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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31using log4net;
32using OpenMetaverse;
33using OpenMetaverse.Packets;
34using OpenSim.Framework;
35using OpenSim.Framework.Communications.Cache;
36using OpenSim.Region.Framework.Scenes;
37
38namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
39{
40 public class AssetXferUploader
41 {
42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
43
44 private AssetBase m_asset;
45 private UUID InventFolder = UUID.Zero;
46 private sbyte invType = 0;
47 private bool m_createItem = false;
48 private string m_description = String.Empty;
49 private bool m_dumpAssetToFile;
50 private bool m_finished = false;
51 private string m_name = String.Empty;
52 private bool m_storeLocal;
53 private AgentAssetTransactions m_userTransactions;
54 private uint nextPerm = 0;
55 private IClientAPI ourClient;
56 private UUID TransactionID = UUID.Zero;
57 private sbyte type = 0;
58 private byte wearableType = 0;
59 public ulong XferID;
60
61 public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile)
62 {
63 m_userTransactions = transactions;
64 m_dumpAssetToFile = dumpAssetToFile;
65 }
66
67 /// <summary>
68 /// Process transfer data received from the client.
69 /// </summary>
70 /// <param name="xferID"></param>
71 /// <param name="packetID"></param>
72 /// <param name="data"></param>
73 /// <returns>True if the transfer is complete, false otherwise or if the xferID was not valid</returns>
74 public bool HandleXferPacket(ulong xferID, uint packetID, byte[] data)
75 {
76 if (XferID == xferID)
77 {
78 if (m_asset.Data.Length > 1)
79 {
80 byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
81 Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
82 Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
83 m_asset.Data = destinationArray;
84 }
85 else
86 {
87 byte[] buffer2 = new byte[data.Length - 4];
88 Array.Copy(data, 4, buffer2, 0, data.Length - 4);
89 m_asset.Data = buffer2;
90 }
91
92 ourClient.SendConfirmXfer(xferID, packetID);
93
94 if ((packetID & 0x80000000) != 0)
95 {
96 SendCompleteMessage();
97 return true;
98 }
99 }
100
101 return false;
102 }
103
104 /// <summary>
105 /// Initialise asset transfer from the client
106 /// </summary>
107 /// <param name="xferID"></param>
108 /// <param name="packetID"></param>
109 /// <param name="data"></param>
110 /// <returns>True if the transfer is complete, false otherwise</returns>
111 public bool Initialise(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data,
112 bool storeLocal, bool tempFile)
113 {
114 ourClient = remoteClient;
115 m_asset = new AssetBase();
116 m_asset.Metadata.FullID = assetID;
117 m_asset.Metadata.Type = type;
118 m_asset.Data = data;
119 m_asset.Metadata.Name = "blank";
120 m_asset.Metadata.Description = "empty";
121 m_asset.Metadata.Local = storeLocal;
122 m_asset.Metadata.Temporary = tempFile;
123
124 TransactionID = transaction;
125 m_storeLocal = storeLocal;
126
127 if (m_asset.Data.Length > 2)
128 {
129 SendCompleteMessage();
130 return true;
131 }
132 else
133 {
134 RequestStartXfer();
135 }
136
137 return false;
138 }
139
140 protected void RequestStartXfer()
141 {
142 XferID = Util.GetNextXferID();
143 ourClient.SendXferRequest(XferID, m_asset.Metadata.Type, m_asset.Metadata.FullID, 0, new byte[0]);
144 }
145
146 protected void SendCompleteMessage()
147 {
148 ourClient.SendAssetUploadCompleteMessage(m_asset.Metadata.Type, true, m_asset.Metadata.FullID);
149
150 m_finished = true;
151 if (m_createItem)
152 {
153 DoCreateItem();
154 }
155 else if (m_storeLocal)
156 {
157 m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(m_asset);
158 }
159
160 m_log.DebugFormat("[ASSET TRANSACTIONS]: Uploaded asset data for transaction {0}", TransactionID);
161
162 if (m_dumpAssetToFile)
163 {
164 DateTime now = DateTime.Now;
165 string filename =
166 String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day,
167 now.Hour, now.Minute, now.Second, m_asset.Metadata.Name, m_asset.Metadata.Type);
168 SaveAssetToFile(filename, m_asset.Data);
169 }
170 }
171
172 private void SaveAssetToFile(string filename, byte[] data)
173 {
174 string assetPath = "UserAssets";
175 if (!Directory.Exists(assetPath))
176 {
177 Directory.CreateDirectory(assetPath);
178 }
179 FileStream fs = File.Create(Path.Combine(assetPath, filename));
180 BinaryWriter bw = new BinaryWriter(fs);
181 bw.Write(data);
182 bw.Close();
183 fs.Close();
184 }
185
186 public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID,
187 uint callbackID, string description, string name, sbyte invType,
188 sbyte type, byte wearableType, uint nextOwnerMask)
189 {
190 if (TransactionID == transactionID)
191 {
192 InventFolder = folderID;
193 m_name = name;
194 m_description = description;
195 this.type = type;
196 this.invType = invType;
197 this.wearableType = wearableType;
198 nextPerm = nextOwnerMask;
199 m_asset.Metadata.Name = name;
200 m_asset.Metadata.Description = description;
201 m_asset.Metadata.Type = type;
202
203 if (m_finished)
204 {
205 DoCreateItem();
206 }
207 else
208 {
209 m_createItem = true; //set flag so the inventory item is created when upload is complete
210 }
211 }
212 }
213
214
215 private void DoCreateItem()
216 {
217 m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(m_asset);
218 CachedUserInfo userInfo =
219 m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(
220 ourClient.AgentId);
221
222 if (userInfo != null)
223 {
224 InventoryItemBase item = new InventoryItemBase();
225 item.Owner = ourClient.AgentId;
226 item.Creator = ourClient.AgentId;
227 item.ID = UUID.Random();
228 item.AssetID = m_asset.Metadata.FullID;
229 item.Description = m_description;
230 item.Name = m_name;
231 item.AssetType = type;
232 item.InvType = invType;
233 item.Folder = InventFolder;
234 item.BasePermissions = 0x7fffffff;
235 item.CurrentPermissions = 0x7fffffff;
236 item.GroupPermissions=0;
237 item.EveryOnePermissions=0;
238 item.NextPermissions = nextPerm;
239 item.Flags = (uint) wearableType;
240 item.CreationDate = Util.UnixTimeSinceEpoch();
241
242 userInfo.AddItem(item);
243 ourClient.SendInventoryItemCreateUpdate(item);
244 }
245 else
246 {
247 m_log.ErrorFormat(
248 "[ASSET TRANSACTIONS]: Could not find user {0} for inventory item creation",
249 ourClient.AgentId);
250 }
251 }
252
253 /// <summary>
254 /// Get the asset data uploaded in this transfer.
255 /// </summary>
256 /// <returns>null if the asset has not finished uploading</returns>
257 public AssetBase GetAssetData()
258 {
259 if (m_finished)
260 {
261 return m_asset;
262 }
263
264 return null;
265 }
266 }
267}