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author | Diva Canto | 2011-05-22 16:51:03 -0700 |
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committer | Diva Canto | 2011-05-22 16:51:03 -0700 |
commit | 336665e03532cf9d7a1ad65d5071e7050bf6ecd0 (patch) | |
tree | 45c7c1145de1b5af3ff198bcb29564a2547e4575 /OpenSim/Services/Connectors/Friends | |
parent | File to be removed (diff) | |
download | opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.zip opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.tar.gz opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.tar.bz2 opensim-SC_OLD-336665e03532cf9d7a1ad65d5071e7050bf6ecd0.tar.xz |
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
Diffstat (limited to 'OpenSim/Services/Connectors/Friends')
-rw-r--r-- | OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs b/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs index d1afea2..08f1dc3 100644 --- a/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs +++ b/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs | |||
@@ -211,6 +211,16 @@ namespace OpenSim.Services.Connectors.Friends | |||
211 | 211 | ||
212 | } | 212 | } |
213 | 213 | ||
214 | public bool Delete(string PrincipalID, string Friend) | ||
215 | { | ||
216 | Dictionary<string, object> sendData = new Dictionary<string, object>(); | ||
217 | sendData["PRINCIPALID"] = PrincipalID.ToString(); | ||
218 | sendData["FRIEND"] = Friend; | ||
219 | sendData["METHOD"] = "deletefriend_string"; | ||
220 | |||
221 | return Delete(sendData, PrincipalID, Friend); | ||
222 | } | ||
223 | |||
214 | public bool Delete(UUID PrincipalID, string Friend) | 224 | public bool Delete(UUID PrincipalID, string Friend) |
215 | { | 225 | { |
216 | Dictionary<string, object> sendData = new Dictionary<string, object>(); | 226 | Dictionary<string, object> sendData = new Dictionary<string, object>(); |
@@ -218,6 +228,11 @@ namespace OpenSim.Services.Connectors.Friends | |||
218 | sendData["FRIEND"] = Friend; | 228 | sendData["FRIEND"] = Friend; |
219 | sendData["METHOD"] = "deletefriend"; | 229 | sendData["METHOD"] = "deletefriend"; |
220 | 230 | ||
231 | return Delete(sendData, PrincipalID.ToString(), Friend); | ||
232 | } | ||
233 | |||
234 | public bool Delete(Dictionary<string, object> sendData, string PrincipalID, string Friend) | ||
235 | { | ||
221 | string reply = string.Empty; | 236 | string reply = string.Empty; |
222 | try | 237 | try |
223 | { | 238 | { |