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author | Robert Adams | 2012-12-12 16:29:03 -0800 |
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committer | Robert Adams | 2012-12-12 16:51:43 -0800 |
commit | e1814aa827c2d0af21d087bd34e3c7f4f7cf25bd (patch) | |
tree | 283bcee9a3320a93e9c252937f754c5962f9a19d /bin/assets/CollisionSoundsAssetSet/snd_StoneGlass.ogg | |
parent | BulletSim: non-functional commenting and reorganization of material attribute... (diff) | |
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BulletSim: fix problem of avatar's floating off the ground after unsitting. Reworked size/scale logic so physical scale is kept in Bullet and physObject scale is the preferred size -- usually same as size but avatars are computed differently.
Diffstat (limited to 'bin/assets/CollisionSoundsAssetSet/snd_StoneGlass.ogg')
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