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authorAdam Frisby2007-09-24 16:39:26 +0000
committerAdam Frisby2007-09-24 16:39:26 +0000
commit4e01aa4879381a6b6230ea63b52c513656a2896f (patch)
treeaf82ae54f0792381e410142d876fc23aaa5eaf30 /bin/OpenSimAssetSet.xml
parent* Fixed an issue where it chose the smaller rather than larger of the two num... (diff)
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* Added time dilation property to Scene
* Default Terrain algorithm now produces something slightly less mountainous. * Fixed lolcat
Diffstat (limited to 'bin/OpenSimAssetSet.xml')
-rw-r--r--bin/OpenSimAssetSet.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/bin/OpenSimAssetSet.xml b/bin/OpenSimAssetSet.xml
index 926de11..ede5d30 100644
--- a/bin/OpenSimAssetSet.xml
+++ b/bin/OpenSimAssetSet.xml
@@ -328,4 +328,11 @@
328 <Key Name="inventoryType" Value="0" /> 328 <Key Name="inventoryType" Value="0" />
329 <Key Name="fileName" Value="wood1.jp2" /> 329 <Key Name="fileName" Value="wood1.jp2" />
330 </Section> 330 </Section>
331 <Section Name="LOLCAT">
332 <Key Name="assetID" Value="13371337-1337-1337-1337-133713371337" />
333 <Key Name="name" Value="lolcat in ur assets" />
334 <Key Name="assetType" Value="0" />
335 <Key Name="inventoryType" Value="0" />
336 <Key Name="fileName" Value="peaches.jp2" />
337 </Section>
331</Nini> \ No newline at end of file 338</Nini> \ No newline at end of file