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Diffstat (limited to 'OpenSim/Region/Environment/Modules/Terrain/PaintBrushes')
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs4
5 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs
index c1ef9d6..0e98111 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
72 72
73 #region ITerrainPaintableEffect Members 73 #region ITerrainPaintableEffect Members
74 74
75 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 75 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
76 { 76 {
77 int x, y; 77 int x, y;
78 double[,] tweak = new double[map.Width, map.Height]; 78 double[,] tweak = new double[map.Width, map.Height];
@@ -106,7 +106,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
106 { 106 {
107 for (y = 0; y < map.Height; y++) 107 for (y = 0; y < map.Height; y++)
108 { 108 {
109 double z = SphericalFactor(x, y, rx, ry, strength); 109 double z = SphericalFactor(x, y, rx, ry, strength) * duration;
110 110
111 if (z > 0) // add in non-zero amount 111 if (z > 0) // add in non-zero amount
112 { 112 {
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs
index b6696a9..2201584 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
34 { 34 {
35 #region ITerrainPaintableEffect Members 35 #region ITerrainPaintableEffect Members
36 36
37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
38 { 38 {
39 int x, y; 39 int x, y;
40 for (x = 0; x < map.Width; x++) 40 for (x = 0; x < map.Width; x++)
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
55 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); 55 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
56 56
57 if (z > 0.0) 57 if (z > 0.0)
58 map[x, y] -= z; 58 map[x, y] -= z * duration;
59 } 59 }
60 } 60 }
61 } 61 }
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
index 0471408..776e31f 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
@@ -35,7 +35,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
35 { 35 {
36 #region ITerrainPaintableEffect Members 36 #region ITerrainPaintableEffect Members
37 37
38 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 38 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
39 { 39 {
40 int x, y; 40 int x, y;
41 for (x = 0; x < map.Width; x++) 41 for (x = 0; x < map.Width; x++)
@@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
63 } 63 }
64 64
65 if (z > 0.0) 65 if (z > 0.0)
66 map[x, y] += (noise - 0.5) * z; 66 map[x, y] += (noise - 0.5) * z * duration;
67 } 67 }
68 } 68 }
69 } 69 }
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs
index b0fda8e..5b9f410 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
34 { 34 {
35 #region ITerrainPaintableEffect Members 35 #region ITerrainPaintableEffect Members
36 36
37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
38 { 38 {
39 int x, y; 39 int x, y;
40 for (x = 0; x < map.Width; x++) 40 for (x = 0; x < map.Width; x++)
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
55 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); 55 z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry));
56 56
57 if (z > 0.0) 57 if (z > 0.0)
58 map[x, y] += z; 58 map[x, y] += z * duration;
59 } 59 }
60 } 60 }
61 } 61 }
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs
index d3ae73e..90bbafc 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
72 72
73 #region ITerrainPaintableEffect Members 73 #region ITerrainPaintableEffect Members
74 74
75 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength) 75 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
76 { 76 {
77 int x, y; 77 int x, y;
78 double[,] tweak = new double[map.Width, map.Height]; 78 double[,] tweak = new double[map.Width, map.Height];
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
116 { 116 {
117 double da = z; 117 double da = z;
118 double a = (map[x, y] - tweak[x, y]) * da; 118 double a = (map[x, y] - tweak[x, y]) * da;
119 double newz = map[x, y] - a; 119 double newz = map[x, y] - (a * duration);
120 120
121 if (newz > 0.0) 121 if (newz > 0.0)
122 map[x, y] = newz; 122 map[x, y] = newz;