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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs69
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneBase.cs20
2 files changed, 10 insertions, 79 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index d3a4678..e479628 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -915,72 +915,6 @@ namespace OpenSim.Region.Framework.Scenes
915 return new GridRegion(RegionInfo); 915 return new GridRegion(RegionInfo);
916 } 916 }
917 917
918 /// <summary>
919 /// Given float seconds, this will restart the region.
920 /// </summary>
921 /// <param name="seconds">float indicating duration before restart.</param>
922 public virtual void Restart(float seconds)
923 {
924 Restart(seconds, true);
925 }
926
927 /// <summary>
928 /// Given float seconds, this will restart the region. showDialog will optionally alert the users.
929 /// </summary>
930 /// <param name="seconds">float indicating duration before restart.</param>
931 public virtual void Restart(float seconds, bool showDialog)
932 {
933 // notifications are done in 15 second increments
934 // so .. if the number of seconds is less then 15 seconds, it's not really a restart request
935 // It's a 'Cancel restart' request.
936
937 // RestartNow() does immediate restarting.
938 if (seconds < 15)
939 {
940 m_restartTimer.Stop();
941 m_dialogModule.SendGeneralAlert("Restart Aborted");
942 }
943 else
944 {
945 // Now we figure out what to set the timer to that does the notifications and calls, RestartNow()
946 m_restartTimer.Interval = 15000;
947 m_incrementsof15seconds = (int)seconds / 15;
948 m_RestartTimerCounter = 0;
949 m_restartTimer.AutoReset = true;
950 m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed);
951 m_log.Info("[REGION]: Restarting Region in " + (seconds / 60) + " minutes");
952 m_restartTimer.Start();
953 if (showDialog)
954 {
955 m_dialogModule.SendNotificationToUsersInRegion(
956 UUID.Random(), String.Empty, RegionInfo.RegionName + String.Format(": Restarting in {0} Minutes", (int)(seconds / 60.0)));
957 }
958 }
959 }
960
961 // The Restart timer has occured.
962 // We have to figure out if this is a notification or if the number of seconds specified in Restart
963 // have elapsed.
964 // If they have elapsed, call RestartNow()
965 public void RestartTimer_Elapsed(object sender, ElapsedEventArgs e)
966 {
967 m_RestartTimerCounter++;
968 if (m_RestartTimerCounter <= m_incrementsof15seconds)
969 {
970 if (m_RestartTimerCounter == 4 || m_RestartTimerCounter == 6 || m_RestartTimerCounter == 7)
971 m_dialogModule.SendNotificationToUsersInRegion(
972 UUID.Random(),
973 String.Empty,
974 RegionInfo.RegionName + ": Restarting in " + ((8 - m_RestartTimerCounter) * 15) + " seconds");
975 }
976 else
977 {
978 m_restartTimer.Stop();
979 m_restartTimer.AutoReset = false;
980 RestartNow();
981 }
982 }
983
984 // This causes the region to restart immediatley. 918 // This causes the region to restart immediatley.
985 public void RestartNow() 919 public void RestartNow()
986 { 920 {
@@ -1003,7 +937,8 @@ namespace OpenSim.Region.Framework.Scenes
1003 Close(); 937 Close();
1004 938
1005 m_log.Error("[REGION]: Firing Region Restart Message"); 939 m_log.Error("[REGION]: Firing Region Restart Message");
1006 base.Restart(0); 940
941 base.Restart();
1007 } 942 }
1008 943
1009 // This is a helper function that notifies root agents in this region that a new sim near them has come up 944 // This is a helper function that notifies root agents in this region that a new sim near them has come up
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs
index c71aefa..f343bc8 100644
--- a/OpenSim/Region/Framework/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs
@@ -218,18 +218,6 @@ namespace OpenSim.Region.Framework.Scenes
218 218
219 #region admin stuff 219 #region admin stuff
220 220
221 /// <summary>
222 /// Region Restart - Seconds till restart.
223 /// </summary>
224 /// <param name="seconds"></param>
225 public virtual void Restart(int seconds)
226 {
227 m_log.Error("[REGION]: passing Restart Message up the namespace");
228 restart handlerPhysicsCrash = OnRestart;
229 if (handlerPhysicsCrash != null)
230 handlerPhysicsCrash(RegionInfo);
231 }
232
233 public virtual bool PresenceChildStatus(UUID avatarID) 221 public virtual bool PresenceChildStatus(UUID avatarID)
234 { 222 {
235 return false; 223 return false;
@@ -562,6 +550,14 @@ namespace OpenSim.Region.Framework.Scenes
562 get { return false; } 550 get { return false; }
563 } 551 }
564 552
553 public void Restart()
554 {
555 // This has to be here to fire the event
556 restart handlerPhysicsCrash = OnRestart;
557 if (handlerPhysicsCrash != null)
558 handlerPhysicsCrash(RegionInfo);
559 }
560
565 public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep); 561 public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep);
566 } 562 }
567} 563}