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authorDr Scofield2008-07-01 07:16:02 +0000
committerDr Scofield2008-07-01 07:16:02 +0000
commit5e63206018d6d24671ad59d77951082b77f02618 (patch)
tree28da5c8f920b1dc9afa83d8c68ceb5d6e43aee32 /OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
parentMantis#1639. Thank you, Melanie for a patch that: (diff)
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From: kurt taylor (krtaylor)
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 1e14c63..d55491c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -64,5 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
64 64
65 double osList2Double(LSL_Types.list src, int index); 65 double osList2Double(LSL_Types.list src, int index);
66 void osSetRegionWaterHeight(double height); 66 void osSetRegionWaterHeight(double height);
67
68 string osGetScriptEngineName();
67 } 69 }
68} 70}