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Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs1540
1 files changed, 770 insertions, 770 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index 8f9f4e9..c98da48 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -1,770 +1,770 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using libsecondlife; 4using libsecondlife;
5using OpenSim.Region.Environment.Scenes; 5using OpenSim.Region.Environment.Scenes;
6using OpenSim.Region.Environment.Scenes.Scripting; 6using OpenSim.Region.Environment.Scenes.Scripting;
7using OpenSim.Region.Environment.Interfaces; 7using OpenSim.Region.Environment.Interfaces;
8using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; 8using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;
9using OpenSim.Region.ScriptEngine.Common; 9using OpenSim.Region.ScriptEngine.Common;
10using OpenSim.Framework.Console; 10using OpenSim.Framework.Console;
11using OpenSim.Framework.Utilities; 11using OpenSim.Framework.Utilities;
12using System.Runtime.Remoting.Lifetime; 12using System.Runtime.Remoting.Lifetime;
13 13
14namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler 14namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
15{ 15{
16 16
17 /// <summary> 17 /// <summary>
18 /// Contains all LSL ll-functions. This class will be in Default AppDomain. 18 /// Contains all LSL ll-functions. This class will be in Default AppDomain.
19 /// </summary> 19 /// </summary>
20 public class LSL_BuiltIn_Commands: MarshalByRefObject, LSL_BuiltIn_Commands_Interface 20 public class LSL_BuiltIn_Commands: MarshalByRefObject, LSL_BuiltIn_Commands_Interface
21 { 21 {
22 22
23 private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); 23 private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
24 private ScriptEngine m_ScriptEngine; 24 private ScriptEngine m_ScriptEngine;
25 private IScriptHost m_host; 25 private IScriptHost m_host;
26 private uint m_localID; 26 private uint m_localID;
27 private LLUUID m_itemID; 27 private LLUUID m_itemID;
28 28
29 public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, IScriptHost host, uint localID, LLUUID itemID) 29 public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, IScriptHost host, uint localID, LLUUID itemID)
30 { 30 {
31 m_ScriptEngine = ScriptEngine; 31 m_ScriptEngine = ScriptEngine;
32 m_host = host; 32 m_host = host;
33 m_localID = localID; 33 m_localID = localID;
34 m_itemID = itemID; 34 m_itemID = itemID;
35 35
36 36
37 //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); 37 //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]");
38 } 38 }
39 39
40 40
41 private string m_state = "default"; 41 private string m_state = "default";
42 42
43 public string State() 43 public string State()
44 { 44 {
45 return m_state; 45 return m_state;
46 } 46 }
47 47
48 // Object never expires 48 // Object never expires
49 public override Object InitializeLifetimeService() 49 public override Object InitializeLifetimeService()
50 { 50 {
51 //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); 51 //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()");
52 // return null; 52 // return null;
53 ILease lease = (ILease)base.InitializeLifetimeService(); 53 ILease lease = (ILease)base.InitializeLifetimeService();
54 54
55 if (lease.CurrentState == LeaseState.Initial) 55 if (lease.CurrentState == LeaseState.Initial)
56 { 56 {
57 lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); 57 lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
58 // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); 58 // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
59 // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); 59 // lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
60 } 60 }
61 return lease; 61 return lease;
62 } 62 }
63 63
64 64
65 public Scene World 65 public Scene World
66 { 66 {
67 get { return m_ScriptEngine.World; } 67 get { return m_ScriptEngine.World; }
68 } 68 }
69 69
70 //These are the implementations of the various ll-functions used by the LSL scripts. 70 //These are the implementations of the various ll-functions used by the LSL scripts.
71 //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 71 //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07
72 public double llSin(double f) { return (double)Math.Sin(f); } 72 public double llSin(double f) { return (double)Math.Sin(f); }
73 public double llCos(double f) { return (double)Math.Cos(f); } 73 public double llCos(double f) { return (double)Math.Cos(f); }
74 public double llTan(double f) { return (double)Math.Tan(f); } 74 public double llTan(double f) { return (double)Math.Tan(f); }
75 public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); } 75 public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); }
76 public double llSqrt(double f) { return (double)Math.Sqrt(f); } 76 public double llSqrt(double f) { return (double)Math.Sqrt(f); }
77 public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); } 77 public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); }
78 public int llAbs(int i) { return (int)Math.Abs(i); } 78 public int llAbs(int i) { return (int)Math.Abs(i); }
79 public double llFabs(double f) { return (double)Math.Abs(f); } 79 public double llFabs(double f) { return (double)Math.Abs(f); }
80 80
81 public double llFrand(double mag) 81 public double llFrand(double mag)
82 { 82 {
83 lock (Util.RandomClass) 83 lock (Util.RandomClass)
84 { 84 {
85 return Util.RandomClass.Next((int)mag); 85 return Util.RandomClass.Next((int)mag);
86 } 86 }
87 } 87 }
88 88
89 public int llFloor(double f) { return (int)Math.Floor(f); } 89 public int llFloor(double f) { return (int)Math.Floor(f); }
90 public int llCeil(double f) { return (int)Math.Ceiling(f); } 90 public int llCeil(double f) { return (int)Math.Ceiling(f); }
91 public int llRound(double f) { return (int)Math.Round(f, 3); } 91 public int llRound(double f) { return (int)Math.Round(f, 3); }
92 92
93 //This next group are vector operations involving squaring and square root. ckrinke 93 //This next group are vector operations involving squaring and square root. ckrinke
94 public double llVecMag(LSL_Types.Vector3 v) 94 public double llVecMag(LSL_Types.Vector3 v)
95 { 95 {
96 return (v.X*v.X + v.Y*v.Y + v.Z*v.Z); 96 return (v.X*v.X + v.Y*v.Y + v.Z*v.Z);
97 } 97 }
98 98
99 public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) 99 public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v)
100 { 100 {
101 double mag = v.X * v.X + v.Y * v.Y + v.Z * v.Z; 101 double mag = v.X * v.X + v.Y * v.Y + v.Z * v.Z;
102 LSL_Types.Vector3 nor = new LSL_Types.Vector3(); 102 LSL_Types.Vector3 nor = new LSL_Types.Vector3();
103 nor.X = v.X / mag; nor.Y = v.Y / mag; nor.Z = v.Z / mag; 103 nor.X = v.X / mag; nor.Y = v.Y / mag; nor.Z = v.Z / mag;
104 return nor; 104 return nor;
105 } 105 }
106 106
107 public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) 107 public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b)
108 { 108 {
109 double dx = a.X - b.X; double dy = a.Y - b.Y; double dz = a.Z - b.Z; 109 double dx = a.X - b.X; double dy = a.Y - b.Y; double dz = a.Z - b.Z;
110 return Math.Sqrt(dx * dx + dy * dy + dz * dz); 110 return Math.Sqrt(dx * dx + dy * dy + dz * dz);
111 } 111 }
112 112
