
366 | List<string> llDeleteSubList(List<string> src, Int32 start, Int32 end); | 366 | List<string> llDeleteSubList(List<string> src, int start, int end); |
367 | //wiki: integer llGetListEntryType( list src, integer index ) | 367 | //wiki: integer llGetListEntryType( list src, integer index ) |
368 | Int32 llGetListEntryType(List<string> src, Int32 index); | 368 | int llGetListEntryType(List<string> src, int index); |
369 | //wiki: string llList2CSV( list src ) | 369 | //wiki: string llList2CSV( list src ) |
370 | string llList2CSV(List<string> src); | 370 | string llList2CSV(List<string> src); |
371 | //wiki: list llCSV2List( string src ) | 371 | //wiki: list llCSV2List( string src ) |
372 | List<string> llCSV2List(string src); | 372 | List<string> llCSV2List(string src); |
373 | //wiki: list llListRandomize( list src, integer stride ) | 373 | //wiki: list llListRandomize( list src, integer stride ) |
374 | List<string> llListRandomize(List<string> src, Int32 stride); | 374 | List<string> llListRandomize(List<string> src, int stride); |
375 | //wiki: list llList2ListStrided( list src, integer start, integer end, integer stride ) | 375 | //wiki: list llList2ListStrided( list src, integer start, integer end, integer stride ) |
376 | List<string> llList2ListStrided(List<string> src, Int32 start, Int32 end, Int32 stride); | 376 | List<string> llList2ListStrided(List<string> src, int start, int end, int stride); |
377 | //wiki: vector llGetRegionCorner( ) | 377 | //wiki: vector llGetRegionCorner( ) |
378 | Axiom.Math.Vector3 llGetRegionCorner(); | 378 | Axiom.Math.Vector3 llGetRegionCorner(); |
379 | //wiki: list llListInsertList( list dest, list src, integer start ) | 379 | //wiki: list llListInsertList( list dest, list src, integer start ) |
380 | List<string> llListInsertList(List<string> dest, List<string> src, Int32 start); | 380 | List<string> llListInsertList(List<string> dest, List<string> src, int start); |
381 | //wiki: integer llListFindList( list src, list test ) | 381 | //wiki: integer llListFindList( list src, list test ) |
382 | Int32 llListFindList(List<string> src, List<string> test); | 382 | int llListFindList(List<string> src, List<string> test); |
383 | //wiki: string llGetObjectName() | 383 | //wiki: string llGetObjectName() |
384 | string llGetObjectName(); | 384 | string llGetObjectName(); |
385 | //wiki: llSetObjectName(string name) | 385 | //wiki: llSetObjectName(string name) |
@@ -387,34 +387,34 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
387 | //wiki: string llGetDate() | 387 | //wiki: string llGetDate() |
388 | string llGetDate(); | 388 | string llGetDate(); |
389 | //wiki: integer llEdgeOfWorld(vector pos, vector dir) | 389 | //wiki: integer llEdgeOfWorld(vector pos, vector dir) |
390 | Int32 llEdgeOfWorld(Axiom.Math.Vector3 pos, Axiom.Math.Vector3 dir); | 390 | int llEdgeOfWorld(Axiom.Math.Vector3 pos, Axiom.Math.Vector3 dir); |
391 | //wiki: integer llGetAgentInfo(key id) | 391 | //wiki: integer llGetAgentInfo(key id) |
392 | Int32 llGetAgentInfo(string id); | 392 | int llGetAgentInfo(string id); |
393 | //wiki: llAdjustSoundVolume(float volume) | 393 | //wiki: llAdjustSoundVolume(double volume) |
394 | void llAdjustSoundVolume(float volume); | 394 | void llAdjustSoundVolume(double volume); |
395 | //wiki: llSetSoundQueueing(integer queue) | 395 | //wiki: llSetSoundQueueing(integer queue) |
396 | void llSetSoundQueueing(Int32 queue); | 396 | void llSetSoundQueueing(int queue); |
397 | //wiki: llSetSoundRadius(float radius) | 397 | //wiki: llSetSoundRadius(double radius) |
