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Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs472
1 files changed, 236 insertions, 236 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs
index d2b8d0a..a19dee4 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands_Interface.cs
@@ -34,21 +34,21 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
34{ 34{
35 public interface LSL_BuiltIn_Commands_Interface 35 public interface LSL_BuiltIn_Commands_Interface
36 { 36 {
37 float llSin(float f); 37 double llSin(double f);
38 float llCos(float f); 38 double llCos(double f);
39 float llTan(float f); 39 double llTan(double f);
40 float llAtan2(float x, float y); 40 double llAtan2(double x, double y);
41 float llSqrt(float f); 41 double llSqrt(double f);
42 float llPow(float fbase, float fexponent); 42 double llPow(double fbase, double fexponent);
43 Int32 llAbs(Int32 i); 43 int llAbs(int i);
44 float llFabs(float f); 44 double llFabs(double f);
45 float llFrand(float mag); 45 double llFrand(double mag);
46 Int32 llFloor(float f); 46 int llFloor(double f);
47 Int32 llCeil(float f); 47 int llCeil(double f);
48 Int32 llRound(float f); 48 int llRound(double f);
49 float llVecMag(Axiom.Math.Vector3 v); 49 double llVecMag(Axiom.Math.Vector3 v);
50 Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v); 50 Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v);
51 float llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b); 51 double llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b);
52 Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r); 52 Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r);
53 Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v); 53 Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v);
54 Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up); 54 Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up);
@@ -57,42 +57,42 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
57 Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r); 57 Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r);
58 Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end); 58 Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end);
59 void llWhisper(int channelID, string text); 59 void llWhisper(int channelID, string text);
60 //void llSay(UInt32 channelID, string text); 60 //void llSay(int channelID, string text);
61 void llSay(int channelID, string text); 61 void llSay(int channelID, string text);
62 void llShout(UInt16 channelID, string text); 62 void llShout(int channelID, string text);
63 UInt32 llListen(UInt16 channelID, string name, string ID, string msg); 63 int llListen(int channelID, string name, string ID, string msg);
64 void llListenControl(UInt32 number, UInt32 active); 64 void llListenControl(int number, int active);
65 void llListenRemove(UInt32 number); 65 void llListenRemove(int number);
66 void llSensor(string name, string id, UInt32 type, float range, float arc); 66 void llSensor(string name, string id, int type, double range, double arc);
67 void llSensorRepeat(string name, string id, UInt32 type, float range, float arc, float rate); 67 void llSensorRepeat(string name, string id, int type, double range, double arc, double rate);
68 void llSensorRemove(); 68 void llSensorRemove();
69 string llDetectedName(UInt32 number); 69 string llDetectedName(int number);
70 string llDetectedKey(UInt32 number); 70 string llDetectedKey(int number);
71 string llDetectedOwner(UInt32 number); 71 string llDetectedOwner(int number);
72 UInt32 llDetectedType(UInt32 number); 72 int llDetectedType(int number);
73 Axiom.Math.Vector3 llDetectedPos(UInt32 number); 73 Axiom.Math.Vector3 llDetectedPos(int number);
74 Axiom.Math.Vector3 llDetectedVel(UInt32 number); 74 Axiom.Math.Vector3 llDetectedVel(int number);
75 Axiom.Math.Vector3 llDetectedGrab(UInt32 number); 75 Axiom.Math.Vector3 llDetectedGrab(int number);
76 Axiom.Math.Quaternion llDetectedRot(UInt32 number); 76 Axiom.Math.Quaternion llDetectedRot(int number);
77 UInt32 llDetectedGroup(UInt32 number); 77 int llDetectedGroup(int number);
78 UInt32 llDetectedLinkNumber(UInt32 number); 78 int llDetectedLinkNumber(int number);
79 void llDie(); 79 void llDie();
80 float llGround(Axiom.Math.Vector3 offset); 80 double llGround(Axiom.Math.Vector3 offset);
81 float llCloud(Axiom.Math.Vector3 offset); 81 double llCloud(Axiom.Math.Vector3 offset);
82 Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset); 82 Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset);
83 void llSetStatus(UInt32 status, UInt32 value); 83 void llSetStatus(int status, int value);
84 UInt32 llGetStatus(UInt32 status); 84 int llGetStatus(int status);
85 void llSetScale(Axiom.Math.Vector3 scale); 85 void llSetScale(Axiom.Math.Vector3 scale);
86 Axiom.Math.Vector3 llGetScale(); 86 Axiom.Math.Vector3 llGetScale();
87 void llSetColor(Axiom.Math.Vector3 color, UInt32 face); 87 void llSetColor(Axiom.Math.Vector3 color, int face);
88 float llGetAlpha(UInt32 face); 88 double llGetAlpha(int face);
89 void llSetAlpha(float alpha, UInt32 face); 89 void llSetAlpha(double alpha, int face);
90 Axiom.Math.Vector3 llGetColor(UInt32 face); 90 Axiom.Math.Vector3 llGetColor(int face);
91 void llSetTexture(string texture, UInt32 face); 91 void llSetTexture(string texture, int face);
92 void llScaleTexture(float u, float v, UInt32 face); 92 void llScaleTexture(double u, double v, int face);
93 void llOffsetTexture(float u, float v, UInt32 face); 93 void llOffsetTexture(double u, double v, int face);
94 void llRotateTexture(float rotation, UInt32 face); 94 void llRotateTexture(double rotation, int face);
95 string llGetTexture(UInt32 face); 95 string llGetTexture(int face);
96 void llSetPos(Axiom.Math.Vector3 pos); 96 void llSetPos(Axiom.Math.Vector3 pos);
97 97
98 //wiki: vector llGetPos() 98 //wiki: vector llGetPos()
@@ -106,77 +106,77 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
106 //wiki: rotation llGetLocalRot() 106 //wiki: rotation llGetLocalRot()
107 Axiom.Math.Quaternion llGetLocalRot(); 107 Axiom.Math.Quaternion llGetLocalRot();
108 //wiki: llSetForce(vector force, integer local) 108 //wiki: llSetForce(vector force, integer local)
109 void llSetForce(Axiom.Math.Vector3 force, Int32 local); 109 void llSetForce(Axiom.Math.Vector3 force, int local);
110 //wiki: vector llGetForce() 110 //wiki: vector llGetForce()
111 Axiom.Math.Vector3 llGetForce(); 111 Axiom.Math.Vector3 llGetForce();
112 //wiki: integer llTarget(vector position, float range) 112 //wiki: integer llTarget(vector position, double range)
