From e7edd020191bac7b1525ff68ed528cb877654c6f Mon Sep 17 00:00:00 2001 From: mingchen Date: Fri, 23 Nov 2007 19:07:41 +0000 Subject: *Fixed bug that resulted in most land settings being sent to the client. Media settings/parcel name are now correctly sent. --- OpenSim/Region/Environment/Scenes/Scene.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index ef96e3d..81d458a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -862,7 +862,7 @@ namespace OpenSim.Region.Environment.Scenes newAvatar = m_innerScene.CreateAndAddScenePresence(client, child, wearables, visualParams); - if (!newAvatar.IsChildAgent) + if (newAvatar.IsChildAgent) { newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement; } -- cgit v1.1