113 //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke 113 //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke
114 public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) 114 public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r)
115 { 115 {
116 //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke 116 //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke
117 LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.R * r.R); 117 LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.R * r.R);
118 double m = (t.X + t.Y + t.Z + t.R); 118 double m = (t.X + t.Y + t.Z + t.R);
119 if (m == 0) return new LSL_Types.Vector3(); 119 if (m == 0) return new LSL_Types.Vector3();
120 double n = 2 * (r.Y * r.R + r.X * r.Z); 120 double n = 2 * (r.Y * r.R + r.X * r.Z);
121 double p = m * m - n * n; 121 double p = m * m - n * n;
122 if (p > 0) 122 if (p > 0)
123 return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.X*r.R - r.Y*r.Z),(-t.X - t.Y + t.Z + t.R)), 123 return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.X*r.R - r.Y*r.Z),(-t.X - t.Y + t.Z + t.R)),
124 Math.Atan2(n,Math.Sqrt(p)), Math.Atan2(2.0 * (r.Z*r.R - r.X*r.Y),( t.X - t.Y - t.Z + t.R))); 124 Math.Atan2(n,Math.Sqrt(p)), Math.Atan2(2.0 * (r.Z*r.R - r.X*r.Y),( t.X - t.Y - t.Z + t.R)));
125 else if(n>0) 125 else if(n>0)
126 return new LSL_Types.Vector3( 0.0, Math.PI/2, Math.Atan2((r.Z*r.R + r.X*r.Y), 0.5 - t.X - t.Z)); 126 return new LSL_Types.Vector3( 0.0, Math.PI/2, Math.Atan2((r.Z*r.R + r.X*r.Y), 0.5 - t.X - t.Z));
127 else 127 else
128 return new LSL_Types.Vector3( 0.0, -Math.PI/2, Math.Atan2((r.Z*r.R + r.X*r.Y), 0.5 - t.X - t.Z)); 128 return new LSL_Types.Vector3( 0.0, -Math.PI/2, Math.Atan2((r.Z*r.R + r.X*r.Y), 0.5 - t.X - t.Z));
129 } 129 }
130 130
131 public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) 131 public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v)
132 { 132 {
133 //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 133 //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07
134 float err = 0.00001f; 134 float err = 0.00001f;
135 double ax = Math.Sin(v.X / 2); double aw = Math.Cos(v.X / 2); 135 double ax = Math.Sin(v.X / 2); double aw = Math.Cos(v.X / 2);
136 double by = Math.Sin(v.Y / 2); double bw = Math.Cos(v.Y / 2); 136 double by = Math.Sin(v.Y / 2); double bw = Math.Cos(v.Y / 2);
137 double cz = Math.Sin(v.Z / 2); double cw = Math.Cos(v.Z / 2); 137 double cz = Math.Sin(v.Z / 2); double cw = Math.Cos(v.Z / 2);
138 LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw); 138 LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw);
139 LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); 139 LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw);
140 LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); 140 LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw);
141 LSL_Types.Quaternion a = new LSL_Types.Quaternion(); 141 LSL_Types.Quaternion a = new LSL_Types.Quaternion();
142//This multiplication doesnt compile, yet. a = a1 * a2 * a3; 142//This multiplication doesnt compile, yet. a = a1 * a2 * a3;
143 LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz, 143 LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz,
144 aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, aw * bw * cw - ax * by * cz); 144 aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, aw * bw * cw - ax * by * cz);
145 LSL_Types.Quaternion c = new LSL_Types.Quaternion(); 145 LSL_Types.Quaternion c = new LSL_Types.Quaternion();
146//This addition doesnt compile yet c = a + b; 146//This addition doesnt compile yet c = a + b;
147 LSL_Types.Quaternion d = new LSL_Types.Quaternion(); 147 LSL_Types.Quaternion d = new LSL_Types.Quaternion();
148//This addition doesnt compile yet d = a - b; 148//This addition doesnt compile yet d = a - b;
149 if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) || 149 if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) ||
150 (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) || 150 (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) ||
151 (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) || 151 (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) ||
152 (Math.Abs(c.R) > err && Math.Abs(d.R) > err)) 152 (Math.Abs(c.R) > err && Math.Abs(d.R) > err))
153 { 153 {
154 //return a new Quaternion that is null until I figure this out 154 //return a new Quaternion that is null until I figure this out
155 // return b; 155 // return b;
156 // return a; 156 // return a;
157 } 157 }
158 return new LSL_Types.Quaternion(); 158 return new LSL_Types.Quaternion();
159 } 159 }
160 160
161 public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return new LSL_Types.Quaternion(); } 161 public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return new LSL_Types.Quaternion(); }
162 public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } 162 public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); }
163 public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } 163 public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); }
164 public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } 164 public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); }
165 public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return new LSL_Types.Quaternion(); } 165 public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return new LSL_Types.Quaternion(); }
166 166
167 public void llWhisper(int channelID, string text) 167 public void llWhisper(int channelID, string text)
168 { 168 {
169 //type for whisper is 0 169 //type for whisper is 0
170 World.SimChat(Helpers.StringToField(text), 170 World.SimChat(Helpers.StringToField(text),
171 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); 171 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
172 } 172 }
173 173
174 public void llSay(int channelID, string text) 174 public void llSay(int channelID, string text)
175 { 175 {
176 //type for say is 1 176 //type for say is 1
177 177
178 World.SimChat(Helpers.StringToField(text), 178 World.SimChat(Helpers.StringToField(text),
179 1, m_host.AbsolutePosition, m_host.Name, m_host.UUID); 179 1, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
180 } 180 }
181 181
182 public void llShout(int channelID, string text) 182 public void llShout(int channelID, string text)
183 { 183 {
184 //type for shout is 2 184 //type for shout is 2
185 World.SimChat(Helpers.StringToField(text), 185 World.SimChat(Helpers.StringToField(text),
186 2, m_host.AbsolutePosition, m_host.Name, m_host.UUID); 186 2, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
187 } 187 }
188 188
189 public int llListen(int channelID, string name, string ID, string msg) { return 0; } 189 public int llListen(int channelID, string name, string ID, string msg) { return 0; }
190 public void llListenControl(int number, int active) { return; } 190 public void llListenControl(int number, int active) { return; }
191 public void llListenRemove(int number) { return; } 191 public void llListenRemove(int number) { return; }
192 public void llSensor(string name, string id, int type, double range, double arc) { return; } 192 public void llSensor(string name, string id, int type, double range, double arc) { return; }
193 public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { return; } 193 public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { return; }