113 Int32 llTarget(Axiom.Math.Vector3 position, float range); 113 int llTarget(Axiom.Math.Vector3 position, double range);
114 //wiki: llTargetRemove(integer number) 114 //wiki: llTargetRemove(integer number)
115 void llTargetRemove(Int32 number); 115 void llTargetRemove(int number);
116 //wiki: integer llRotTarget(rotation rot, float error) 116 //wiki: integer llRotTarget(rotation rot, double error)
117 Int32 llRotTarget(Axiom.Math.Quaternion rot, float error); 117 int llRotTarget(Axiom.Math.Quaternion rot, double error);
118 //wiki: integer llRotTargetRemove(integer number) 118 //wiki: integer llRotTargetRemove(integer number)
119 void llRotTargetRemove(Int32 number); 119 void llRotTargetRemove(int number);
120 //wiki: llMoveToTarget(vector target, float tau) 120 //wiki: llMoveToTarget(vector target, double tau)
121 void llMoveToTarget(Axiom.Math.Vector3 target, float tau); 121 void llMoveToTarget(Axiom.Math.Vector3 target, double tau);
122 //wiki: llStopMoveToTarget() 122 //wiki: llStopMoveToTarget()
123 void llStopMoveToTarget(); 123 void llStopMoveToTarget();
124 //wiki: llApplyImpulse(vector force, integer local) 124 //wiki: llApplyImpulse(vector force, integer local)
125 void llApplyImpulse(Axiom.Math.Vector3 force, Int32 local); 125 void llApplyImpulse(Axiom.Math.Vector3 force, int local);
126 //wiki: llapplyRotationalImpulse(vector force, integer local) 126 //wiki: llapplyRotationalImpulse(vector force, integer local)
127 void llApplyRotationalImpulse(Axiom.Math.Vector3 force, Int32 local); 127 void llApplyRotationalImpulse(Axiom.Math.Vector3 force, int local);
128 //wiki: llSetTorque(vector torque, integer local) 128 //wiki: llSetTorque(vector torque, integer local)
129 void llSetTorque(Axiom.Math.Vector3 torque, Int32 local); 129 void llSetTorque(Axiom.Math.Vector3 torque, int local);
130 //wiki: vector llGetTorque() 130 //wiki: vector llGetTorque()
131 Axiom.Math.Vector3 llGetTorque(); 131 Axiom.Math.Vector3 llGetTorque();
132 //wiki: llSeForceAndTorque(vector force, vector torque, integer local) 132 //wiki: llSeForceAndTorque(vector force, vector torque, integer local)
133 void llSetForceAndTorque(Axiom.Math.Vector3 force, Axiom.Math.Vector3 torque, Int32 local); 133 void llSetForceAndTorque(Axiom.Math.Vector3 force, Axiom.Math.Vector3 torque, int local);
134 //wiki: vector llGetVel() 134 //wiki: vector llGetVel()
135 Axiom.Math.Vector3 llGetVel(); 135 Axiom.Math.Vector3 llGetVel();
136 //wiki: vector llGetAccel() 136 //wiki: vector llGetAccel()
137 Axiom.Math.Vector3 llGetAccel(); 137 Axiom.Math.Vector3 llGetAccel();
138 //wiki: vector llGetOmega() 138 //wiki: vector llGetOmega()
139 Axiom.Math.Vector3 llGetOmega(); 139 Axiom.Math.Vector3 llGetOmega();
140 //wiki: float llGetTimeOfDay() 140 //wiki: double llGetTimeOfDay()
141 float llGetTimeOfDay(); 141 double llGetTimeOfDay();
142 //wiki: float llGetWallclock() 142 //wiki: double llGetWallclock()
143 float llGetWallclock(); 143 double llGetWallclock();
144 //wiki: float llGetTime() 144 //wiki: double llGetTime()
145 float llGetTime(); 145 double llGetTime();
146 //wiki: llResetTime() 146 //wiki: llResetTime()
147 void llResetTime(); 147 void llResetTime();
148 //wiki: float llGetAndResetTime() 148 //wiki: double llGetAndResetTime()
149 float llGetAndResetTime(); 149 double llGetAndResetTime();
150 //wiki (deprecated) llSound(string sound, float volume, integer queue, integer loop) 150 //wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop)
151 void llSound(); 151 void llSound();
152 //wiki: llPlaySound(string sound, float volume) 152 //wiki: llPlaySound(string sound, double volume)
153 void llPlaySound(string sound, float volume); 153 void llPlaySound(string sound, double volume);
154 //wiki: llLoopSound(string sound, float volume) 154 //wiki: llLoopSound(string sound, double volume)
155 void llLoopSound(string sound, float volume); 155 void llLoopSound(string sound, double volume);
156 //wiki: llLoopSoundMaster(string sound, float volume) 156 //wiki: llLoopSoundMaster(string sound, double volume)
157 void llLoopSoundMaster(string sound, float volume); 157 void llLoopSoundMaster(string sound, double volume);
158 //wiki: llLoopSoundSlave(string sound, float volume) 158 //wiki: llLoopSoundSlave(string sound, double volume)
159 void llLoopSoundSlave(string sound, float volume); 159 void llLoopSoundSlave(string sound, double volume);
160 //wiki llPlaySoundSlave(string sound, float volume) 160 //wiki llPlaySoundSlave(string sound, double volume)
161 void llPlaySoundSlave(string sound, float volume); 161 void llPlaySoundSlave(string sound, double volume);
162 //wiki: llTriggerSound(string sound, float volume) 162 //wiki: llTriggerSound(string sound, double volume)
163 void llTriggerSound(string sound, float volume); 163 void llTriggerSound(string sound, double volume);
164 //wiki: llStopSound() 164 //wiki: llStopSound()
165 void llStopSound(); 165 void llStopSound();
166 //wiki: llPreloadSound(string sound) 166 //wiki: llPreloadSound(string sound)
167 void llPreloadSound(string sound); 167 void llPreloadSound(string sound);
168 //wiki: string llGetSubString(string src, integer start, integer end) 168 //wiki: string llGetSubString(string src, integer start, integer end)
169 void llGetSubString(string src, Int32 start, Int32 end); 169 void llGetSubString(string src, int start, int end);
170 //wiki: string llDeleteSubString(string src, integer start, integer end) 170 //wiki: string llDeleteSubString(string src, integer start, integer end)
171 string llDeleteSubString(string src, Int32 start, Int32 end); 171 string llDeleteSubString(string src, int start, int end);
172 //wiki string llInsertString(string dst, integer position, string src) 172 //wiki string llInsertString(string dst, integer position, string src)
173 void llInsertString(string dst, Int32 position, string src); 173 void llInsertString(string dst, int position, string src);
174 //wiki: string llToUpper(string source) 174 //wiki: string llToUpper(string source)
175 string llToUpper(string source); 175 string llToUpper(string source);
176 //wiki: string llToLower(string source) 176 //wiki: string llToLower(string source)
177 string llToLower(string source); 177 string llToLower(string source);
178 //wiki: integer llGiveMoney(key destination, integer amount) 178 //wiki: integer llGiveMoney(key destination, integer amount)
179 Int32 llGiveMoney(string destination, Int32 amount); 179 int llGiveMoney(string destination, int amount);
180 //wiki: (deprecated) 180 //wiki: (deprecated)
181 void llMakeExplosion(); 181 void llMakeExplosion();
182 //wiki: (deprecated) 182 //wiki: (deprecated)
@@ -186,25 +186,25 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
