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author | Melanie | 2012-05-14 23:32:49 +0100 |
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committer | Melanie | 2012-05-14 23:32:49 +0100 |
commit | 6126b6da72bc0d3265df1ec45901f10737173d9a (patch) | |
tree | 2e645853cccef8591738a59a8b76bb14a0d2fb0b /bin/OpenSim.ini.example | |
parent | Merge branch 'avination' into careminster (diff) | |
parent | Save the Telehub and its Spawn Points in the OAR (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'bin/OpenSim.ini.example')
-rwxr-xr-x | bin/OpenSim.ini.example | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 50366a6..9b88816 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -241,6 +241,14 @@ | |||
241 | ;; server to send mail through. | 241 | ;; server to send mail through. |
242 | ; emailmodule = DefaultEmailModule | 242 | ; emailmodule = DefaultEmailModule |
243 | 243 | ||
244 | ;# {SpawnPointRouting} {} {Set routing method for Telehub Spawnpoints} {closest random sequential} closest | ||
245 | ;; SpawnPointRouting adjusts the landing for incoming avatars. | ||
246 | ;; "closest" will place the avatar at the SpawnPoint located in the closest | ||
247 | ;; available spot to the destination (typically map click/landmark). | ||
248 | ;; "random" will place the avatar on a randomly selected spawnpoint; | ||
249 | ;; "sequential" will place the avatar on the next sequential SpawnPoint | ||
250 | ; SpawnPointRouting = closest | ||
251 | |||
244 | [Estates] | 252 | [Estates] |
245 | ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). | 253 | ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). |
246 | ; If these values are uncommented then they will be used to create a default estate as necessary. | 254 | ; If these values are uncommented then they will be used to create a default estate as necessary. |
@@ -273,6 +281,12 @@ | |||
273 | ;# {host_domain_header_from} {[Startup]emailmodule:DefaultEmailModule enabled:true} {From address to use in the sent email header?} {} 127.0.0.1 | 281 | ;# {host_domain_header_from} {[Startup]emailmodule:DefaultEmailModule enabled:true} {From address to use in the sent email header?} {} 127.0.0.1 |
274 | ; host_domain_header_from = "127.0.0.1" | 282 | ; host_domain_header_from = "127.0.0.1" |
275 | 283 | ||
284 | ;# {email_pause_time} {[Startup]emailmodule:DefaultEmailModule enabled:true} {Period in seconds to delay after an email is sent.} {} 20 | ||
285 | ; email_pause_time = 20 | ||
286 | |||
287 | ;# {email_max_size} {[Startup]emailmodule:DefaultEmailModule enabled:true} {Maximum total size of email in bytes.} {} 4096 | ||
288 | ; email_max_size = 4096 | ||
289 | |||
276 | ;# {SMTP_SERVER_HOSTNAME} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server name?} {} 127.0.0.1 | 290 | ;# {SMTP_SERVER_HOSTNAME} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server name?} {} 127.0.0.1 |
277 | ; SMTP_SERVER_HOSTNAME = "127.0.0.1" | 291 | ; SMTP_SERVER_HOSTNAME = "127.0.0.1" |
278 | 292 | ||
@@ -285,7 +299,6 @@ | |||
285 | ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} | 299 | ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} |
286 | ; SMTP_SERVER_PASSWORD = "" | 300 | ; SMTP_SERVER_PASSWORD = "" |
287 | 301 | ||
288 | |||
289 | [Network] | 302 | [Network] |
290 | ;; Configure the remote console user here. This will not actually be used | 303 | ;; Configure the remote console user here. This will not actually be used |
291 | ;; unless you use -console=rest at startup. | 304 | ;; unless you use -console=rest at startup. |
@@ -677,7 +690,7 @@ | |||
677 | ;; Sets the multiplier for the scripting delays | 690 | ;; Sets the multiplier for the scripting delays |
678 | ; ScriptDelayFactor = 1.0 | 691 | ; ScriptDelayFactor = 1.0 |
679 | 692 | ||
680 | ;; The factor the 10 m distances llimits are multiplied by | 693 | ;; The factor the 10 m distances limits are multiplied by |
681 | ; ScriptDistanceLimitFactor = 1.0 | 694 | ; ScriptDistanceLimitFactor = 1.0 |
682 | 695 | ||
683 | ;; Maximum length of notecard line read | 696 | ;; Maximum length of notecard line read |
@@ -780,7 +793,7 @@ | |||
780 | ;; groups service if the service is using these keys | 793 | ;; groups service if the service is using these keys |
781 | ; XmlRpcServiceReadKey = 1234 | 794 | ; XmlRpcServiceReadKey = 1234 |
782 | ; XmlRpcServiceWriteKey = 1234 | 795 | ; XmlRpcServiceWriteKey = 1234 |
783 | 796 | ||
784 | [InterestManagement] | 797 | [InterestManagement] |
785 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness | 798 | ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness |
786 | ;; This section controls how state updates are prioritized for each client | 799 | ;; This section controls how state updates are prioritized for each client |