398 | void llSetSoundRadius(float radius); | 398 | void llSetSoundRadius(double radius); |
399 | //wiki: string llKey2Name(key id) | 399 | //wiki: string llKey2Name(key id) |
400 | string llKey2Name(string id); | 400 | string llKey2Name(string id); |
401 | //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate) | 401 | //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate) |
402 | void llSetTextureAnim(Int32 mode, Int32 face, Int32 sizex, Int32 sizey, float start, float length, float rate); | 402 | void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate); |
403 | //wiki: llTriggerSoundLimited(string sound, float volume, vector top_north_east, vector bottom_south_west) | 403 | //wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) |
404 | void llTriggerSoundLimited(string sound, float volume, Axiom.Math.Vector3 top_north_east, Axiom.Math.Vector3 bottom_south_west); | 404 | void llTriggerSoundLimited(string sound, double volume, Axiom.Math.Vector3 top_north_east, Axiom.Math.Vector3 bottom_south_west); |
405 | //wiki: llEjectFromLand(key pest) | 405 | //wiki: llEjectFromLand(key pest) |
406 | void llEjectFromLand(string pest); | 406 | void llEjectFromLand(string pest); |
407 | void llParseString2List(); | 407 | void llParseString2List(); |
408 | //wiki: integer llOverMyLand(key id) | 408 | //wiki: integer llOverMyLand(key id) |
409 | Int32 llOverMyLand(string id); | 409 | int llOverMyLand(string id); |
410 | //wiki: key llGetLandOwnerAt(vector pos) | 410 | //wiki: key llGetLandOwnerAt(vector pos) |
411 | string llGetLandOwnerAt(Axiom.Math.Vector3 pos); | 411 | string llGetLandOwnerAt(Axiom.Math.Vector3 pos); |
412 | //wiki: key llGetNotecardLine(string name, integer line) | 412 | //wiki: key llGetNotecardLine(string name, integer line) |
413 | string llGetNotecardLine(string name, Int32 line); | 413 | string llGetNotecardLine(string name, int line); |
414 | //wiki: vector llGetAgentSize(key id) | 414 | //wiki: vector llGetAgentSize(key id) |
415 | Axiom.Math.Vector3 llGetAgentSize(string id); | 415 | Axiom.Math.Vector3 llGetAgentSize(string id); |
416 | //wiki: integer llSameGroup(key agent) | 416 | //wiki: integer llSameGroup(key agent) |
417 | Int32 llSameGroup(string agent); | 417 | int llSameGroup(string agent); |
418 | //wiki: llUnSit(key id) | 418 | //wiki: llUnSit(key id) |
419 | void llUnSit(string id); | 419 | void llUnSit(string id); |
420 | //wiki: vector llGroundSlope(vector offset) | 420 | //wiki: vector llGroundSlope(vector offset) |
@@ -424,38 +424,38 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
424 | //wiki: vector llGroundContour(vector offset) | 424 | //wiki: vector llGroundContour(vector offset) |
425 | Axiom.Math.Vector3 llGroundContour(Axiom.Math.Vector3 offset); | 425 | Axiom.Math.Vector3 llGroundContour(Axiom.Math.Vector3 offset); |
426 | //wiki: integer llGetAttached() | 426 | //wiki: integer llGetAttached() |
427 | Int32 llGetAttached(); | 427 | int llGetAttached(); |
428 | //wiki: integer llGetFreeMemory() | 428 | //wiki: integer llGetFreeMemory() |
429 | Int32 llGetFreeMemory(); | 429 | int llGetFreeMemory(); |
430 | //wiki: string llGetRegionName() | 430 | //wiki: string llGetRegionName() |
431 | string llGetRegionName(); | 431 | string llGetRegionName(); |
432 | //wiki: float llGetRegionTimeDilation() | 432 | //wiki: double llGetRegionTimeDilation() |
433 | float llGetRegionTimeDilation(); | 433 | double llGetRegionTimeDilation(); |
434 | //wiki: float llGetRegionFPS() | 434 | //wiki: double llGetRegionFPS() |
435 | float llGetRegionFPS(); | 435 | double llGetRegionFPS(); |
