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Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Permissions')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
index b613bd0..75e9e57 100644
--- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
@@ -237,14 +237,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
237 // Outside of this method, they should never be added to objectflags! 237 // Outside of this method, they should never be added to objectflags!
238 // -teravus 238 // -teravus
239 239
240 SceneObjectPart task=m_scene.GetSceneObjectPart(objID); 240 SceneObjectPart task=m_scene.GetSceneObjectPart(objID);
241 241
242 // this shouldn't ever happen.. return no permissions/objectflags. 242 // this shouldn't ever happen.. return no permissions/objectflags.
243 if (task == null) 243 if (task == null)
244 return (uint)0; 244 return (uint)0;
245 245
246 uint objflags = task.GetEffectiveObjectFlags(); 246 uint objflags = task.GetEffectiveObjectFlags();
247 LLUUID objectOwner = task.OwnerID; 247 LLUUID objectOwner = task.OwnerID;
248 248
249 249
250 // Remove any of the objectFlags that are temporary. These will get added back if appropriate 250 // Remove any of the objectFlags that are temporary. These will get added back if appropriate