186 //wiki: (deprecated) 186 //wiki: (deprecated)
187 void llMakeFire(); 187 void llMakeFire();
188 //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) 188 //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param)
189 void llRezObject(string inventory, Axiom.Math.Vector3 pos, Axiom.Math.Quaternion rot, Int32 param); 189 void llRezObject(string inventory, Axiom.Math.Vector3 pos, Axiom.Math.Quaternion rot, int param);
190 //wiki: llLookAt(vector target, float strength, float damping) 190 //wiki: llLookAt(vector target, double strength, double damping)
191 void llLookAt(Axiom.Math.Vector3 target, float strength, float damping); 191 void llLookAt(Axiom.Math.Vector3 target, double strength, double damping);
192 //wiki: llStopLookAt() 192 //wiki: llStopLookAt()
193 void llStopLookAt(); 193 void llStopLookAt();
194 //wiki: llSetTimerEvent(float sec) 194 //wiki: llSetTimerEvent(double sec)
195 void llSetTimerEvent(float sec); 195 void llSetTimerEvent(double sec);
196 //wiki: llSleep(float sec) 196 //wiki: llSleep(double sec)
197 void llSleep(float sec); 197 void llSleep(double sec);
198 //wiki: float llGetMass() 198 //wiki: double llGetMass()
199 float llGetMass(); 199 double llGetMass();
200 //wiki: llCollisionFilter(string name, key id, integer accept) 200 //wiki: llCollisionFilter(string name, key id, integer accept)
201 void llCollisionFilter(string name, string id, Int32 accept); 201 void llCollisionFilter(string name, string id, int accept);
202 //wiki: llTakeControls(integer controls, integer accept, integer pass_on) 202 //wiki: llTakeControls(integer controls, integer accept, integer pass_on)
203 void llTakeControls(Int32 controls, Int32 accept, Int32 pass_on); 203 void llTakeControls(int controls, int accept, int pass_on);
204 //wiki: llReleaseControls() 204 //wiki: llReleaseControls()
205 void llReleaseControls(); 205 void llReleaseControls();
206 //wiki: llAttachToAvatar(integer attachment) 206 //wiki: llAttachToAvatar(integer attachment)
207 void llAttachToAvatar(Int32 attachment); 207 void llAttachToAvatar(int attachment);
208 //wiki: llDetachFromAvatar() 208 //wiki: llDetachFromAvatar()
209 void llDetachFromAvatar(); 209 void llDetachFromAvatar();
210 //wiki: (deprecated) llTakeCamera() 210 //wiki: (deprecated) llTakeCamera()
@@ -221,20 +221,20 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
221 void llGetNextEmail(string address, string subject); 221 void llGetNextEmail(string address, string subject);
222 //wiki: key llGetKey() 222 //wiki: key llGetKey()
223 string llGetKey(); 223 string llGetKey();
224 //wiki: llSetBuoyancy(float buoyancy) 224 //wiki: llSetBuoyancy(double buoyancy)
225 void llSetBuoyancy(float buoyancy); 225 void llSetBuoyancy(double buoyancy);
226 //wiki: llSetHoverHeight(float height, integer water, float tau) 226 //wiki: llSetHoverHeight(double height, integer water, double tau)
227 void llSetHoverHeight(float height, Int32 water, float tau); 227 void llSetHoverHeight(double height, int water, double tau);
228 //wiki: llStopHover 228 //wiki: llStopHover
229 void llStopHover(); 229 void llStopHover();
230 //wiki: llMinEventDelay(float delay) 230 //wiki: llMinEventDelay(double delay)
231 void llMinEventDelay(float delay); 231 void llMinEventDelay(double delay);
232 //wiki: (deprecated) llSoundPreload() 232 //wiki: (deprecated) llSoundPreload()
233 void llSoundPreload(); 233 void llSoundPreload();
234 //wiki: llRotLookAt(rotation target, float strength, float damping) 234 //wiki: llRotLookAt(rotation target, double strength, double damping)
235 void llRotLookAt(Axiom.Math.Quaternion target, float strength, float damping); 235 void llRotLookAt(Axiom.Math.Quaternion target, double strength, double damping);
236 //wiki: integer llStringLength(string str) 236 //wiki: integer llStringLength(string str)
237 Int32 llStringLength(string str); 237 int llStringLength(string str);
238 //wiki: llStartAnimation(string anim) 238 //wiki: llStartAnimation(string anim)
239 void llStartAnimation(string anim); 239 void llStartAnimation(string anim);
240 //wiki: llStopAnimation(string anim) 240 //wiki: llStopAnimation(string anim)
@@ -243,62 +243,62 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
243 void llPointAt(); 243 void llPointAt();
244 //wiki: (deprecated) llStopPointAt 244 //wiki: (deprecated) llStopPointAt
245 void llStopPointAt(); 245 void llStopPointAt();
246 //wiki: llTargetOmega(vector axis, float spinrate, float gain) 246 //wiki: llTargetOmega(vector axis, double spinrate, double gain)
247 void llTargetOmega(Axiom.Math.Vector3 axis, float spinrate, float gain); 247 void llTargetOmega(Axiom.Math.Vector3 axis, double spinrate, double gain);
248 //wiki: integer llGetStartParameter() 248 //wiki: integer llGetStartParameter()
249 Int32 llGetStartParameter(); 249 int llGetStartParameter();
250 //wiki: llGodLikeRezObject(key inventory, vector pos) 250 //wiki: llGodLikeRezObject(key inventory, vector pos)
251 void llGodLikeRezObject(string inventory, Axiom.Math.Vector3 pos); 251 void llGodLikeRezObject(string inventory, Axiom.Math.Vector3 pos);
252 //wiki: llRequestPermissions(key agent, integer perm) 252 //wiki: llRequestPermissions(key agent, integer perm)
253 void llRequestPermissions(string agent, Int32 perm); 253 void llRequestPermissions(string agent, int perm);
254 //wiki: key llGetPermissionsKey() 254 //wiki: key llGetPermissionsKey()
255 string llGetPermissionsKey(); 255 string llGetPermissionsKey();
256 //wiki: integer llGetPermissions() 256 //wiki: integer llGetPermissions()
257 Int32 llGetPermissions(); 257 int llGetPermissions();
258 //wiki integer llGetLinkNumber() 258 //wiki integer llGetLinkNumber()
259 Int32 llGetLinkNumber(); 259 int llGetLinkNumber();
260 //wiki: llSetLinkColor(integer linknumber, vector color, integer face) 260 //wiki: llSetLinkColor(integer linknumber, vector color, integer face)
261 void llSetLinkColor(Int32 linknumber, Axiom.Math.Vector3 color, Int32 face); 261 void llSetLinkColor(int linknumber, Axiom.Math.Vector3 color, int face);
262 //wiki: llCreateLink(key target, integer parent) 262 //wiki: llCreateLink(key target, integer parent)
263 void llCreateLink(string target, Int32 parent); 263 void llCreateLink(string target, int parent);
264 //wiki: llBreakLink(integer linknum) 264 //wiki: llBreakLink(integer linknum)
265 void llBreakLink(Int32 linknum); 265 void llBreakLink(int linknum);
266 //wiki: llBreakAllLinks() 266 //wiki: llBreakAllLinks()
267 void llBreakAllLinks(); 267 void llBreakAllLinks();
268 //wiki: key llGetLinkKey(integer linknum) 268 //wiki: key llGetLinkKey(integer linknum)