436 | //wiki: llParticleSystem(List<Object> rules | 436 | //wiki: llParticleSystem(List<Object> rules |
437 | void llParticleSystem(List<Object> rules); | 437 | void llParticleSystem(List<Object> rules); |
438 | //wiki: llGroundRepel(float height, integer water, float tau) | 438 | //wiki: llGroundRepel(double height, integer water, double tau) |
439 | void llGroundRepel(float height, Int32 water, float tau); | 439 | void llGroundRepel(double height, int water, double tau); |
440 | void llGiveInventoryList(); | 440 | void llGiveInventoryList(); |
441 | //wiki: llSetVehicleType(integer type) | 441 | //wiki: llSetVehicleType(integer type) |
442 | void llSetVehicleType(Int32 type); | 442 | void llSetVehicleType(int type); |
443 | //wiki: llSetVehicleFloatParam(integer param, float value) | 443 | //wiki: llSetVehicledoubleParam(integer param, double value) |
444 | void llSetVehicleFloatParam(Int32 param, float value); | 444 | void llSetVehicledoubleParam(int param, double value); |
445 | //wiki: llSetVehicleVectorParam(integer param, vector vec) | 445 | //wiki: llSetVehicleVectorParam(integer param, vector vec) |
446 | void llSetVehicleVectorParam(Int32 param, Axiom.Math.Vector3 vec); | 446 | void llSetVehicleVectorParam(int param, Axiom.Math.Vector3 vec); |
447 | //wiki: llSetVehicleRotationParam(integer param, rotation rot) | 447 | //wiki: llSetVehicleRotationParam(integer param, rotation rot) |
448 | void llSetVehicleRotationParam(Int32 param, Axiom.Math.Quaternion rot); | 448 | void llSetVehicleRotationParam(int param, Axiom.Math.Quaternion rot); |
449 | //wiki: llSetVehicleFlags(integer flags) | 449 | //wiki: llSetVehicleFlags(integer flags) |
450 | void llSetVehicleFlags(Int32 flags); | 450 | void llSetVehicleFlags(int flags); |
451 | //wiki: llRemoveVehicleFlags(integer flags) | 451 | //wiki: llRemoveVehicleFlags(integer flags) |
452 | void llRemoveVehicleFlags(Int32 flags); | 452 | void llRemoveVehicleFlags(int flags); |
453 | //wiki: llSitTarget(vector offset, rotation rot) | 453 | //wiki: llSitTarget(vector offset, rotation rot) |
454 | void llSitTarget(Axiom.Math.Vector3 offset, Axiom.Math.Quaternion rot); | 454 | void llSitTarget(Axiom.Math.Vector3 offset, Axiom.Math.Quaternion rot); |
455 | //wiki key llAvatarOnSitTarget() | 455 | //wiki key llAvatarOnSitTarget() |
456 | string llAvatarOnSitTarget(); | 456 | string llAvatarOnSitTarget(); |
457 | //wiki: llAddToLandPassList(key avatar, float hours) | 457 | //wiki: llAddToLandPassList(key avatar, double hours) |
458 | void llAddToLandPassList(string avatar, float hours); | 458 | void llAddToLandPassList(string avatar, double hours); |
459 | //wiki: llSetTouchText(string text) | 459 | //wiki: llSetTouchText(string text) |
460 | void llSetTouchText(string text); | 460 | void llSetTouchText(string text); |
461 | //wiki: llSetSitText(string text) | 461 | //wiki: llSetSitText(string text) |
@@ -468,29 +468,29 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
468 | //wiki: integer llScriptDanger(vector pos) | 468 | //wiki: integer llScriptDanger(vector pos) |
469 | void llScriptDanger(Axiom.Math.Vector3 pos); | 469 | void llScriptDanger(Axiom.Math.Vector3 pos); |
470 | //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel ) | 470 | //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel ) |
471 | void llDialog(string avatar, string message, List<string> buttons, Int32 chat_channel); | 471 | void llDialog(string avatar, string message, List<string> buttons, int chat_channel); |
472 | //wiki: llVolumeDetect(integer detect) | 472 | //wiki: llVolumeDetect(integer detect) |
