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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs13
1 files changed, 1 insertions, 12 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 254879b..0f85925 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1989,18 +1989,7 @@ namespace OpenSim.Region.Framework.Scenes
1989 return; 1989 return;
1990 } 1990 }
1991 1991
1992 // Work out position details 1992 byte bRayEndIsIntersection = (byte)(RayEndIsIntersection ? 1 : 0);
1993 byte bRayEndIsIntersection = (byte)0;
1994
1995 if (RayEndIsIntersection)
1996 {
1997 bRayEndIsIntersection = (byte)1;
1998 }
1999 else
2000 {
2001 bRayEndIsIntersection = (byte)0;
2002 }
2003
2004 Vector3 scale = new Vector3(0.5f, 0.5f, 0.5f); 1993 Vector3 scale = new Vector3(0.5f, 0.5f, 0.5f);
2005 Vector3 pos 1994 Vector3 pos
2006 = GetNewRezLocation( 1995 = GetNewRezLocation(