194 public void llSensorRemove() { return; } 194 public void llSensorRemove() { return; }
195 public string llDetectedName(int number) { return ""; } 195 public string llDetectedName(int number) { return ""; }
196 public string llDetectedKey(int number) { return ""; } 196 public string llDetectedKey(int number) { return ""; }
197 public string llDetectedOwner(int number) { return ""; } 197 public string llDetectedOwner(int number) { return ""; }
198 public int llDetectedType(int number) { return 0; } 198 public int llDetectedType(int number) { return 0; }
199 public LSL_Types.Vector3 llDetectedPos(int number) { return new LSL_Types.Vector3(); } 199 public LSL_Types.Vector3 llDetectedPos(int number) { return new LSL_Types.Vector3(); }
200 public LSL_Types.Vector3 llDetectedVel(int number) { return new LSL_Types.Vector3(); } 200 public LSL_Types.Vector3 llDetectedVel(int number) { return new LSL_Types.Vector3(); }
201 public LSL_Types.Vector3 llDetectedGrab(int number) { return new LSL_Types.Vector3(); } 201 public LSL_Types.Vector3 llDetectedGrab(int number) { return new LSL_Types.Vector3(); }
202 public LSL_Types.Quaternion llDetectedRot(int number) { return new LSL_Types.Quaternion(); } 202 public LSL_Types.Quaternion llDetectedRot(int number) { return new LSL_Types.Quaternion(); }
203 public int llDetectedGroup(int number) { return 0; } 203 public int llDetectedGroup(int number) { return 0; }
204 public int llDetectedLinkNumber(int number) { return 0; } 204 public int llDetectedLinkNumber(int number) { return 0; }
205 public void llDie() { return; } 205 public void llDie() { return; }
206 public double llGround(LSL_Types.Vector3 offset) { return 0; } 206 public double llGround(LSL_Types.Vector3 offset) { return 0; }
207 public double llCloud(LSL_Types.Vector3 offset) { return 0; } 207 public double llCloud(LSL_Types.Vector3 offset) { return 0; }
208 public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); } 208 public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); }
209 public void llSetStatus(int status, int value) { return; } 209 public void llSetStatus(int status, int value) { return; }
210 public int llGetStatus(int status) { return 0; } 210 public int llGetStatus(int status) { return 0; }
211 public void llSetScale(LSL_Types.Vector3 scale) { return; } 211 public void llSetScale(LSL_Types.Vector3 scale) { return; }
212 public LSL_Types.Vector3 llGetScale() { return new LSL_Types.Vector3(); } 212 public LSL_Types.Vector3 llGetScale() { return new LSL_Types.Vector3(); }
213 public void llSetColor(LSL_Types.Vector3 color, int face) { return; } 213 public void llSetColor(LSL_Types.Vector3 color, int face) { return; }
214 public double llGetAlpha(int face) { return 0; } 214 public double llGetAlpha(int face) { return 0; }
215 public void llSetAlpha(double alpha, int face) { return; } 215 public void llSetAlpha(double alpha, int face) { return; }
216 public LSL_Types.Vector3 llGetColor(int face) { return new LSL_Types.Vector3(); } 216 public LSL_Types.Vector3 llGetColor(int face) { return new LSL_Types.Vector3(); }
217 public void llSetTexture(string texture, int face) { return; } 217 public void llSetTexture(string texture, int face) { return; }
218 public void llScaleTexture(double u, double v, int face) { return; } 218 public void llScaleTexture(double u, double v, int face) { return; }
219 public void llOffsetTexture(double u, double v, int face) { return; } 219 public void llOffsetTexture(double u, double v, int face) { return; }
220 public void llRotateTexture(double rotation, int face) { return; } 220 public void llRotateTexture(double rotation, int face) { return; }
221 221
222 public string llGetTexture(int face) 222 public string llGetTexture(int face)
223 { 223 {
224 return ""; 224 return "";
225 } 225 }
226 226
227 public void llSetPos(LSL_Types.Vector3 pos) { return; } 227 public void llSetPos(LSL_Types.Vector3 pos) { return; }
228 228
229 public LSL_Types.Vector3 llGetPos() 229 public LSL_Types.Vector3 llGetPos()
230 { 230 {
231 throw new NotImplementedException("llGetPos"); 231 throw new NotImplementedException("llGetPos");
232 // return m_host.AbsolutePosition; 232 // return m_host.AbsolutePosition;
233 } 233 }
234 234
235 public LSL_Types.Vector3 llGetLocalPos() { return new LSL_Types.Vector3(); } 235 public LSL_Types.Vector3 llGetLocalPos() { return new LSL_Types.Vector3(); }
236 public void llSetRot(LSL_Types.Quaternion rot) { } 236 public void llSetRot(LSL_Types.Quaternion rot) { }
237 public LSL_Types.Quaternion llGetRot() { return new LSL_Types.Quaternion(); } 237 public LSL_Types.Quaternion llGetRot() { return new LSL_Types.Quaternion(); }
238 public LSL_Types.Quaternion llGetLocalRot() { return new LSL_Types.Quaternion(); } 238 public LSL_Types.Quaternion llGetLocalRot() { return new LSL_Types.Quaternion(); }
239 public void llSetForce(LSL_Types.Vector3 force, int local) { } 239 public void llSetForce(LSL_Types.Vector3 force, int local) { }
240 public LSL_Types.Vector3 llGetForce() { return new LSL_Types.Vector3(); } 240 public LSL_Types.Vector3 llGetForce() { return new LSL_Types.Vector3(); }
241 public int llTarget(LSL_Types.Vector3 position, double range) { return 0; } 241 public int llTarget(LSL_Types.Vector3 position, double range) { return 0; }
242 public void llTargetRemove(int number) { } 242 public void llTargetRemove(int number) { }
243 public int llRotTarget(LSL_Types.Quaternion rot, double error) { return 0; } 243 public int llRotTarget(LSL_Types.Quaternion rot, double error) { return 0; }
244 public void llRotTargetRemove(int number) { } 244 public void llRotTargetRemove(int number) { }
245 public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { } 245 public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { }
246 public void llStopMoveToTarget() { } 246 public void llStopMoveToTarget() { }
247 public void llApplyImpulse(LSL_Types.Vector3 force, int local) { } 247 public void llApplyImpulse(LSL_Types.Vector3 force, int local) { }
248 public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { } 248 public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { }
249 public void llSetTorque(LSL_Types.Vector3 torque, int local) { } 249 public void llSetTorque(LSL_Types.Vector3 torque, int local) { }
250 public LSL_Types.Vector3 llGetTorque() { return new LSL_Types.Vector3(); } 250 public LSL_Types.Vector3 llGetTorque() { return new LSL_Types.Vector3(); }
251 public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { } 251 public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { }
252 public LSL_Types.Vector3 llGetVel() { return new LSL_Types.Vector3(); } 252 public LSL_Types.Vector3 llGetVel() { return new LSL_Types.Vector3(); }
253 public LSL_Types.Vector3 llGetAccel() { return new LSL_Types.Vector3(); } 253 public LSL_Types.Vector3 llGetAccel() { return new LSL_Types.Vector3(); }
254 public LSL_Types.Vector3 llGetOmega() { return new LSL_Types.Vector3(); } 254 public LSL_Types.Vector3 llGetOmega() { return new LSL_Types.Vector3(); }
255 public double llGetTimeOfDay() { return 0; } 255 public double llGetTimeOfDay() { return 0; }
256 256
257 public double llGetWallclock() 257 public double llGetWallclock()
258 { 258 {
259 return DateTime.Now.TimeOfDay.TotalSeconds; 259 return DateTime.Now.TimeOfDay.TotalSeconds;