473 | void llVolumeDetect(Int32 detect); | 473 | void llVolumeDetect(int detect); |
474 | //wiki: llResetOtherScript(string name) | 474 | //wiki: llResetOtherScript(string name) |
475 | void llResetOtherScript(string name); | 475 | void llResetOtherScript(string name); |
476 | //wiki: integer llGetScriptState(string name) | 476 | //wiki: integer llGetScriptState(string name) |
477 | Int32 llGetScriptState(string name); | 477 | int llGetScriptState(string name); |
478 | //wiki: (deprecated) | 478 | //wiki: (deprecated) |
479 | void llRemoteLoadScript(); | 479 | void llRemoteLoadScript(); |
480 | //wiki: llSetRemoteScriptAccessPin(integer pin) | 480 | //wiki: llSetRemoteScriptAccessPin(integer pin) |
481 | void llSetRemoteScriptAccessPin(Int32 pin); | 481 | void llSetRemoteScriptAccessPin(int pin); |
482 | //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) | 482 | //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) |
483 | void llRemoteLoadScriptPin(string target, string name, Int32 pin, Int32 running, Int32 start_param); | 483 | void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param); |
484 | //wiki: llOpenRemoteDataChannel() | 484 | //wiki: llOpenRemoteDataChannel() |
485 | void llOpenRemoteDataChannel(); | 485 | void llOpenRemoteDataChannel(); |
486 | //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata) | 486 | //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata) |
487 | string llSendRemoteData(string channel, string dest, Int32 idata, string sdata); | 487 | string llSendRemoteData(string channel, string dest, int idata, string sdata); |
488 | //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata) | 488 | //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata) |
489 | void llRemoteDataReply(string channel, string message_id, string sdata, Int32 idata); | 489 | void llRemoteDataReply(string channel, string message_id, string sdata, int idata); |
490 | //wiki: llCloseRemoteDataChannel(key channel) | 490 | //wiki: llCloseRemoteDataChannel(key channel) |
491 | void llCloseRemoteDataChannel(string channel); | 491 | void llCloseRemoteDataChannel(string channel); |
492 | //wiki: string llMD5String(string src, integer nonce) | 492 | //wiki: string llMD5String(string src, integer nonce) |
493 | string llMD5String(string src, Int32 nonce); | 493 | string llMD5String(string src, int nonce); |
494 | //wiki: llSetPrimitiveParams( list rules ) | 494 | //wiki: llSetPrimitiveParams( list rules ) |
495 | void llSetPrimitiveParams(List<string> rules); | 495 | void llSetPrimitiveParams(List<string> rules); |
496 | //wiki: string llStringToBase64(string str) | 496 | //wiki: string llStringToBase64(string str) |
@@ -501,10 +501,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
501 | void llXorBase64Strings(); | 501 | void llXorBase64Strings(); |
502 | //wiki: llRemoteDataSetRegion() | 502 | //wiki: llRemoteDataSetRegion() |
503 | void llRemoteDataSetRegion(); | 503 | void llRemoteDataSetRegion(); |
504 | //wiki: float llLog10(float val) | 504 | //wiki: double llLog10(double val) |
505 | float llLog10(float val); | 505 | double llLog10(double val); |
506 | //wiki: float llLog(float val) | 506 | //wiki: double llLog(double val) |
507 | float llLog(float val); | 507 | double llLog(double val); |
508 | //wiki: list llGetAnimationList( key id ) | 508 | //wiki: list llGetAnimationList( key id ) |
509 | List<string> llGetAnimationList(string id); | 509 | List<string> llGetAnimationList(string id); |
510 | //wiki: llSetParcelMusicURL(string url) | 510 | //wiki: llSetParcelMusicURL(string url) |
