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authorJustin Clark-Casey (justincc)2011-10-29 00:39:01 +0100
committerJustin Clark-Casey (justincc)2011-10-29 00:39:01 +0100
commit61e97ee4c85d79098731eb7ddc074af388c61380 (patch)
treee6a56e53e5754e9e36e600aebe5e7e8eb09bba3e /OpenSim/Region/ScriptEngine
parentset grp.RootPart.GroupPosition for code consistency (and readability) rather ... (diff)
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Remove completely unused SOG.Rotation parameter
We always use SOP.Rotation instead
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 654f168..f3206ac 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -541,7 +541,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
541 if (World.Entities.TryGetValue(target, out entity)) 541 if (World.Entities.TryGetValue(target, out entity))
542 { 542 {
543 if (entity is SceneObjectGroup) 543 if (entity is SceneObjectGroup)
544 ((SceneObjectGroup)entity).Rotation = rotation; 544 ((SceneObjectGroup)entity).UpdateGroupRotationR(rotation);
545 else if (entity is ScenePresence) 545 else if (entity is ScenePresence)
546 ((ScenePresence)entity).Rotation = rotation; 546 ((ScenePresence)entity).Rotation = rotation;
547 } 547 }