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authorMW2007-08-09 17:54:22 +0000
committerMW2007-08-09 17:54:22 +0000
commitd451dddcd0e061cd5aa326cb08d6e24e08817dcc (patch)
tree72284c21869a14db90f0fbaba25ba69b4abd0ab8 /OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
parentNew linux libopenjpeg compiled for i386 instead of i686. Hopefully this one w... (diff)
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Start of replacing the old SceneObject/Primitive classes with the new versions.
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
Diffstat (limited to 'OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
index fc003e8..643508e 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs
@@ -18,7 +18,7 @@ namespace OpenSim.DataStore.NullStorage
18 return; 18 return;
19 } 19 }
20 20
21 public void StoreObject(SceneObject obj) 21 public void StoreObject(SceneObjectGroup obj)
22 { 22 {
23 23
24 } 24 }
@@ -28,9 +28,9 @@ namespace OpenSim.DataStore.NullStorage
28 28
29 } 29 }
30 30
31 public List<SceneObject> LoadObjects() 31 public List<SceneObjectGroup> LoadObjects()
32 { 32 {
33 return new List<SceneObject>(); 33 return new List<SceneObjectGroup>();
34 } 34 }
35 35
36 public void StoreTerrain(double[,] ter) 36 public void StoreTerrain(double[,] ter)