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author | Robert Adams | 2013-11-01 11:35:31 -0700 |
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committer | Robert Adams | 2013-11-01 11:35:31 -0700 |
commit | ff5885ab234bc9a7efda49eea0e2200711c4933c (patch) | |
tree | 21ef180072b30891700f139792d34ca9b2c7e0d6 /OpenSim/Tests/Common | |
parent | varregion: fix problem of X/Y dimensions swapped and incorrect terrain (diff) | |
download | opensim-SC_OLD-ff5885ab234bc9a7efda49eea0e2200711c4933c.zip opensim-SC_OLD-ff5885ab234bc9a7efda49eea0e2200711c4933c.tar.gz opensim-SC_OLD-ff5885ab234bc9a7efda49eea0e2200711c4933c.tar.bz2 opensim-SC_OLD-ff5885ab234bc9a7efda49eea0e2200711c4933c.tar.xz |
varregion: push TerrainData implementation up and down the database storage stack.
Implement both LoadTerrain and StoreTerrain for all DBs.
Move all database blob serialization/deserialization into TerrainData.
Diffstat (limited to 'OpenSim/Tests/Common')
-rw-r--r-- | OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs | 29 |
1 files changed, 26 insertions, 3 deletions
diff --git a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs index ed29c39..5df8e04 100644 --- a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs +++ b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs | |||
@@ -69,11 +69,21 @@ namespace OpenSim.Data.Null | |||
69 | m_store.StoreTerrain(terrain, regionID); | 69 | m_store.StoreTerrain(terrain, regionID); |
70 | } | 70 | } |
71 | 71 | ||
72 | public void StoreTerrain(TerrainData terrain, UUID regionID) | ||
73 | { | ||
74 | m_store.StoreTerrain(terrain, regionID); | ||
75 | } | ||
76 | |||
72 | public double[,] LoadTerrain(UUID regionID) | 77 | public double[,] LoadTerrain(UUID regionID) |
73 | { | 78 | { |
74 | return m_store.LoadTerrain(regionID); | 79 | return m_store.LoadTerrain(regionID); |
75 | } | 80 | } |
76 | 81 | ||
82 | public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ) | ||
83 | { | ||
84 | return m_store.LoadTerrain(regionID, pSizeX, pSizeY, pSizeZ); | ||
85 | } | ||
86 | |||
77 | public void StoreLandObject(ILandObject Parcel) | 87 | public void StoreLandObject(ILandObject Parcel) |
78 | { | 88 | { |
79 | m_store.StoreLandObject(Parcel); | 89 | m_store.StoreLandObject(Parcel); |
@@ -154,7 +164,7 @@ namespace OpenSim.Data.Null | |||
154 | protected Dictionary<UUID, SceneObjectPart> m_sceneObjectParts = new Dictionary<UUID, SceneObjectPart>(); | 164 | protected Dictionary<UUID, SceneObjectPart> m_sceneObjectParts = new Dictionary<UUID, SceneObjectPart>(); |
155 | protected Dictionary<UUID, ICollection<TaskInventoryItem>> m_primItems | 165 | protected Dictionary<UUID, ICollection<TaskInventoryItem>> m_primItems |
156 | = new Dictionary<UUID, ICollection<TaskInventoryItem>>(); | 166 | = new Dictionary<UUID, ICollection<TaskInventoryItem>>(); |
157 | protected Dictionary<UUID, double[,]> m_terrains = new Dictionary<UUID, double[,]>(); | 167 | protected Dictionary<UUID, TerrainData> m_terrains = new Dictionary<UUID, TerrainData>(); |
158 | protected Dictionary<UUID, LandData> m_landData = new Dictionary<UUID, LandData>(); | 168 | protected Dictionary<UUID, LandData> m_landData = new Dictionary<UUID, LandData>(); |
159 | 169 | ||
160 | public void Initialise(string dbfile) | 170 | public void Initialise(string dbfile) |
@@ -299,12 +309,17 @@ namespace OpenSim.Data.Null | |||
299 | return new List<SceneObjectGroup>(objects.Values); | 309 | return new List<SceneObjectGroup>(objects.Values); |
300 | } | 310 | } |
301 | 311 | ||
302 | public void StoreTerrain(double[,] ter, UUID regionID) | 312 | public void StoreTerrain(TerrainData ter, UUID regionID) |
303 | { | 313 | { |
304 | m_terrains[regionID] = ter; | 314 | m_terrains[regionID] = ter; |
305 | } | 315 | } |
306 | 316 | ||
307 | public double[,] LoadTerrain(UUID regionID) | 317 | public void StoreTerrain(double[,] ter, UUID regionID) |
318 | { | ||
319 | m_terrains[regionID] = new HeightmapTerrainData(ter); | ||
320 | } | ||
321 | |||
322 | public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ) | ||
308 | { | 323 | { |
309 | if (m_terrains.ContainsKey(regionID)) | 324 | if (m_terrains.ContainsKey(regionID)) |
310 | return m_terrains[regionID]; | 325 | return m_terrains[regionID]; |
@@ -312,6 +327,14 @@ namespace OpenSim.Data.Null | |||
312 | return null; | 327 | return null; |
313 | } | 328 | } |
314 | 329 | ||
330 | public double[,] LoadTerrain(UUID regionID) | ||
331 | { | ||
332 | if (m_terrains.ContainsKey(regionID)) | ||
333 | return m_terrains[regionID].GetDoubles(); | ||
334 | else | ||
335 | return null; | ||
336 | } | ||
337 | |||
315 | public void RemoveLandObject(UUID globalID) | 338 | public void RemoveLandObject(UUID globalID) |
316 | { | 339 | { |
317 | if (m_landData.ContainsKey(globalID)) | 340 | if (m_landData.ContainsKey(globalID)) |