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authorMelanie2012-05-14 23:32:49 +0100
committerMelanie2012-05-14 23:32:49 +0100
commit6126b6da72bc0d3265df1ec45901f10737173d9a (patch)
tree2e645853cccef8591738a59a8b76bb14a0d2fb0b /bin
parentMerge branch 'avination' into careminster (diff)
parentSave the Telehub and its Spawn Points in the OAR (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'bin')
-rwxr-xr-x[-rw-r--r--]bin/Ionic.Zip.dllbin462336 -> 462336 bytes
-rwxr-xr-xbin/OpenSim.ini.example19
2 files changed, 16 insertions, 3 deletions
diff --git a/bin/Ionic.Zip.dll b/bin/Ionic.Zip.dll
index 95fa928..95fa928 100644..100755
--- a/bin/Ionic.Zip.dll
+++ b/bin/Ionic.Zip.dll
Binary files differ
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example
index 50366a6..9b88816 100755
--- a/bin/OpenSim.ini.example
+++ b/bin/OpenSim.ini.example
@@ -241,6 +241,14 @@
241 ;; server to send mail through. 241 ;; server to send mail through.
242 ; emailmodule = DefaultEmailModule 242 ; emailmodule = DefaultEmailModule
243 243
244 ;# {SpawnPointRouting} {} {Set routing method for Telehub Spawnpoints} {closest random sequential} closest
245 ;; SpawnPointRouting adjusts the landing for incoming avatars.
246 ;; "closest" will place the avatar at the SpawnPoint located in the closest
247 ;; available spot to the destination (typically map click/landmark).
248 ;; "random" will place the avatar on a randomly selected spawnpoint;
249 ;; "sequential" will place the avatar on the next sequential SpawnPoint
250 ; SpawnPointRouting = closest
251
244[Estates] 252[Estates]
245 ; If these values are commented out then the user will be asked for estate details when required (this is the normal case). 253 ; If these values are commented out then the user will be asked for estate details when required (this is the normal case).
246 ; If these values are uncommented then they will be used to create a default estate as necessary. 254 ; If these values are uncommented then they will be used to create a default estate as necessary.
@@ -273,6 +281,12 @@
273 ;# {host_domain_header_from} {[Startup]emailmodule:DefaultEmailModule enabled:true} {From address to use in the sent email header?} {} 127.0.0.1 281 ;# {host_domain_header_from} {[Startup]emailmodule:DefaultEmailModule enabled:true} {From address to use in the sent email header?} {} 127.0.0.1
274 ; host_domain_header_from = "127.0.0.1" 282 ; host_domain_header_from = "127.0.0.1"
275 283
284 ;# {email_pause_time} {[Startup]emailmodule:DefaultEmailModule enabled:true} {Period in seconds to delay after an email is sent.} {} 20
285 ; email_pause_time = 20
286
287 ;# {email_max_size} {[Startup]emailmodule:DefaultEmailModule enabled:true} {Maximum total size of email in bytes.} {} 4096
288 ; email_max_size = 4096
289
276 ;# {SMTP_SERVER_HOSTNAME} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server name?} {} 127.0.0.1 290 ;# {SMTP_SERVER_HOSTNAME} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server name?} {} 127.0.0.1
277 ; SMTP_SERVER_HOSTNAME = "127.0.0.1" 291 ; SMTP_SERVER_HOSTNAME = "127.0.0.1"
278 292
@@ -285,7 +299,6 @@
285 ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {} 299 ;# {SMTP_SERVER_PASSWORD} {[Startup]emailmodule:DefaultEmailModule enabled:true} {SMTP server password} {}
286 ; SMTP_SERVER_PASSWORD = "" 300 ; SMTP_SERVER_PASSWORD = ""
287 301
288
289[Network] 302[Network]
290 ;; Configure the remote console user here. This will not actually be used 303 ;; Configure the remote console user here. This will not actually be used
291 ;; unless you use -console=rest at startup. 304 ;; unless you use -console=rest at startup.
@@ -677,7 +690,7 @@
677 ;; Sets the multiplier for the scripting delays 690 ;; Sets the multiplier for the scripting delays
678 ; ScriptDelayFactor = 1.0 691 ; ScriptDelayFactor = 1.0
679 692
680 ;; The factor the 10 m distances llimits are multiplied by 693 ;; The factor the 10 m distances limits are multiplied by
681 ; ScriptDistanceLimitFactor = 1.0 694 ; ScriptDistanceLimitFactor = 1.0
682 695
683 ;; Maximum length of notecard line read 696 ;; Maximum length of notecard line read
@@ -780,7 +793,7 @@
780 ;; groups service if the service is using these keys 793 ;; groups service if the service is using these keys
781 ; XmlRpcServiceReadKey = 1234 794 ; XmlRpcServiceReadKey = 1234
782 ; XmlRpcServiceWriteKey = 1234 795 ; XmlRpcServiceWriteKey = 1234
783 796
784[InterestManagement] 797[InterestManagement]
785 ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness 798 ;# {UpdatePrioritizationScheme} {} {Update prioritization scheme?} {BestAvatarResponsiveness Time Distance SimpleAngularDistance FrontBack} BestAvatarResponsiveness
786 ;; This section controls how state updates are prioritized for each client 799 ;; This section controls how state updates are prioritized for each client