269 string llGetLinkKey(Int32 linknum); 269 string llGetLinkKey(int linknum);
270 //wiki: llGetLinkName(integer linknum) 270 //wiki: llGetLinkName(integer linknum)
271 void llGetLinkName(Int32 linknum); 271 void llGetLinkName(int linknum);
272 //wiki: integer llGetInventoryNumber(integer type) 272 //wiki: integer llGetInventoryNumber(integer type)
273 Int32 llGetInventoryNumber(Int32 type); 273 int llGetInventoryNumber(int type);
274 //wiki: string llGetInventoryName(integer type, integer number) 274 //wiki: string llGetInventoryName(integer type, integer number)
275 string llGetInventoryName(Int32 type, Int32 number); 275 string llGetInventoryName(int type, int number);
276 //wiki: llSetScriptState(string name, integer run) 276 //wiki: llSetScriptState(string name, integer run)
277 void llSetScriptState(string name, Int32 run); 277 void llSetScriptState(string name, int run);
278 //wiki: float llGetEnergy() 278 //wiki: double llGetEnergy()
279 float llGetEnergy(); 279 double llGetEnergy();
280 //wiki: llGiveInventory(key destination, string inventory) 280 //wiki: llGiveInventory(key destination, string inventory)
281 void llGiveInventory(string destination, string inventory); 281 void llGiveInventory(string destination, string inventory);
282 //wiki: llRemoveInventory(string item) 282 //wiki: llRemoveInventory(string item)
283 void llRemoveInventory(string item); 283 void llRemoveInventory(string item);
284 //wiki: llSetText(string text, vector color, float alpha) 284 //wiki: llSetText(string text, vector color, double alpha)
285 void llSetText(string text, Axiom.Math.Vector3 color, float alpha); 285 void llSetText(string text, Axiom.Math.Vector3 color, double alpha);
286 //wiki: float llWater(vector offset) 286 //wiki: double llWater(vector offset)
287 float llWater(Axiom.Math.Vector3 offset); 287 double llWater(Axiom.Math.Vector3 offset);
288 //wiki: llPassTouches(integer pass) 288 //wiki: llPassTouches(integer pass)
289 void llPassTouches(Int32 pass); 289 void llPassTouches(int pass);
290 //wiki: key llRequestAgentData(key id, integer data) 290 //wiki: key llRequestAgentData(key id, integer data)
291 string llRequestAgentData(string id, Int32 data); 291 string llRequestAgentData(string id, int data);
292 //wiki: key llRequestInventoryData(string name) 292 //wiki: key llRequestInventoryData(string name)
293 string llRequestInventoryData(string name); 293 string llRequestInventoryData(string name);
294 //wiki: llSetDamage(float damage) 294 //wiki: llSetDamage(double damage)
295 void llSetDamage(float damage); 295 void llSetDamage(double damage);
296 //wiki: llTeleportAgentHome(key agent) 296 //wiki: llTeleportAgentHome(key agent)
297 void llTeleportAgentHome(string agent); 297 void llTeleportAgentHome(string agent);
298 //wiki: llModifyLand(integer action, integer brush) 298 //wiki: llModifyLand(integer action, integer brush)
299 void llModifyLand(Int32 action, Int32 brush); 299 void llModifyLand(int action, int brush);
300 //wiki: llCollisionSound(string impact_sound, float impact_volume) 300 //wiki: llCollisionSound(string impact_sound, double impact_volume)
301 void llCollisionSound(string impact_sound, float impact_volume); 301 void llCollisionSound(string impact_sound, double impact_volume);
302 //wiki: llCollisionSprite(string impact_sprite) 302 //wiki: llCollisionSprite(string impact_sprite)
303 void llCollisionSprite(string impact_sprite); 303 void llCollisionSprite(string impact_sprite);
304 //wiki: string llGetAnimation(key id) 304 //wiki: string llGetAnimation(key id)
@@ -306,80 +306,80 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
306 //wiki: llResetScript() 306 //wiki: llResetScript()
307 void llResetScript(); 307 void llResetScript();
308 //wiki: llMessageLinked(integer linknum, integer num, string str, key id) 308 //wiki: llMessageLinked(integer linknum, integer num, string str, key id)
309 void llMessageLinked(Int32 linknum, Int32 num, string str, string id); 309 void llMessageLinked(int linknum, int num, string str, string id);
310 //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local) 310 //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local)
311 void llPushObject(string target, Axiom.Math.Vector3 impulse, Axiom.Math.Vector3 ang_impulse, Int32 local); 311 void llPushObject(string target, Axiom.Math.Vector3 impulse, Axiom.Math.Vector3 ang_impulse, int local);
312 //wiki: llPassCollisions(integer pass) 312 //wiki: llPassCollisions(integer pass)
313 void llPassCollisions(Int32 pass); 313 void llPassCollisions(int pass);
314 //wiki: string llGetScriptName() 314 //wiki: string llGetScriptName()
315 string llGetScriptName(); 315 string llGetScriptName();
316 //wiki: integer llGetNumberOfSides() 316 //wiki: integer llGetNumberOfSides()
317 Int32 llGetNumberOfSides(); 317 int llGetNumberOfSides();
318 //wiki: rotation llAxisAngle2Rot(vector axis, float angle) 318 //wiki: rotation llAxisAngle2Rot(vector axis, double angle)
319 Axiom.Math.Quaternion llAxisAngle2Rot(Axiom.Math.Vector3 axis, float angle); 319 Axiom.Math.Quaternion llAxisAngle2Rot(Axiom.Math.Vector3 axis, double angle);
320 //wiki: vector llRot2Axis(rotation rot) 320 //wiki: vector llRot2Axis(rotation rot)
321 Axiom.Math.Vector3 llRot2Axis(Axiom.Math.Quaternion rot); 321 Axiom.Math.Vector3 llRot2Axis(Axiom.Math.Quaternion rot);
322 void llRot2Angle(); 322 void llRot2Angle();
323 //wiki: float llAcos(float val) 323 //wiki: double llAcos(double val)
324 float llAcos(float val); 324 double llAcos(double val);
325 //wiki: float llAsin(float val) 325 //wiki: double llAsin(double val)
326 float llAsin(float val); 326 double llAsin(double val);
327 //wiki: float llAngleBetween(rotation a, rotation b) 327 //wiki: double llAngleBetween(rotation a, rotation b)
328 float llAngleBetween(Axiom.Math.Quaternion a, Axiom.Math.Quaternion b); 328 double llAngleBetween(Axiom.Math.Quaternion a, Axiom.Math.Quaternion b);
329 //wiki: string llGetInventoryKey(string name) 329 //wiki: string llGetInventoryKey(string name)
330 string llGetInventoryKey(string name); 330 string llGetInventoryKey(string name);
331 //wiki: llAllowInventoryDrop(integer add) 331 //wiki: llAllowInventoryDrop(integer add)
332 void llAllowInventoryDrop(Int32 add); 332 void llAllowInventoryDrop(int add);
333 //wiki: vector llGetSunDirection() 333 //wiki: vector llGetSunDirection()
334 Axiom.Math.Vector3 llGetSunDirection(); 334 Axiom.Math.Vector3 llGetSunDirection();
335 //wiki: vector llGetTextureOffset(integer face) 335 //wiki: vector llGetTextureOffset(integer face)
336 Axiom.Math.Vector3 llGetTextureOffset(Int32 face); 336 Axiom.Math.Vector3 llGetTextureOffset(int face);
