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Diffstat (limited to 'OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
index 3e0241c..56680df 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
@@ -884,6 +884,8 @@ namespace OpenSim.Region.Framework.Scenes
884 884
885 if (m_items.ContainsKey(item.ItemID)) 885 if (m_items.ContainsKey(item.ItemID))
886 { 886 {
887// m_log.DebugFormat("[PRIM INVENTORY]: Updating item {0} in {1}", item.Name, m_part.Name);
888
887 item.ParentID = m_part.UUID; 889 item.ParentID = m_part.UUID;
888 item.ParentPartID = m_part.UUID; 890 item.ParentPartID = m_part.UUID;
889 891
@@ -899,6 +901,7 @@ namespace OpenSim.Region.Framework.Scenes
899 m_inventorySerial++; 901 m_inventorySerial++;
900 if (fireScriptEvents) 902 if (fireScriptEvents)
901 m_part.TriggerScriptChangedEvent(Changed.INVENTORY); 903 m_part.TriggerScriptChangedEvent(Changed.INVENTORY);
904
902 if (considerChanged) 905 if (considerChanged)
903 { 906 {
904 HasInventoryChanged = true; 907 HasInventoryChanged = true;