@@ -521,10 +521,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
521 | string llGetCreator(); | 521 | string llGetCreator(); |
522 | //wiki: string llGetTimestamp() | 522 | //wiki: string llGetTimestamp() |
523 | string llGetTimestamp(); | 523 | string llGetTimestamp(); |
524 | //wiki: llSetLinkAlpha(integer linknumber, float alpha, integer face) | 524 | //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face) |
525 | void llSetLinkAlpha(Int32 linknumber, float alpha, Int32 face); | 525 | void llSetLinkAlpha(int linknumber, double alpha, int face); |
526 | //wiki: integer llGetNumberOfPrims() | 526 | //wiki: integer llGetNumberOfPrims() |
527 | Int32 llGetNumberOfPrims(); | 527 | int llGetNumberOfPrims(); |
528 | //wiki: key llGetNumberOfNotecardLines(string name) | 528 | //wiki: key llGetNumberOfNotecardLines(string name) |
529 | string llGetNumberOfNotecardLines(string name); | 529 | string llGetNumberOfNotecardLines(string name); |
530 | //wiki: list llGetBoundingBox( key object ) | 530 | //wiki: list llGetBoundingBox( key object ) |
@@ -533,11 +533,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
533 | Axiom.Math.Vector3 llGetGeometricCenter(); | 533 | Axiom.Math.Vector3 llGetGeometricCenter(); |
534 | void llGetPrimitiveParams(); | 534 | void llGetPrimitiveParams(); |
535 | //wiki: string llIntegerToBase64(integer number) | 535 | //wiki: string llIntegerToBase64(integer number) |
536 | string llIntegerToBase64(Int32 number); | 536 | string llIntegerToBase64(int number); |
537 | //wiki integer llBase64ToInteger(string str) | 537 | //wiki integer llBase64ToInteger(string str) |
538 | Int32 llBase64ToInteger(string str); | 538 | int llBase64ToInteger(string str); |
539 | //wiki: float llGetGMTclock() | 539 | //wiki: double llGetGMTclock() |
540 | float llGetGMTclock(); | 540 | double llGetGMTclock(); |
541 | //wiki: string llGetSimulatorHostname() | 541 | //wiki: string llGetSimulatorHostname() |
542 | string llGetSimulatorHostname(); | 542 | string llGetSimulatorHostname(); |
543 | //llSetLocalRot(rotation rot) | 543 | //llSetLocalRot(rotation rot) |
@@ -545,25 +545,25 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
545 | //wiki: list llParseStringKeepNulls( string src, list separators, list spacers ) | 545 | //wiki: list llParseStringKeepNulls( string src, list separators, list spacers ) |
546 | List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers); | 546 | List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers); |
547 | //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param) | 547 | //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param) |
548 | void llRezAtRoot(string inventory, Axiom.Math.Vector3 position, Axiom.Math.Vector3 velocity, Axiom.Math.Quaternion rot, Int32 param); | 548 | void llRezAtRoot(string inventory, Axiom.Math.Vector3 position, Axiom.Math.Vector3 velocity, Axiom.Math.Quaternion rot, int param); |
549 | //wiki: integer llGetObjectPermMask(integer mask) | 549 | //wiki: integer llGetObjectPermMask(integer mask) |
550 | Int32 llGetObjectPermMask(Int32 mask); | 550 | int llGetObjectPermMask(int mask); |
551 | //wiki: llSetObjectPermMask(integer mask, integer value) | 551 | //wiki: llSetObjectPermMask(integer mask, integer value) |
552 | void llSetObjectPermMask(Int32 mask, Int32 value); | 552 | void llSetObjectPermMask(int mask, int value); |
553 | //wiki integer llGetInventoryPermMask(string item, integer mask) | 553 | //wiki integer llGetInventoryPermMask(string item, integer mask) |