337 //wiki: vector llGetTextureScale(integer side) 337 //wiki: vector llGetTextureScale(integer side)
338 Axiom.Math.Vector3 llGetTextureScale(Int32 side); 338 Axiom.Math.Vector3 llGetTextureScale(int side);
339 //wiki: float llGetTextureRot(integer side) 339 //wiki: double llGetTextureRot(integer side)
340 float llGetTextureRot(Int32 side); 340 double llGetTextureRot(int side);
341 //wiki: integer llSubStringIndex(string source, string pattern) 341 //wiki: integer llSubStringIndex(string source, string pattern)
342 Int32 llSubStringIndex(string source, string pattern); 342 int llSubStringIndex(string source, string pattern);
343 //wiki: key llGetOwnerKey(key id) 343 //wiki: key llGetOwnerKey(key id)
344 string llGetOwnerKey(string id); 344 string llGetOwnerKey(string id);
345 //wiki: vector llGetCenterOfMass() 345 //wiki: vector llGetCenterOfMass()
346 Axiom.Math.Vector3 llGetCenterOfMass(); 346 Axiom.Math.Vector3 llGetCenterOfMass();
347 //wiki: list llListSort(list src, integer stride, integer ascending) 347 //wiki: list llListSort(list src, integer stride, integer ascending)
348 List<string> llListSort(List<string> src, Int32 stride, Int32 ascending); 348 List<string> llListSort(List<string> src, int stride, int ascending);
349 //integer llGetListLength(list src) 349 //integer llGetListLength(list src)
350 Int32 llGetListLength(List<string> src); 350 int llGetListLength(List<string> src);
351 //wiki: integer llList2Integer(list src, integer index) 351 //wiki: integer llList2Integer(list src, integer index)
352 Int32 llList2Integer(List<string> src, Int32 index); 352 int llList2Integer(List<string> src, int index);
353 //wiki: float llList2Float(list src, integer index) 353 //wiki: double llList2double(list src, integer index)
354 float llList2Float(List<string> src, Int32 index); 354 double llList2double(List<string> src, int index);
355 //wiki: string llList2String(list src, integer index) 355 //wiki: string llList2String(list src, integer index)
356 string llList2String(List<string> src, Int32 index); 356 string llList2String(List<string> src, int index);
357 //wiki: key llList2Key(list src, integer index) 357 //wiki: key llList2Key(list src, integer index)
358 string llList2Key(List<string> src, Int32 index); 358 string llList2Key(List<string> src, int index);
359 //wiki: vector llList2Vector(list src, integer index) 359 //wiki: vector llList2Vector(list src, integer index)
360 Axiom.Math.Vector3 llList2Vector(List<string> src, Int32 index); 360 Axiom.Math.Vector3 llList2Vector(List<string> src, int index);
361 //wiki rotation llList2Rot(list src, integer index) 361 //wiki rotation llList2Rot(list src, integer index)
362 Axiom.Math.Quaternion llList2Rot(List<string> src, Int32 index); 362 Axiom.Math.Quaternion llList2Rot(List<string> src, int index);
363 //wiki: list llList2List(list src, integer start, integer end) 363 //wiki: list llList2List(list src, integer start, integer end)
364 List<string> llList2List(List<string> src, Int32 start, Int32 end); 364 List<string> llList2List(List<string> src, int start, int end);
365 //wiki: llDeleteSubList(list src, integer start, integer end) 365 //wiki: llDeleteSubList(list src, integer start, integer end)
366 List<string> llDeleteSubList(List<string> src, Int32 start, Int32 end); 366 List<string> llDeleteSubList(List<string> src, int start, int end);
367 //wiki: integer llGetListEntryType( list src, integer index ) 367 //wiki: integer llGetListEntryType( list src, integer index )
368 Int32 llGetListEntryType(List<string> src, Int32 index); 368 int llGetListEntryType(List<string> src, int index);
369 //wiki: string llList2CSV( list src ) 369 //wiki: string llList2CSV( list src )
370 string llList2CSV(List<string> src); 370 string llList2CSV(List<string> src);
371 //wiki: list llCSV2List( string src ) 371 //wiki: list llCSV2List( string src )
372 List<string> llCSV2List(string src); 372 List<string> llCSV2List(string src);
373 //wiki: list llListRandomize( list src, integer stride ) 373 //wiki: list llListRandomize( list src, integer stride )
374 List<string> llListRandomize(List<string> src, Int32 stride); 374 List<string> llListRandomize(List<string> src, int stride);
375 //wiki: list llList2ListStrided( list src, integer start, integer end, integer stride ) 375 //wiki: list llList2ListStrided( list src, integer start, integer end, integer stride )
376 List<string> llList2ListStrided(List<string> src, Int32 start, Int32 end, Int32 stride); 376 List<string> llList2ListStrided(List<string> src, int start, int end, int stride);
377 //wiki: vector llGetRegionCorner( ) 377 //wiki: vector llGetRegionCorner( )
378 Axiom.Math.Vector3 llGetRegionCorner(); 378 Axiom.Math.Vector3 llGetRegionCorner();
379 //wiki: list llListInsertList( list dest, list src, integer start ) 379 //wiki: list llListInsertList( list dest, list src, integer start )
380 List<string> llListInsertList(List<string> dest, List<string> src, Int32 start); 380 List<string> llListInsertList(List<string> dest, List<string> src, int start);
381 //wiki: integer llListFindList( list src, list test ) 381 //wiki: integer llListFindList( list src, list test )
382 Int32 llListFindList(List<string> src, List<string> test); 382 int llListFindList(List<string> src, List<string> test);
383 //wiki: string llGetObjectName() 383 //wiki: string llGetObjectName()
384 string llGetObjectName(); 384 string llGetObjectName();
385 //wiki: llSetObjectName(string name) 385 //wiki: llSetObjectName(string name)
@@ -387,34 +387,34 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
387 //wiki: string llGetDate() 387 //wiki: string llGetDate()
388 string llGetDate(); 388 string llGetDate();
389 //wiki: integer llEdgeOfWorld(vector pos, vector dir) 389 //wiki: integer llEdgeOfWorld(vector pos, vector dir)
390 Int32 llEdgeOfWorld(Axiom.Math.Vector3 pos, Axiom.Math.Vector3 dir); 390 int llEdgeOfWorld(Axiom.Math.Vector3 pos, Axiom.Math.Vector3 dir);
391 //wiki: integer llGetAgentInfo(key id) 391 //wiki: integer llGetAgentInfo(key id)
392 Int32 llGetAgentInfo(string id); 392 int llGetAgentInfo(string id);
393 //wiki: llAdjustSoundVolume(float volume) 393 //wiki: llAdjustSoundVolume(double volume)
394 void llAdjustSoundVolume(float volume); 394 void llAdjustSoundVolume(double volume);
395 //wiki: llSetSoundQueueing(integer queue) 395 //wiki: llSetSoundQueueing(integer queue)
396 void llSetSoundQueueing(Int32 queue); 396 void llSetSoundQueueing(int queue);
397 //wiki: llSetSoundRadius(float radius) 397 //wiki: llSetSoundRadius(double radius)
398 void llSetSoundRadius(float radius); 398 void llSetSoundRadius(double radius);