260 } 260 }
261 261
262 public double llGetTime() { return 0; } 262 public double llGetTime() { return 0; }
263 public void llResetTime() { } 263 public void llResetTime() { }
264 public double llGetAndResetTime() { return 0; } 264 public double llGetAndResetTime() { return 0; }
265 public void llSound() { } 265 public void llSound() { }
266 public void llPlaySound(string sound, double volume) { } 266 public void llPlaySound(string sound, double volume) { }
267 public void llLoopSound(string sound, double volume) { } 267 public void llLoopSound(string sound, double volume) { }
268 public void llLoopSoundMaster(string sound, double volume) { } 268 public void llLoopSoundMaster(string sound, double volume) { }
269 public void llLoopSoundSlave(string sound, double volume) { } 269 public void llLoopSoundSlave(string sound, double volume) { }
270 public void llPlaySoundSlave(string sound, double volume) { } 270 public void llPlaySoundSlave(string sound, double volume) { }
271 public void llTriggerSound(string sound, double volume) { } 271 public void llTriggerSound(string sound, double volume) { }
272 public void llStopSound() { } 272 public void llStopSound() { }
273 public void llPreloadSound(string sound) { } 273 public void llPreloadSound(string sound) { }
274 274
275 public string llGetSubString(string src, int start, int end) 275 public string llGetSubString(string src, int start, int end)
276 { 276 {
277 return src.Substring(start, end); 277 return src.Substring(start, end);
278 } 278 }
279 279
280 public string llDeleteSubString(string src, int start, int end) {return "";} 280 public string llDeleteSubString(string src, int start, int end) {return "";}
281 public string llInsertString(string dst, int position, string src) { return ""; } 281 public string llInsertString(string dst, int position, string src) { return ""; }
282 282
283 public string llToUpper(string src) 283 public string llToUpper(string src)
284 { 284 {
285 return src.ToUpper(); 285 return src.ToUpper();
286 } 286 }
287 287
288 public string llToLower(string src) 288 public string llToLower(string src)
289 { 289 {
290 return src.ToLower(); 290 return src.ToLower();
291 } 291 }
292 292
293 public int llGiveMoney(string destination, int amount) { return 0; } 293 public int llGiveMoney(string destination, int amount) { return 0; }
294 public void llMakeExplosion() { } 294 public void llMakeExplosion() { }
295 public void llMakeFountain() { } 295 public void llMakeFountain() { }
296 public void llMakeSmoke() { } 296 public void llMakeSmoke() { }
297 public void llMakeFire() { } 297 public void llMakeFire() { }
298 public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { } 298 public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { }
299 public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { } 299 public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { }
300 public void llStopLookAt() { } 300 public void llStopLookAt() { }
301 301
302 public void llSetTimerEvent(double sec) 302 public void llSetTimerEvent(double sec)
303 { 303 {
304 // Setting timer repeat 304 // Setting timer repeat
305 m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); 305 m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec);
306 } 306 }
307 307
308 public void llSleep(double sec) 308 public void llSleep(double sec)
309 { 309 {
310 System.Threading.Thread.Sleep((int)(sec * 1000)); 310 System.Threading.Thread.Sleep((int)(sec * 1000));
311 } 311 }
312 312
313 public double llGetMass() { return 0; } 313 public double llGetMass() { return 0; }
314 public void llCollisionFilter(string name, string id, int accept) { } 314 public void llCollisionFilter(string name, string id, int accept) { }
315 public void llTakeControls(int controls, int accept, int pass_on) { } 315 public void llTakeControls(int controls, int accept, int pass_on) { }
316 public void llReleaseControls() { } 316 public void llReleaseControls() { }
317 public void llAttachToAvatar(int attachment) { } 317 public void llAttachToAvatar(int attachment) { }
318 public void llDetachFromAvatar() { } 318 public void llDetachFromAvatar() { }
319 public void llTakeCamera() { } 319 public void llTakeCamera() { }
320 public void llReleaseCamera() { } 320 public void llReleaseCamera() { }
321 321
322 public string llGetOwner() 322 public string llGetOwner()
323 { 323 {
324 return m_host.ObjectOwner.ToStringHyphenated(); 324 return m_host.ObjectOwner.ToStringHyphenated();
325 } 325 }
326 326
327 public void llInstantMessage(string user, string message) { } 327 public void llInstantMessage(string user, string message) { }
328 public void llEmail(string address, string subject, string message) { } 328 public void llEmail(string address, string subject, string message) { }
329 public void llGetNextEmail(string address, string subject) { } 329 public void llGetNextEmail(string address, string subject) { }
330 330
331 public string llGetKey() 331 public string llGetKey()
332 { 332 {
333 return m_host.UUID.ToStringHyphenated(); 333 return m_host.UUID.ToStringHyphenated();
334 } 334 }
335 335
336 public void llSetBuoyancy(double buoyancy) { } 336 public void llSetBuoyancy(double buoyancy) { }
337 public void llSetHoverHeight(double height, int water, double tau) { } 337 public void llSetHoverHeight(double height, int water, double tau) { }
338 public void llStopHover() { } 338 public void llStopHover() { }
339 public void llMinEventDelay(double delay) { } 339 public void llMinEventDelay(double delay) { }
340 public void llSoundPreload() { } 340 public void llSoundPreload() { }
341 public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { } 341 public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { }
342 342
343 public int llStringLength(string str) 343 public int llStringLength(string str)
344 { 344 {
345 if (str.Length > 0) 345 if (str.Length > 0)
346 { 346 {
347 return str.Length; 347 return str.Length;
348 } 348 }
349 else 349 else
350 { 350 {
351 return 0; 351 return 0;
352 } 352 }
353 } 353 }
354 354
355 public void llStartAnimation(string anim) { } 355 public void llStartAnimation(string anim) { }
356 public void llStopAnimation(string anim) { } 356 public void llStopAnimation(string anim) { }
357 public void llPointAt() { } 357 public void llPointAt() { }
358 public void llStopPointAt() { } 358 public void llStopPointAt() { }
359 public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { } 359 public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { }
360 public int llGetStartParameter() { return 0; } 360 public int llGetStartParameter() { return 0; }
361 public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { } 361 public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { }
362 public void llRequestPermissions(string agent, int perm) { } 362 public void llRequestPermissions(string agent, int perm) { }
363 public string llGetPermissionsKey() { return ""; } 363 public string llGetPermissionsKey() { return ""; }
364 public int llGetPermissions() { return 0; } 364 public int llGetPermissions() { return 0; }
365 public int llGetLinkNumber() { return 0; } 365 public int llGetLinkNumber() { return 0; }
366 public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { } 366 public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { }
