From 61e97ee4c85d79098731eb7ddc074af388c61380 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 29 Oct 2011 00:39:01 +0100 Subject: Remove completely unused SOG.Rotation parameter We always use SOP.Rotation instead --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 654f168..f3206ac 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -541,7 +541,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (World.Entities.TryGetValue(target, out entity)) { if (entity is SceneObjectGroup) - ((SceneObjectGroup)entity).Rotation = rotation; + ((SceneObjectGroup)entity).UpdateGroupRotationR(rotation); else if (entity is ScenePresence) ((ScenePresence)entity).Rotation = rotation; } -- cgit v1.1