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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 62b44bd..c4cff12 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -840,12 +840,12 @@ namespace OpenSim.Region.Framework.Scenes
840 } 840 }
841 else 841 else
842 { 842 {
843 m_items.LockItemsForRead(false);
843 m_log.ErrorFormat( 844 m_log.ErrorFormat(
844 "[PRIM INVENTORY]: " + 845 "[PRIM INVENTORY]: " +
845 "Tried to remove item ID {0} from prim {1}, {2} but the item does not exist in this inventory", 846 "Tried to remove item ID {0} from prim {1}, {2} but the item does not exist in this inventory",
846 itemID, m_part.Name, m_part.UUID); 847 itemID, m_part.Name, m_part.UUID);
847 } 848 }
848 m_items.LockItemsForWrite(false);
849 849
850 return -1; 850 return -1;
851 } 851 }