367 public void llCreateLink(string target, int parent) { } 367 public void llCreateLink(string target, int parent) { }
368 public void llBreakLink(int linknum) { } 368 public void llBreakLink(int linknum) { }
369 public void llBreakAllLinks() { } 369 public void llBreakAllLinks() { }
370 public string llGetLinkKey(int linknum) { return ""; } 370 public string llGetLinkKey(int linknum) { return ""; }
371 public void llGetLinkName(int linknum) { } 371 public void llGetLinkName(int linknum) { }
372 public int llGetInventoryNumber(int type) { return 0; } 372 public int llGetInventoryNumber(int type) { return 0; }
373 public string llGetInventoryName(int type, int number) { return ""; } 373 public string llGetInventoryName(int type, int number) { return ""; }
374 public void llSetScriptState(string name, int run) { } 374 public void llSetScriptState(string name, int run) { }
375 public double llGetEnergy() { return 1.0f; } 375 public double llGetEnergy() { return 1.0f; }
376 public void llGiveInventory(string destination, string inventory) { } 376 public void llGiveInventory(string destination, string inventory) { }
377 public void llRemoveInventory(string item) { } 377 public void llRemoveInventory(string item) { }
378 378
379 public void llSetText(string text, LSL_Types.Vector3 color, double alpha) 379 public void llSetText(string text, LSL_Types.Vector3 color, double alpha)
380 { 380 {
381 // TEMP DISABLED UNTIL WE CAN AGREE UPON VECTOR/ROTATION FORMAT 381 // TEMP DISABLED UNTIL WE CAN AGREE UPON VECTOR/ROTATION FORMAT
382 //m_host.SetText(text, color, alpha); 382 //m_host.SetText(text, color, alpha);
383 } 383 }
384 384
385 public double llWater(LSL_Types.Vector3 offset) { return 0; } 385 public double llWater(LSL_Types.Vector3 offset) { return 0; }
386 public void llPassTouches(int pass) { } 386 public void llPassTouches(int pass) { }
387 public string llRequestAgentData(string id, int data) { return ""; } 387 public string llRequestAgentData(string id, int data) { return ""; }
388 public string llRequestInventoryData(string name) { return ""; } 388 public string llRequestInventoryData(string name) { return ""; }
389 public void llSetDamage(double damage) { } 389 public void llSetDamage(double damage) { }
390 public void llTeleportAgentHome(string agent) { } 390 public void llTeleportAgentHome(string agent) { }
391 public void llModifyLand(int action, int brush) { } 391 public void llModifyLand(int action, int brush) { }
392 public void llCollisionSound(string impact_sound, double impact_volume) { } 392 public void llCollisionSound(string impact_sound, double impact_volume) { }
393 public void llCollisionSprite(string impact_sprite) { } 393 public void llCollisionSprite(string impact_sprite) { }
394 public string llGetAnimation(string id) { return ""; } 394 public string llGetAnimation(string id) { return ""; }
395 public void llResetScript() { } 395 public void llResetScript() { }
396 public void llMessageLinked(int linknum, int num, string str, string id) { } 396 public void llMessageLinked(int linknum, int num, string str, string id) { }
397 public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { } 397 public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { }
398 public void llPassCollisions(int pass) { } 398 public void llPassCollisions(int pass) { }
399 public string llGetScriptName() { return ""; } 399 public string llGetScriptName() { return ""; }
400 400
401 public int llGetNumberOfSides() { return 0; } 401 public int llGetNumberOfSides() { return 0; }
402 402
403 public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); } 403 public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); }
404 public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); } 404 public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); }
405 public void llRot2Angle() { } 405 public void llRot2Angle() { }
406 406
407 public double llAcos(double val) 407 public double llAcos(double val)
408 { 408 {
409 return (double)Math.Acos(val); 409 return (double)Math.Acos(val);
410 } 410 }
411 411
412 public double llAsin(double val) 412 public double llAsin(double val)
413 { 413 {
414 return (double)Math.Asin(val); 414 return (double)Math.Asin(val);
415 } 415 }
416 416
417 public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; } 417 public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; }
418 public string llGetInventoryKey(string name) { return ""; } 418 public string llGetInventoryKey(string name) { return ""; }
419 public void llAllowInventoryDrop(int add) { } 419 public void llAllowInventoryDrop(int add) { }
420 public LSL_Types.Vector3 llGetSunDirection() { return new LSL_Types.Vector3(); } 420 public LSL_Types.Vector3 llGetSunDirection() { return new LSL_Types.Vector3(); }
421 public LSL_Types.Vector3 llGetTextureOffset(int face) { return new LSL_Types.Vector3(); } 421 public LSL_Types.Vector3 llGetTextureOffset(int face) { return new LSL_Types.Vector3(); }
422 public LSL_Types.Vector3 llGetTextureScale(int side) { return new LSL_Types.Vector3(); } 422 public LSL_Types.Vector3 llGetTextureScale(int side) { return new LSL_Types.Vector3(); }
423 public double llGetTextureRot(int side) { return 0; } 423 public double llGetTextureRot(int side) { return 0; }
424 424
425 public int llSubStringIndex(string source, string pattern) 425 public int llSubStringIndex(string source, string pattern)
426 { 426 {
427 return source.IndexOf(pattern); 427 return source.IndexOf(pattern);
428 } 428 }
429 429
430 public string llGetOwnerKey(string id) 430 public string llGetOwnerKey(string id)
431 { 431 {
432 return ""; 432 return "";
433 } 433 }
434 434
435 public LSL_Types.Vector3 llGetCenterOfMass() { return new LSL_Types.Vector3(); } 435 public LSL_Types.Vector3 llGetCenterOfMass() { return new LSL_Types.Vector3(); }
436 436
437 public List<string> llListSort(List<string> src, int stride, int ascending) 437 public List<string> llListSort(List<string> src, int stride, int ascending)
438 { 438 {
439 //List<string> nlist = src.Sort(); 439 //List<string> nlist = src.Sort();
440 440
441 //if (ascending == 0) 441 //if (ascending == 0)
442 //{ 442 //{
443 //nlist.Reverse(); 443 //nlist.Reverse();
444 //} 444 //}
445 445
446 //return nlist; 446 //return nlist;
447 return new List<string>(); ; 447 return new List<string>(); ;
448 } 448 }
449 449
450 public int llGetListLength(List<string> src) 450 public int llGetListLength(List<string> src)
451 { 451 {
452 return src.Count; 452 return src.Count;
453 } 453 }
454 454
455 public int llList2Integer(List<string> src, int index) 455 public int llList2Integer(List<string> src, int index)
456 { 456 {
457 return Convert.ToInt32(src[index]); 457 return Convert.ToInt32(src[index]);
458 } 458 }
459 459
460 public double llList2double(List<string> src, int index) 460 public double llList2double(List<string> src, int index)
461 { 461 {
462 return Convert.ToDouble(src[index]); 462 return Convert.ToDouble(src[index]);
463 } 463 }
464 464
465 public float llList2Float(List<string> src, int index) 465 public float llList2Float(List<string> src, int index)
466 { 466 {
467 return Convert.ToSingle(src[index]); 467 return Convert.ToSingle(src[index]);
468 } 468 }
469 469
470 public string llList2String(List<string> src, int index) 470 public string llList2String(List<string> src, int index)