554 | void llGetInventoryPermMask(string item, Int32 mask); | 554 | void llGetInventoryPermMask(string item, int mask); |
555 | //wiki: llSetInventoryPermMask(string item, integer mask, integer value) | 555 | //wiki: llSetInventoryPermMask(string item, integer mask, integer value) |
556 | void llSetInventoryPermMask(string item, Int32 mask, Int32 value); | 556 | void llSetInventoryPermMask(string item, int mask, int value); |
557 | //wiki: key llGetInventoryCreator(string item) | 557 | //wiki: key llGetInventoryCreator(string item) |
558 | string llGetInventoryCreator(string item); | 558 | string llGetInventoryCreator(string item); |
559 | //wiki: llOwnerSay(string msg) | 559 | //wiki: llOwnerSay(string msg) |
560 | void llOwnerSay(string msg); | 560 | void llOwnerSay(string msg); |
561 | //wiki: key llRequestSimulatorData(string simulator, integer data) | 561 | //wiki: key llRequestSimulatorData(string simulator, integer data) |
562 | void llRequestSimulatorData(string simulator, Int32 data); | 562 | void llRequestSimulatorData(string simulator, int data); |
563 | //wiki: llForceMouselook(integer mouselook) | 563 | //wiki: llForceMouselook(integer mouselook) |
564 | void llForceMouselook(Int32 mouselook); | 564 | void llForceMouselook(int mouselook); |
565 | //wiki: float llGetObjectMass(key id) | 565 | //wiki: double llGetObjectMass(key id) |
566 | float llGetObjectMass(string id); | 566 | double llGetObjectMass(string id); |
567 | void llListReplaceList(); | 567 | void llListReplaceList(); |
568 | //wiki: llLoadURL(key avatar_id, string message, string url) | 568 | //wiki: llLoadURL(key avatar_id, string message, string url) |
569 | void llLoadURL(string avatar_id, string message, string url); | 569 | void llLoadURL(string avatar_id, string message, string url); |
@@ -571,11 +571,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
571 | void llParcelMediaCommandList(List<string> commandList); | 571 | void llParcelMediaCommandList(List<string> commandList); |
572 | void llParcelMediaQuery(); | 572 | void llParcelMediaQuery(); |
573 | //wiki integer llModPow(integer a, integer b, integer c) | 573 | //wiki integer llModPow(integer a, integer b, integer c) |
574 | Int32 llModPow(Int32 a, Int32 b, Int32 c); | 574 | int llModPow(int a, int b, int c); |
575 | //wiki: integer llGetInventoryType(string name) | 575 | //wiki: integer llGetInventoryType(string name) |
576 | Int32 llGetInventoryType(string name); | 576 | int llGetInventoryType(string name); |
577 | //wiki: llSetPayPrice( integer price, list quick_pay_buttons ) | 577 | //wiki: llSetPayPrice( integer price, list quick_pay_buttons ) |
578 | void llSetPayPrice(Int32 price, List<string> quick_pay_buttons); | 578 | void llSetPayPrice(int price, List<string> quick_pay_buttons); |
579 | //wiki: vector llGetCameraPos() | 579 | //wiki: vector llGetCameraPos() |
580 | Axiom.Math.Vector3 llGetCameraPos(); | 580 | Axiom.Math.Vector3 llGetCameraPos(); |
581 | //wiki rotation llGetCameraRot() | 581 | //wiki rotation llGetCameraRot() |
@@ -590,8 +590,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
590 | string llUnescapeURL(string url); | 590 | string llUnescapeURL(string url); |
591 | //wiki: llMapDestination(string simname, vector pos, vector look_at) | 591 | //wiki: llMapDestination(string simname, vector pos, vector look_at) |
592 | void llMapDestination(string simname, Axiom.Math.Vector3 pos, Axiom.Math.Vector3 look_at); | 592 | void llMapDestination(string simname, Axiom.Math.Vector3 pos, Axiom.Math.Vector3 look_at); |