399 //wiki: string llKey2Name(key id) 399 //wiki: string llKey2Name(key id)
400 string llKey2Name(string id); 400 string llKey2Name(string id);
401 //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate) 401 //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate)
402 void llSetTextureAnim(Int32 mode, Int32 face, Int32 sizex, Int32 sizey, float start, float length, float rate); 402 void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate);
403 //wiki: llTriggerSoundLimited(string sound, float volume, vector top_north_east, vector bottom_south_west) 403 //wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west)
404 void llTriggerSoundLimited(string sound, float volume, Axiom.Math.Vector3 top_north_east, Axiom.Math.Vector3 bottom_south_west); 404 void llTriggerSoundLimited(string sound, double volume, Axiom.Math.Vector3 top_north_east, Axiom.Math.Vector3 bottom_south_west);
405 //wiki: llEjectFromLand(key pest) 405 //wiki: llEjectFromLand(key pest)
406 void llEjectFromLand(string pest); 406 void llEjectFromLand(string pest);
407 void llParseString2List(); 407 void llParseString2List();
408 //wiki: integer llOverMyLand(key id) 408 //wiki: integer llOverMyLand(key id)
409 Int32 llOverMyLand(string id); 409 int llOverMyLand(string id);
410 //wiki: key llGetLandOwnerAt(vector pos) 410 //wiki: key llGetLandOwnerAt(vector pos)
411 string llGetLandOwnerAt(Axiom.Math.Vector3 pos); 411 string llGetLandOwnerAt(Axiom.Math.Vector3 pos);
412 //wiki: key llGetNotecardLine(string name, integer line) 412 //wiki: key llGetNotecardLine(string name, integer line)
413 string llGetNotecardLine(string name, Int32 line); 413 string llGetNotecardLine(string name, int line);
414 //wiki: vector llGetAgentSize(key id) 414 //wiki: vector llGetAgentSize(key id)
415 Axiom.Math.Vector3 llGetAgentSize(string id); 415 Axiom.Math.Vector3 llGetAgentSize(string id);
416 //wiki: integer llSameGroup(key agent) 416 //wiki: integer llSameGroup(key agent)
417 Int32 llSameGroup(string agent); 417 int llSameGroup(string agent);
418 //wiki: llUnSit(key id) 418 //wiki: llUnSit(key id)
419 void llUnSit(string id); 419 void llUnSit(string id);
420 //wiki: vector llGroundSlope(vector offset) 420 //wiki: vector llGroundSlope(vector offset)
@@ -424,38 +424,38 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
424 //wiki: vector llGroundContour(vector offset) 424 //wiki: vector llGroundContour(vector offset)
425 Axiom.Math.Vector3 llGroundContour(Axiom.Math.Vector3 offset); 425 Axiom.Math.Vector3 llGroundContour(Axiom.Math.Vector3 offset);
426 //wiki: integer llGetAttached() 426 //wiki: integer llGetAttached()
427 Int32 llGetAttached(); 427 int llGetAttached();
428 //wiki: integer llGetFreeMemory() 428 //wiki: integer llGetFreeMemory()
429 Int32 llGetFreeMemory(); 429 int llGetFreeMemory();
430 //wiki: string llGetRegionName() 430 //wiki: string llGetRegionName()
431 string llGetRegionName(); 431 string llGetRegionName();
432 //wiki: float llGetRegionTimeDilation() 432 //wiki: double llGetRegionTimeDilation()
433 float llGetRegionTimeDilation(); 433 double llGetRegionTimeDilation();
434 //wiki: float llGetRegionFPS() 434 //wiki: double llGetRegionFPS()
435 float llGetRegionFPS(); 435 double llGetRegionFPS();
436 //wiki: llParticleSystem(List<Object> rules 436 //wiki: llParticleSystem(List<Object> rules
437 void llParticleSystem(List<Object> rules); 437 void llParticleSystem(List<Object> rules);
438 //wiki: llGroundRepel(float height, integer water, float tau) 438 //wiki: llGroundRepel(double height, integer water, double tau)
439 void llGroundRepel(float height, Int32 water, float tau); 439 void llGroundRepel(double height, int water, double tau);
440 void llGiveInventoryList(); 440 void llGiveInventoryList();
441 //wiki: llSetVehicleType(integer type) 441 //wiki: llSetVehicleType(integer type)
442 void llSetVehicleType(Int32 type); 442 void llSetVehicleType(int type);
443 //wiki: llSetVehicleFloatParam(integer param, float value) 443 //wiki: llSetVehicledoubleParam(integer param, double value)
444 void llSetVehicleFloatParam(Int32 param, float value); 444 void llSetVehicledoubleParam(int param, double value);
445 //wiki: llSetVehicleVectorParam(integer param, vector vec) 445 //wiki: llSetVehicleVectorParam(integer param, vector vec)
446 void llSetVehicleVectorParam(Int32 param, Axiom.Math.Vector3 vec); 446 void llSetVehicleVectorParam(int param, Axiom.Math.Vector3 vec);
447 //wiki: llSetVehicleRotationParam(integer param, rotation rot) 447 //wiki: llSetVehicleRotationParam(integer param, rotation rot)
448 void llSetVehicleRotationParam(Int32 param, Axiom.Math.Quaternion rot); 448 void llSetVehicleRotationParam(int param, Axiom.Math.Quaternion rot);
449 //wiki: llSetVehicleFlags(integer flags) 449 //wiki: llSetVehicleFlags(integer flags)
450 void llSetVehicleFlags(Int32 flags); 450 void llSetVehicleFlags(int flags);
451 //wiki: llRemoveVehicleFlags(integer flags) 451 //wiki: llRemoveVehicleFlags(integer flags)
452 void llRemoveVehicleFlags(Int32 flags); 452 void llRemoveVehicleFlags(int flags);
453 //wiki: llSitTarget(vector offset, rotation rot) 453 //wiki: llSitTarget(vector offset, rotation rot)
454 void llSitTarget(Axiom.Math.Vector3 offset, Axiom.Math.Quaternion rot); 454 void llSitTarget(Axiom.Math.Vector3 offset, Axiom.Math.Quaternion rot);
455 //wiki key llAvatarOnSitTarget() 455 //wiki key llAvatarOnSitTarget()
456 string llAvatarOnSitTarget(); 456 string llAvatarOnSitTarget();
457 //wiki: llAddToLandPassList(key avatar, float hours) 457 //wiki: llAddToLandPassList(key avatar, double hours)
458 void llAddToLandPassList(string avatar, float hours); 458 void llAddToLandPassList(string avatar, double hours);
459 //wiki: llSetTouchText(string text) 459 //wiki: llSetTouchText(string text)
460 void llSetTouchText(string text); 460 void llSetTouchText(string text);
461 //wiki: llSetSitText(string text) 461 //wiki: llSetSitText(string text)
@@ -468,29 +468,29 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
468 //wiki: integer llScriptDanger(vector pos) 468 //wiki: integer llScriptDanger(vector pos)
469 void llScriptDanger(Axiom.Math.Vector3 pos); 469 void llScriptDanger(Axiom.Math.Vector3 pos);
470 //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel ) 470 //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel )
471 void llDialog(string avatar, string message, List<string> buttons, Int32 chat_channel); 471 void llDialog(string avatar, string message, List<string> buttons, int chat_channel);
472 //wiki: llVolumeDetect(integer detect) 472 //wiki: llVolumeDetect(integer detect)