471 { 471 {
472 return src[index]; 472 return src[index];
473 } 473 }
474 474
475 public string llList2Key(List<string> src, int index) 475 public string llList2Key(List<string> src, int index)
476 { 476 {
477 //return OpenSim.Framework.Types.ToStringHyphenated(src[index]); 477 //return OpenSim.Framework.Types.ToStringHyphenated(src[index]);
478 return ""; 478 return "";
479 } 479 }
480 480
481 public LSL_Types.Vector3 llList2Vector(List<string> src, int index) 481 public LSL_Types.Vector3 llList2Vector(List<string> src, int index)
482 { return new LSL_Types.Vector3(); } 482 { return new LSL_Types.Vector3(); }
483 public LSL_Types.Quaternion llList2Rot(List<string> src, int index) 483 public LSL_Types.Quaternion llList2Rot(List<string> src, int index)
484 { return new LSL_Types.Quaternion(); } 484 { return new LSL_Types.Quaternion(); }
485 public List<string> llList2List(List<string> src, int start, int end) 485 public List<string> llList2List(List<string> src, int start, int end)
486 { return new List<string>(); } 486 { return new List<string>(); }
487 public List<string> llDeleteSubList(List<string> src, int start, int end) 487 public List<string> llDeleteSubList(List<string> src, int start, int end)
488 { return new List<string>(); } 488 { return new List<string>(); }
489 public int llGetListEntryType(List<string> src, int index) { return 0; } 489 public int llGetListEntryType(List<string> src, int index) { return 0; }
490 public string llList2CSV(List<string> src) { return ""; } 490 public string llList2CSV(List<string> src) { return ""; }
491 public List<string> llCSV2List(string src) 491 public List<string> llCSV2List(string src)
492 { return new List<string>(); } 492 { return new List<string>(); }
493 public List<string> llListRandomize(List<string> src, int stride) 493 public List<string> llListRandomize(List<string> src, int stride)
494 { return new List<string>(); } 494 { return new List<string>(); }
495 public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) 495 public List<string> llList2ListStrided(List<string> src, int start, int end, int stride)
496 { return new List<string>(); } 496 { return new List<string>(); }
497 497
498 public LSL_Types.Vector3 llGetRegionCorner() 498 public LSL_Types.Vector3 llGetRegionCorner()
499 { 499 {
500 return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); 500 return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0);
501 } 501 }
502 502
503 public List<string> llListInsertList(List<string> dest, List<string> src, int start) 503 public List<string> llListInsertList(List<string> dest, List<string> src, int start)
504 { return new List<string>(); } 504 { return new List<string>(); }
505 public int llListFindList(List<string> src, List<string> test) { return 0; } 505 public int llListFindList(List<string> src, List<string> test) { return 0; }
506 506
507 public string llGetObjectName() 507 public string llGetObjectName()
508 { 508 {
509 return m_host.Name; 509 return m_host.Name;
510 } 510 }
511 511
512 public void llSetObjectName(string name) 512 public void llSetObjectName(string name)
513 { 513 {
514 m_host.Name = name; 514 m_host.Name = name;
515 } 515 }
516 516
517 public string llGetDate() 517 public string llGetDate()
518 { 518 {
519 DateTime date = DateTime.Now.ToUniversalTime(); 519 DateTime date = DateTime.Now.ToUniversalTime();
520 string result = date.ToString("yyyy-MM-dd"); 520 string result = date.ToString("yyyy-MM-dd");
521 return result; 521 return result;
522 } 522 }
523 523
524 public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { return 0; } 524 public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { return 0; }
525 public int llGetAgentInfo(string id) { return 0; } 525 public int llGetAgentInfo(string id) { return 0; }
526 public void llAdjustSoundVolume(double volume) { } 526 public void llAdjustSoundVolume(double volume) { }
527 public void llSetSoundQueueing(int queue) { } 527 public void llSetSoundQueueing(int queue) { }
528 public void llSetSoundRadius(double radius) { } 528 public void llSetSoundRadius(double radius) { }
529 public string llKey2Name(string id) { return ""; } 529 public string llKey2Name(string id) { return ""; }
530 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { } 530 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { }
531 public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { } 531 public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { }
532 public void llEjectFromLand(string pest) { } 532 public void llEjectFromLand(string pest) { }
533 533
534 public void llParseString2List() { } 534 public void llParseString2List() { }
535 535
536 public int llOverMyLand(string id) { return 0; } 536 public int llOverMyLand(string id) { return 0; }
537 public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { return ""; } 537 public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { return ""; }
538 public string llGetNotecardLine(string name, int line) { return ""; } 538 public string llGetNotecardLine(string name, int line) { return ""; }
539 public LSL_Types.Vector3 llGetAgentSize(string id) { return new LSL_Types.Vector3(); } 539 public LSL_Types.Vector3 llGetAgentSize(string id) { return new LSL_Types.Vector3(); }
540 public int llSameGroup(string agent) { return 0; } 540 public int llSameGroup(string agent) { return 0; }
541 public void llUnSit(string id) { } 541 public void llUnSit(string id) { }
542 public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); } 542 public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); }
543 public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); } 543 public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); }
544 public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); } 544 public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); }
545 public int llGetAttached() { return 0; } 545 public int llGetAttached() { return 0; }
546 public int llGetFreeMemory() { return 0; } 546 public int llGetFreeMemory() { return 0; }
547 547
548 public string llGetRegionName() 548 public string llGetRegionName()
549 { 549 {
550 return World.RegionInfo.RegionName; 550 return World.RegionInfo.RegionName;
551 } 551 }
552 552
553 public double llGetRegionTimeDilation() { return 1.0f; } 553 public double llGetRegionTimeDilation() { return 1.0f; }
554 public double llGetRegionFPS() { return 10.0f; } 554 public double llGetRegionFPS() { return 10.0f; }
555 public void llParticleSystem(List<Object> rules) { } 555 public void llParticleSystem(List<Object> rules) { }
556 public void llGroundRepel(double height, int water, double tau) { } 556 public void llGroundRepel(double height, int water, double tau) { }
557 public void llGiveInventoryList() { } 557 public void llGiveInventoryList() { }
558 public void llSetVehicleType(int type) { } 558 public void llSetVehicleType(int type) { }
559 public void llSetVehicledoubleParam(int param, double value) { } 559 public void llSetVehicledoubleParam(int param, double value) { }
560 public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { } 560 public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { }
561 public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { } 561 public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { }
