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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs11
1 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 041eac2..9683c38 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2447,10 +2447,15 @@ namespace OpenSim.Region.Framework.Scenes
2447 m_lastSize = Appearance.AvatarSize; 2447 m_lastSize = Appearance.AvatarSize;
2448 SendAvatarDataToAllAgents(); 2448 SendAvatarDataToAllAgents();
2449 } 2449 }
2450 // Throw away duplicate or insignificant updates
2451 else if (
2452 // If the velocity has become zero, send it no matter what.
2453 (Velocity != m_lastVelocity && Velocity == Vector3.Zero)
2454 // otherwise, if things have changed reasonably, send the update
2455 || (!Rotation.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE)
2456 || !Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE)
2457 || !m_pos.ApproxEquals(m_lastPosition, POSITION_TOLERANCE)))
2450 2458
2451 else if (!Rotation.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE) ||
2452 !Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE) ||
2453 !m_pos.ApproxEquals(m_lastPosition, POSITION_TOLERANCE))
2454 { 2459 {
2455 SendTerseUpdateToAllClients(); 2460 SendTerseUpdateToAllClients();
2456 2461