From d451dddcd0e061cd5aa326cb08d6e24e08817dcc Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 9 Aug 2007 17:54:22 +0000 Subject: Start of replacing the old SceneObject/Primitive classes with the new versions. PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon. --- .../Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs') diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs index fc003e8..643508e 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs @@ -18,7 +18,7 @@ namespace OpenSim.DataStore.NullStorage return; } - public void StoreObject(SceneObject obj) + public void StoreObject(SceneObjectGroup obj) { } @@ -28,9 +28,9 @@ namespace OpenSim.DataStore.NullStorage } - public List LoadObjects() + public List LoadObjects() { - return new List(); + return new List(); } public void StoreTerrain(double[,] ter) -- cgit v1.1