562 public void llSetVehicleFlags(int flags) { } 562 public void llSetVehicleFlags(int flags) { }
563 public void llRemoveVehicleFlags(int flags) { } 563 public void llRemoveVehicleFlags(int flags) { }
564 public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { } 564 public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { }
565 public string llAvatarOnSitTarget() { return ""; } 565 public string llAvatarOnSitTarget() { return ""; }
566 public void llAddToLandPassList(string avatar, double hours) { } 566 public void llAddToLandPassList(string avatar, double hours) { }
567 567
568 public void llSetTouchText(string text) 568 public void llSetTouchText(string text)
569 { 569 {
570 m_host.TouchName = text; 570 m_host.TouchName = text;
571 } 571 }
572 572
573 public void llSetSitText(string text) 573 public void llSetSitText(string text)
574 { 574 {
575 m_host.SitName = text; 575 m_host.SitName = text;
576 } 576 }
577 577
578 public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { } 578 public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { }
579 public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { } 579 public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { }
580 public void llDumpList2String() { } 580 public void llDumpList2String() { }
581 public void llScriptDanger(LSL_Types.Vector3 pos) { } 581 public void llScriptDanger(LSL_Types.Vector3 pos) { }
582 public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { } 582 public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { }
583 public void llVolumeDetect(int detect) { } 583 public void llVolumeDetect(int detect) { }
584 public void llResetOtherScript(string name) { } 584 public void llResetOtherScript(string name) { }
585 585
586 public int llGetScriptState(string name) 586 public int llGetScriptState(string name)
587 { 587 {
588 return 0; 588 return 0;
589 } 589 }
590 590
591 public void llRemoteLoadScript() { } 591 public void llRemoteLoadScript() { }
592 public void llSetRemoteScriptAccessPin(int pin) { } 592 public void llSetRemoteScriptAccessPin(int pin) { }
593 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { } 593 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { }
594 public void llOpenRemoteDataChannel() { } 594 public void llOpenRemoteDataChannel() { }
595 public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return ""; } 595 public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return ""; }
596 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { } 596 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { }
597 public void llCloseRemoteDataChannel(string channel) { } 597 public void llCloseRemoteDataChannel(string channel) { }
598 598
599 public string llMD5String(string src, int nonce) 599 public string llMD5String(string src, int nonce)
600 { 600 {
601 return Util.Md5Hash(src + ":" + nonce.ToString()); 601 return Util.Md5Hash(src + ":" + nonce.ToString());
602 } 602 }
603 603
604 public void llSetPrimitiveParams(List<string> rules) { } 604 public void llSetPrimitiveParams(List<string> rules) { }
605 public string llStringToBase64(string str) { return ""; } 605 public string llStringToBase64(string str) { return ""; }
606 public string llBase64ToString(string str) { return ""; } 606 public string llBase64ToString(string str) { return ""; }
607 public void llXorBase64Strings() { } 607 public void llXorBase64Strings() { }
608 public void llRemoteDataSetRegion() { } 608 public void llRemoteDataSetRegion() { }
609 public double llLog10(double val) { return (double)Math.Log10(val); } 609 public double llLog10(double val) { return (double)Math.Log10(val); }
610 public double llLog(double val) { return (double)Math.Log(val); } 610 public double llLog(double val) { return (double)Math.Log(val); }
611 public List<string> llGetAnimationList(string id) { return new List<string>(); } 611 public List<string> llGetAnimationList(string id) { return new List<string>(); }
612 public void llSetParcelMusicURL(string url) { } 612 public void llSetParcelMusicURL(string url) { }
613 613
614 public LSL_Types.Vector3 llGetRootPosition() 614 public LSL_Types.Vector3 llGetRootPosition()
615 { 615 {
616 throw new NotImplementedException("llGetRootPosition"); 616 throw new NotImplementedException("llGetRootPosition");
617 //return m_root.AbsolutePosition; 617 //return m_root.AbsolutePosition;
618 } 618 }
619 619
620 public LSL_Types.Quaternion llGetRootRotation() 620 public LSL_Types.Quaternion llGetRootRotation()
621 { 621 {
622 return new LSL_Types.Quaternion(); 622 return new LSL_Types.Quaternion();
623 } 623 }
624 624
625 public string llGetObjectDesc() 625 public string llGetObjectDesc()
626 { 626 {
627 return m_host.Description; 627 return m_host.Description;
628 } 628 }
629 629
630 public void llSetObjectDesc(string desc) 630 public void llSetObjectDesc(string desc)
631 { 631 {
632 m_host.Description = desc; 632 m_host.Description = desc;
633 } 633 }
634 634
635 public string llGetCreator() 635 public string llGetCreator()
636 { 636 {
637 return m_host.ObjectCreator.ToStringHyphenated(); 637 return m_host.ObjectCreator.ToStringHyphenated();
638 } 638 }
639 639
640 public string llGetTimestamp() { return ""; } 640 public string llGetTimestamp() { return ""; }
641 public void llSetLinkAlpha(int linknumber, double alpha, int face) { } 641 public void llSetLinkAlpha(int linknumber, double alpha, int face) { }
642 public int llGetNumberOfPrims() { return 0; } 642 public int llGetNumberOfPrims() { return 0; }
643 public string llGetNumberOfNotecardLines(string name) { return ""; } 643 public string llGetNumberOfNotecardLines(string name) { return ""; }
644 public List<string> llGetBoundingBox(string obj) { return new List<string>(); } 644 public List<string> llGetBoundingBox(string obj) { return new List<string>(); }
645 public LSL_Types.Vector3 llGetGeometricCenter() { return new LSL_Types.Vector3(); } 645 public LSL_Types.Vector3 llGetGeometricCenter() { return new LSL_Types.Vector3(); }
646 public void llGetPrimitiveParams() { } 646 public void llGetPrimitiveParams() { }
647 public string llIntegerToBase64(int number) { return ""; } 647 public string llIntegerToBase64(int number) { return ""; }
648 public int llBase64ToInteger(string str) { return 0; } 648 public int llBase64ToInteger(string str) { return 0; }
649 649
650 public double llGetGMTclock() 650 public double llGetGMTclock()
651 { 651 {
652 return DateTime.UtcNow.TimeOfDay.TotalSeconds; 652 return DateTime.UtcNow.TimeOfDay.TotalSeconds;
653 } 653 }
654 654
655 public string llGetSimulatorHostname() 655 public string llGetSimulatorHostname()
656 { 656 {
657 return System.Environment.MachineName; 657 return System.Environment.MachineName;
658 } 658 }
659 659
660 public void llSetLocalRot(LSL_Types.Quaternion rot) { } 660 public void llSetLocalRot(LSL_Types.Quaternion rot) { }
661 public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers) 661 public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers)
662 { return new List<string>(); } 662 { return new List<string>(); }
663 public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { } 663 public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { }
664 664
665 public int llGetObjectPermMask(int mask) { return 0; } 665 public int llGetObjectPermMask(int mask) { return 0; }
666 666