473 void llVolumeDetect(Int32 detect); 473 void llVolumeDetect(int detect);
474 //wiki: llResetOtherScript(string name) 474 //wiki: llResetOtherScript(string name)
475 void llResetOtherScript(string name); 475 void llResetOtherScript(string name);
476 //wiki: integer llGetScriptState(string name) 476 //wiki: integer llGetScriptState(string name)
477 Int32 llGetScriptState(string name); 477 int llGetScriptState(string name);
478 //wiki: (deprecated) 478 //wiki: (deprecated)
479 void llRemoteLoadScript(); 479 void llRemoteLoadScript();
480 //wiki: llSetRemoteScriptAccessPin(integer pin) 480 //wiki: llSetRemoteScriptAccessPin(integer pin)
481 void llSetRemoteScriptAccessPin(Int32 pin); 481 void llSetRemoteScriptAccessPin(int pin);
482 //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) 482 //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param)
483 void llRemoteLoadScriptPin(string target, string name, Int32 pin, Int32 running, Int32 start_param); 483 void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param);
484 //wiki: llOpenRemoteDataChannel() 484 //wiki: llOpenRemoteDataChannel()
485 void llOpenRemoteDataChannel(); 485 void llOpenRemoteDataChannel();
486 //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata) 486 //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata)
487 string llSendRemoteData(string channel, string dest, Int32 idata, string sdata); 487 string llSendRemoteData(string channel, string dest, int idata, string sdata);
488 //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata) 488 //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata)
489 void llRemoteDataReply(string channel, string message_id, string sdata, Int32 idata); 489 void llRemoteDataReply(string channel, string message_id, string sdata, int idata);
490 //wiki: llCloseRemoteDataChannel(key channel) 490 //wiki: llCloseRemoteDataChannel(key channel)
491 void llCloseRemoteDataChannel(string channel); 491 void llCloseRemoteDataChannel(string channel);
492 //wiki: string llMD5String(string src, integer nonce) 492 //wiki: string llMD5String(string src, integer nonce)
493 string llMD5String(string src, Int32 nonce); 493 string llMD5String(string src, int nonce);
494 //wiki: llSetPrimitiveParams( list rules ) 494 //wiki: llSetPrimitiveParams( list rules )
495 void llSetPrimitiveParams(List<string> rules); 495 void llSetPrimitiveParams(List<string> rules);
496 //wiki: string llStringToBase64(string str) 496 //wiki: string llStringToBase64(string str)
@@ -501,10 +501,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
501 void llXorBase64Strings(); 501 void llXorBase64Strings();
502 //wiki: llRemoteDataSetRegion() 502 //wiki: llRemoteDataSetRegion()
503 void llRemoteDataSetRegion(); 503 void llRemoteDataSetRegion();
504 //wiki: float llLog10(float val) 504 //wiki: double llLog10(double val)
505 float llLog10(float val); 505 double llLog10(double val);
506 //wiki: float llLog(float val) 506 //wiki: double llLog(double val)
507 float llLog(float val); 507 double llLog(double val);
508 //wiki: list llGetAnimationList( key id ) 508 //wiki: list llGetAnimationList( key id )
509 List<string> llGetAnimationList(string id); 509 List<string> llGetAnimationList(string id);
510 //wiki: llSetParcelMusicURL(string url) 510 //wiki: llSetParcelMusicURL(string url)
@@ -521,10 +521,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
521 string llGetCreator(); 521 string llGetCreator();
522 //wiki: string llGetTimestamp() 522 //wiki: string llGetTimestamp()
523 string llGetTimestamp(); 523 string llGetTimestamp();
524 //wiki: llSetLinkAlpha(integer linknumber, float alpha, integer face) 524 //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face)
525 void llSetLinkAlpha(Int32 linknumber, float alpha, Int32 face); 525 void llSetLinkAlpha(int linknumber, double alpha, int face);
526 //wiki: integer llGetNumberOfPrims() 526 //wiki: integer llGetNumberOfPrims()
527 Int32 llGetNumberOfPrims(); 527 int llGetNumberOfPrims();
528 //wiki: key llGetNumberOfNotecardLines(string name) 528 //wiki: key llGetNumberOfNotecardLines(string name)
529 string llGetNumberOfNotecardLines(string name); 529 string llGetNumberOfNotecardLines(string name);
530 //wiki: list llGetBoundingBox( key object ) 530 //wiki: list llGetBoundingBox( key object )
@@ -533,11 +533,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
533 Axiom.Math.Vector3 llGetGeometricCenter(); 533 Axiom.Math.Vector3 llGetGeometricCenter();
534 void llGetPrimitiveParams(); 534 void llGetPrimitiveParams();
535 //wiki: string llIntegerToBase64(integer number) 535 //wiki: string llIntegerToBase64(integer number)
536 string llIntegerToBase64(Int32 number); 536 string llIntegerToBase64(int number);
537 //wiki integer llBase64ToInteger(string str) 537 //wiki integer llBase64ToInteger(string str)
538 Int32 llBase64ToInteger(string str); 538 int llBase64ToInteger(string str);
539 //wiki: float llGetGMTclock() 539 //wiki: double llGetGMTclock()
540 float llGetGMTclock(); 540 double llGetGMTclock();
541 //wiki: string llGetSimulatorHostname() 541 //wiki: string llGetSimulatorHostname()
542 string llGetSimulatorHostname(); 542 string llGetSimulatorHostname();
543 //llSetLocalRot(rotation rot) 543 //llSetLocalRot(rotation rot)
@@ -545,25 +545,25 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
545 //wiki: list llParseStringKeepNulls( string src, list separators, list spacers ) 545 //wiki: list llParseStringKeepNulls( string src, list separators, list spacers )
546 List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers); 546 List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers);
547 //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param) 547 //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param)
548 void llRezAtRoot(string inventory, Axiom.Math.Vector3 position, Axiom.Math.Vector3 velocity, Axiom.Math.Quaternion rot, Int32 param); 548 void llRezAtRoot(string inventory, Axiom.Math.Vector3 position, Axiom.Math.Vector3 velocity, Axiom.Math.Quaternion rot, int param);
549 //wiki: integer llGetObjectPermMask(integer mask) 549 //wiki: integer llGetObjectPermMask(integer mask)
550 Int32 llGetObjectPermMask(Int32 mask); 550 int llGetObjectPermMask(int mask);
551 //wiki: llSetObjectPermMask(integer mask, integer value) 551 //wiki: llSetObjectPermMask(integer mask, integer value)
552 void llSetObjectPermMask(Int32 mask, Int32 value); 552 void llSetObjectPermMask(int mask, int value);
553 //wiki integer llGetInventoryPermMask(string item, integer mask) 553 //wiki integer llGetInventoryPermMask(string item, integer mask)
554 void llGetInventoryPermMask(string item, Int32 mask); 554 void llGetInventoryPermMask(string item, int mask);
