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authormingchen2007-11-23 19:07:41 +0000
committermingchen2007-11-23 19:07:41 +0000
commite7edd020191bac7b1525ff68ed528cb877654c6f (patch)
tree93aa9a560ff7664f53605138208a7543cb85060e /OpenSim
parent* the export-map now takes 'CurrentOrFirst' Scene, not necessarily the Curren... (diff)
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*Fixed bug that resulted in most land settings being sent to the client. Media settings/parcel name are now correctly sent.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index ef96e3d..81d458a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -862,7 +862,7 @@ namespace OpenSim.Region.Environment.Scenes
862 862
863 newAvatar = m_innerScene.CreateAndAddScenePresence(client, child, wearables, visualParams); 863 newAvatar = m_innerScene.CreateAndAddScenePresence(client, child, wearables, visualParams);
864 864
865 if (!newAvatar.IsChildAgent) 865 if (newAvatar.IsChildAgent)
866 { 866 {
867 newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement; 867 newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement;
868 } 868 }