667 public void llSetObjectPermMask(int mask, int value) { } 667 public void llSetObjectPermMask(int mask, int value) { }
668 668
669 public void llGetInventoryPermMask(string item, int mask) { } 669 public void llGetInventoryPermMask(string item, int mask) { }
670 public void llSetInventoryPermMask(string item, int mask, int value) { } 670 public void llSetInventoryPermMask(string item, int mask, int value) { }
671 public string llGetInventoryCreator(string item) { return ""; } 671 public string llGetInventoryCreator(string item) { return ""; }
672 public void llOwnerSay(string msg) { } 672 public void llOwnerSay(string msg) { }
673 public void llRequestSimulatorData(string simulator, int data) { } 673 public void llRequestSimulatorData(string simulator, int data) { }
674 public void llForceMouselook(int mouselook) { } 674 public void llForceMouselook(int mouselook) { }
675 public double llGetObjectMass(string id) { return 0; } 675 public double llGetObjectMass(string id) { return 0; }
676 public void llListReplaceList() { } 676 public void llListReplaceList() { }
677 677
678 public void llLoadURL(string avatar_id, string message, string url) 678 public void llLoadURL(string avatar_id, string message, string url)
679 { 679 {
680 LLUUID avatarId = new LLUUID(avatar_id); 680 LLUUID avatarId = new LLUUID(avatar_id);
681 m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); 681 m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url);
682 } 682 }
683 683
684 public void llParcelMediaCommandList(List<string> commandList) { } 684 public void llParcelMediaCommandList(List<string> commandList) { }
685 public void llParcelMediaQuery() { } 685 public void llParcelMediaQuery() { }
686 686
687 public int llModPow(int a, int b, int c) 687 public int llModPow(int a, int b, int c)
688 { 688 {
689 Int64 tmp = 0; 689 Int64 tmp = 0;
690 Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); 690 Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp);
691 return Convert.ToInt32(tmp); 691 return Convert.ToInt32(tmp);
692 } 692 }
693 693
694 public int llGetInventoryType(string name) { return 0; } 694 public int llGetInventoryType(string name) { return 0; }
695 695
696 public void llSetPayPrice(int price, List<string> quick_pay_buttons) { } 696 public void llSetPayPrice(int price, List<string> quick_pay_buttons) { }
697 public LSL_Types.Vector3 llGetCameraPos() { return new LSL_Types.Vector3(); } 697 public LSL_Types.Vector3 llGetCameraPos() { return new LSL_Types.Vector3(); }
698 public LSL_Types.Quaternion llGetCameraRot() { return new LSL_Types.Quaternion(); } 698 public LSL_Types.Quaternion llGetCameraRot() { return new LSL_Types.Quaternion(); }
699 public void llSetPrimURL() { } 699 public void llSetPrimURL() { }
700 public void llRefreshPrimURL() { } 700 public void llRefreshPrimURL() { }
701 701
702 public string llEscapeURL(string url) 702 public string llEscapeURL(string url)
703 { 703 {
704 try 704 try
705 { 705 {
706 return Uri.EscapeUriString(url); 706 return Uri.EscapeUriString(url);
707 } 707 }
708 catch (Exception ex) 708 catch (Exception ex)
709 { 709 {
710 return "llEscapeURL: " + ex.ToString(); 710 return "llEscapeURL: " + ex.ToString();
711 } 711 }
712 } 712 }
713 713
714 public string llUnescapeURL(string url) 714 public string llUnescapeURL(string url)
715 { 715 {
716 try 716 try
717 { 717 {
718 return Uri.UnescapeDataString(url); 718 return Uri.UnescapeDataString(url);
719 } 719 }
720 catch (Exception ex) 720 catch (Exception ex)
721 { 721 {
722 return "llUnescapeURL: " + ex.ToString(); 722 return "llUnescapeURL: " + ex.ToString();
723 } 723 }
724 } 724 }
725 public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { } 725 public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { }
726 public void llAddToLandBanList(string avatar, double hours) { } 726 public void llAddToLandBanList(string avatar, double hours) { }
727 public void llRemoveFromLandPassList(string avatar) { } 727 public void llRemoveFromLandPassList(string avatar) { }
728 public void llRemoveFromLandBanList(string avatar) { } 728 public void llRemoveFromLandBanList(string avatar) { }
729 public void llSetCameraParams(List<string> rules) { } 729 public void llSetCameraParams(List<string> rules) { }
730 public void llClearCameraParams() { } 730 public void llClearCameraParams() { }
731 public double llListStatistics(int operation, List<string> src) { return 0; } 731 public double llListStatistics(int operation, List<string> src) { return 0; }
732 732
733 public int llGetUnixTime() 733 public int llGetUnixTime()
734 { 734 {
735 return Util.UnixTimeSinceEpoch(); 735 return Util.UnixTimeSinceEpoch();
736 } 736 }
737 737
738 public int llGetParcelFlags(LSL_Types.Vector3 pos) { return 0; } 738 public int llGetParcelFlags(LSL_Types.Vector3 pos) { return 0; }
739 public int llGetRegionFlags() { return 0; } 739 public int llGetRegionFlags() { return 0; }
740 public string llXorBase64StringsCorrect(string str1, string str2) { return ""; } 740 public string llXorBase64StringsCorrect(string str1, string str2) { return ""; }
741 public void llHTTPRequest() { } 741 public void llHTTPRequest() { }
742 public void llResetLandBanList() { } 742 public void llResetLandBanList() { }
743 public void llResetLandPassList() { } 743 public void llResetLandPassList() { }
744 public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { return 0; } 744 public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { return 0; }
745 public List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos) { return new List<string>(); } 745 public List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos) { return new List<string>(); }
746 public int llGetObjectPrimCount(string object_id) { return 0; } 746 public int llGetObjectPrimCount(string object_id) { return 0; }
747 public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { return 0; } 747 public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { return 0; }
748 public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { return new List<string>(); } 748 public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { return new List<string>(); }
749 749
750 // 750 //
751 // OpenSim functions 751 // OpenSim functions
752 // 752 //
753 public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) 753 public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer)
754 { 754 {
755 if (dynamicID == "") 755 if (dynamicID == "")
756 { 756 {
757 IDynamicTextureManager textureManager = this.World.RequestModuleInterface<IDynamicTextureManager>(); 757 IDynamicTextureManager textureManager = this.World.RequestModuleInterface<IDynamicTextureManager>();
758 LLUUID createdTexture = textureManager.AddDynamicTextureURL(World.RegionInfo.SimUUID, this.m_host.UUID, contentType, url, extraParams, timer); 758 LLUUID createdTexture = textureManager.AddDynamicTextureURL(World.RegionInfo.SimUUID, this.m_host.UUID, contentType, url, extraParams, timer);
759 return createdTexture.ToStringHyphenated(); 759 return createdTexture.ToStringHyphenated();
760 } 760 }
761 else 761 else
762 { 762 {
763 //TODO update existing dynamic textures 763 //TODO update existing dynamic textures
764 } 764 }
765 765
766 return LLUUID.Zero.ToStringHyphenated(); 766 return LLUUID.Zero.ToStringHyphenated();
767 } 767 }
768 768
769 } 769 }
770} 770}