555 //wiki: llSetInventoryPermMask(string item, integer mask, integer value) 555 //wiki: llSetInventoryPermMask(string item, integer mask, integer value)
556 void llSetInventoryPermMask(string item, Int32 mask, Int32 value); 556 void llSetInventoryPermMask(string item, int mask, int value);
557 //wiki: key llGetInventoryCreator(string item) 557 //wiki: key llGetInventoryCreator(string item)
558 string llGetInventoryCreator(string item); 558 string llGetInventoryCreator(string item);
559 //wiki: llOwnerSay(string msg) 559 //wiki: llOwnerSay(string msg)
560 void llOwnerSay(string msg); 560 void llOwnerSay(string msg);
561 //wiki: key llRequestSimulatorData(string simulator, integer data) 561 //wiki: key llRequestSimulatorData(string simulator, integer data)
562 void llRequestSimulatorData(string simulator, Int32 data); 562 void llRequestSimulatorData(string simulator, int data);
563 //wiki: llForceMouselook(integer mouselook) 563 //wiki: llForceMouselook(integer mouselook)
564 void llForceMouselook(Int32 mouselook); 564 void llForceMouselook(int mouselook);
565 //wiki: float llGetObjectMass(key id) 565 //wiki: double llGetObjectMass(key id)
566 float llGetObjectMass(string id); 566 double llGetObjectMass(string id);
567 void llListReplaceList(); 567 void llListReplaceList();
568 //wiki: llLoadURL(key avatar_id, string message, string url) 568 //wiki: llLoadURL(key avatar_id, string message, string url)
569 void llLoadURL(string avatar_id, string message, string url); 569 void llLoadURL(string avatar_id, string message, string url);
@@ -571,11 +571,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
571 void llParcelMediaCommandList(List<string> commandList); 571 void llParcelMediaCommandList(List<string> commandList);
572 void llParcelMediaQuery(); 572 void llParcelMediaQuery();
573 //wiki integer llModPow(integer a, integer b, integer c) 573 //wiki integer llModPow(integer a, integer b, integer c)
574 Int32 llModPow(Int32 a, Int32 b, Int32 c); 574 int llModPow(int a, int b, int c);
575 //wiki: integer llGetInventoryType(string name) 575 //wiki: integer llGetInventoryType(string name)
576 Int32 llGetInventoryType(string name); 576 int llGetInventoryType(string name);
577 //wiki: llSetPayPrice( integer price, list quick_pay_buttons ) 577 //wiki: llSetPayPrice( integer price, list quick_pay_buttons )
578 void llSetPayPrice(Int32 price, List<string> quick_pay_buttons); 578 void llSetPayPrice(int price, List<string> quick_pay_buttons);
579 //wiki: vector llGetCameraPos() 579 //wiki: vector llGetCameraPos()
580 Axiom.Math.Vector3 llGetCameraPos(); 580 Axiom.Math.Vector3 llGetCameraPos();
581 //wiki rotation llGetCameraRot() 581 //wiki rotation llGetCameraRot()
@@ -590,8 +590,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
590 string llUnescapeURL(string url); 590 string llUnescapeURL(string url);
591 //wiki: llMapDestination(string simname, vector pos, vector look_at) 591 //wiki: llMapDestination(string simname, vector pos, vector look_at)
592 void llMapDestination(string simname, Axiom.Math.Vector3 pos, Axiom.Math.Vector3 look_at); 592 void llMapDestination(string simname, Axiom.Math.Vector3 pos, Axiom.Math.Vector3 look_at);
593 //wiki: llAddToLandBanList(key avatar, float hours) 593 //wiki: llAddToLandBanList(key avatar, double hours)
594 void llAddToLandBanList(string avatar, float hours); 594 void llAddToLandBanList(string avatar, double hours);
595 //wiki: llRemoveFromLandPassList(key avatar) 595 //wiki: llRemoveFromLandPassList(key avatar)
596 void llRemoveFromLandPassList(string avatar); 596 void llRemoveFromLandPassList(string avatar);
597 //wiki: llRemoveFromLandBanList(key avatar) 597 //wiki: llRemoveFromLandBanList(key avatar)
@@ -600,14 +600,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
600 void llSetCameraParams(List<string> rules); 600 void llSetCameraParams(List<string> rules);
601 //wiki: llClearCameraParams() 601 //wiki: llClearCameraParams()
602 void llClearCameraParams(); 602 void llClearCameraParams();
603 //wiki: float llListStatistics( integer operation, list src ) 603 //wiki: double llListStatistics( integer operation, list src )
604 float llListStatistics(Int32 operation, List<string> src); 604 double llListStatistics(int operation, List<string> src);
605 //wiki: integer llGetUnixTime() 605 //wiki: integer llGetUnixTime()
606 Int32 llGetUnixTime(); 606 int llGetUnixTime();
607 //wiki: integer llGetParcelFlags(vector pos) 607 //wiki: integer llGetParcelFlags(vector pos)
608 Int32 llGetParcelFlags(Axiom.Math.Vector3 pos); 608 int llGetParcelFlags(Axiom.Math.Vector3 pos);
609 //wiki: integer llGetRegionFlags() 609 //wiki: integer llGetRegionFlags()
610 Int32 llGetRegionFlags(); 610 int llGetRegionFlags();
611 //wiki: string llXorBase64StringsCorrect(string str1, string str2) 611 //wiki: string llXorBase64StringsCorrect(string str1, string str2)
612 string llXorBase64StringsCorrect(string str1, string str2); 612 string llXorBase64StringsCorrect(string str1, string str2);
613 void llHTTPRequest(); 613 void llHTTPRequest();
@@ -616,13 +616,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
616 //wiki: llResetLandPassList() 616 //wiki: llResetLandPassList()
617 void llResetLandPassList(); 617 void llResetLandPassList();
618 //wiki integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) 618 //wiki integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide)
619 Int32 llGetParcelPrimCount(Axiom.Math.Vector3 pos, Int32 category, Int32 sim_wide); 619 int llGetParcelPrimCount(Axiom.Math.Vector3 pos, int category, int sim_wide);
620 //wiki: list llGetParcelPrimOwners( vector pos ) 620 //wiki: list llGetParcelPrimOwners( vector pos )
621 List<string> llGetParcelPrimOwners(Axiom.Math.Vector3 pos); 621 List<string> llGetParcelPrimOwners(Axiom.Math.Vector3 pos);
622 //wiki: integer llGetObjectPrimCount(key object_id) 622 //wiki: integer llGetObjectPrimCount(key object_id)
623 Int32 llGetObjectPrimCount(string object_id); 623 int llGetObjectPrimCount(string object_id);
624 //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide ) 624 //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide )
625 Int32 llGetParcelMaxPrims(Axiom.Math.Vector3 pos, Int32 sim_wide); 625 int llGetParcelMaxPrims(Axiom.Math.Vector3 pos, int sim_wide);
626 //wiki list llGetParcelDetails(vector pos, list params) 626 //wiki list llGetParcelDetails(vector pos, list params)
627 List<string> llGetParcelDetails(Axiom.Math.Vector3 pos, List<string> param); 627 List<string> llGetParcelDetails(Axiom.Math.Vector3 pos, List<string> param);
628 } 628 }