593 | //wiki: llAddToLandBanList(key avatar, float hours) | 593 | //wiki: llAddToLandBanList(key avatar, double hours) |
594 | void llAddToLandBanList(string avatar, float hours); | 594 | void llAddToLandBanList(string avatar, double hours); |
595 | //wiki: llRemoveFromLandPassList(key avatar) | 595 | //wiki: llRemoveFromLandPassList(key avatar) |
596 | void llRemoveFromLandPassList(string avatar); | 596 | void llRemoveFromLandPassList(string avatar); |
597 | //wiki: llRemoveFromLandBanList(key avatar) | 597 | //wiki: llRemoveFromLandBanList(key avatar) |
@@ -600,14 +600,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
600 | void llSetCameraParams(List<string> rules); | 600 | void llSetCameraParams(List<string> rules); |
601 | //wiki: llClearCameraParams() | 601 | //wiki: llClearCameraParams() |
602 | void llClearCameraParams(); | 602 | void llClearCameraParams(); |
603 | //wiki: float llListStatistics( integer operation, list src ) | 603 | //wiki: double llListStatistics( integer operation, list src ) |
604 | float llListStatistics(Int32 operation, List<string> src); | 604 | double llListStatistics(int operation, List<string> src); |
605 | //wiki: integer llGetUnixTime() | 605 | //wiki: integer llGetUnixTime() |
606 | Int32 llGetUnixTime(); | 606 | int llGetUnixTime(); |
607 | //wiki: integer llGetParcelFlags(vector pos) | 607 | //wiki: integer llGetParcelFlags(vector pos) |
608 | Int32 llGetParcelFlags(Axiom.Math.Vector3 pos); | 608 | int llGetParcelFlags(Axiom.Math.Vector3 pos); |
609 | //wiki: integer llGetRegionFlags() | 609 | //wiki: integer llGetRegionFlags() |
610 | Int32 llGetRegionFlags(); | 610 | int llGetRegionFlags(); |
611 | //wiki: string llXorBase64StringsCorrect(string str1, string str2) | 611 | //wiki: string llXorBase64StringsCorrect(string str1, string str2) |
612 | string llXorBase64StringsCorrect(string str1, string str2); | 612 | string llXorBase64StringsCorrect(string str1, string str2); |
613 | void llHTTPRequest(); | 613 | void llHTTPRequest(); |
@@ -616,13 +616,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
616 | //wiki: llResetLandPassList() | 616 | //wiki: llResetLandPassList() |
617 | void llResetLandPassList(); | 617 | void llResetLandPassList(); |
618 | //wiki integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) | 618 | //wiki integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) |
619 | Int32 llGetParcelPrimCount(Axiom.Math.Vector3 pos, Int32 category, Int32 sim_wide); | 619 | int llGetParcelPrimCount(Axiom.Math.Vector3 pos, int category, int sim_wide); |
620 | //wiki: list llGetParcelPrimOwners( vector pos ) | 620 | //wiki: list llGetParcelPrimOwners( vector pos ) |
621 | List<string> llGetParcelPrimOwners(Axiom.Math.Vector3 pos); | 621 | List<string> llGetParcelPrimOwners(Axiom.Math.Vector3 pos); |
622 | //wiki: integer llGetObjectPrimCount(key object_id) | 622 | //wiki: integer llGetObjectPrimCount(key object_id) |
623 | Int32 llGetObjectPrimCount(string object_id); | 623 | int llGetObjectPrimCount(string object_id); |
624 | //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide ) | 624 | //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide ) |
625 | Int32 llGetParcelMaxPrims(Axiom.Math.Vector3 pos, Int32 sim_wide); | 625 | int llGetParcelMaxPrims(Axiom.Math.Vector3 pos, int sim_wide); |
626 | //wiki list llGetParcelDetails(vector pos, list params) | 626 | //wiki list llGetParcelDetails(vector pos, list params) |
627 | List<string> llGetParcelDetails(Axiom.Math.Vector3 pos, List<string> param); | 627 | List<string> llGetParcelDetails(Axiom.Math.Vector3 pos, List<string> param); |
628 | } | 628 | } |