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authorRobert Adams2012-12-12 16:29:03 -0800
committerRobert Adams2012-12-12 16:51:43 -0800
commite1814aa827c2d0af21d087bd34e3c7f4f7cf25bd (patch)
tree283bcee9a3320a93e9c252937f754c5962f9a19d /bin
parentBulletSim: non-functional commenting and reorganization of material attribute... (diff)
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BulletSim: fix problem of avatar's floating off the ground after unsitting. Reworked size/scale logic so physical scale is kept in Bullet and physObject scale is the preferred size -- usually same as size but avatars are computed differently.
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