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Diffstat (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index eb4b8e7..d705ef2 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -418,9 +418,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
418 m_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); 418 m_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
419 m_socket.Bind(ServerIncoming); 419 m_socket.Bind(ServerIncoming);
420 // Add flags to the UDP socket to prevent "Socket forcibly closed by host" 420 // Add flags to the UDP socket to prevent "Socket forcibly closed by host"
421 uint IOC_IN = 0x80000000; 421 // uint IOC_IN = 0x80000000;
422 uint IOC_VENDOR = 0x18000000; 422 // uint IOC_VENDOR = 0x18000000;
423 uint SIO_UDP_CONNRESET = IOC_IN | IOC_VENDOR | 12; 423 // uint SIO_UDP_CONNRESET = IOC_IN | IOC_VENDOR | 12;
424 // TODO: this apparently works in .NET but not in Mono, need to sort out the right flags here. 424 // TODO: this apparently works in .NET but not in Mono, need to sort out the right flags here.
425 // m_socket.IOControl((int)SIO_UDP_CONNRESET, new byte[] { Convert.ToByte(false) }, null); 425 // m_socket.IOControl((int)SIO_UDP_CONNRESET, new byte[] { Convert.ToByte(false) }, null);
426 426