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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs4
5 files changed, 7 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 675c64d..3b59dc4 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Framework.Scenes
93 /// </summary> 93 /// </summary>
94 public void StartScripts() 94 public void StartScripts()
95 { 95 {
96 m_log.InfoFormat("[SCENE]: Starting scripts in {0}, please wait.", RegionInfo.RegionName); 96// m_log.InfoFormat("[SCENE]: Starting scripts in {0}, please wait.", RegionInfo.RegionName);
97 97
98 IScriptModule[] engines = RequestModuleInterfaces<IScriptModule>(); 98 IScriptModule[] engines = RequestModuleInterfaces<IScriptModule>();
99 99
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index 2701d6e..6e53951 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -468,7 +468,7 @@ namespace OpenSim.Region.Framework.Scenes
468 if (!InventoryService.AddFolder(folder)) 468 if (!InventoryService.AddFolder(folder))
469 { 469 {
470 m_log.WarnFormat( 470 m_log.WarnFormat(
471 "[AGENT INVENTORY]: Failed to move create folder for user {0} {1}", 471 "[AGENT INVENTORY]: Failed to create folder for user {0} {1}",
472 remoteClient.Name, remoteClient.AgentId); 472 remoteClient.Name, remoteClient.AgentId);
473 } 473 }
474 } 474 }
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index ad74189..2b4dea4 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3562,7 +3562,7 @@ namespace OpenSim.Region.Framework.Scenes
3562 "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.", 3562 "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.",
3563 sp.Name, sp.UUID, RegionInfo.RegionName); 3563 sp.Name, sp.UUID, RegionInfo.RegionName);
3564 3564
3565 sp.ControllingClient.Close(); 3565 sp.ControllingClient.Close(true);
3566 sp = null; 3566 sp = null;
3567 } 3567 }
3568 3568
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index b6339fb..209a770 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -300,7 +300,7 @@ namespace OpenSim.Region.Framework.Scenes
300 public bool AddNewSceneObject( 300 public bool AddNewSceneObject(
301 SceneObjectGroup sceneObject, bool attachToBackup, Vector3? pos, Quaternion? rot, Vector3 vel) 301 SceneObjectGroup sceneObject, bool attachToBackup, Vector3? pos, Quaternion? rot, Vector3 vel)
302 { 302 {
303 AddNewSceneObject(sceneObject, true, false); 303 AddNewSceneObject(sceneObject, attachToBackup, false);
304 304
305 if (pos != null) 305 if (pos != null)
306 sceneObject.AbsolutePosition = (Vector3)pos; 306 sceneObject.AbsolutePosition = (Vector3)pos;
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 65d526f..5bf69ad 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -891,7 +891,9 @@ namespace OpenSim.Region.Framework.Scenes
891 { 891 {
892 if (wasChild && HasAttachments()) 892 if (wasChild && HasAttachments())
893 { 893 {
894 m_log.DebugFormat("[SCENE PRESENCE]: Restarting scripts in attachments..."); 894 m_log.DebugFormat(
895 "[SCENE PRESENCE]: Restarting scripts in attachments for {0} in {1}", Name, Scene.Name);
896
895 // Resume scripts 897 // Resume scripts
896 foreach (SceneObjectGroup sog in m_attachments) 898 foreach (SceneObjectGroup sog in m_attachments)
897 { 899 {