From 5e63206018d6d24671ad59d77951082b77f02618 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 1 Jul 2008 07:16:02 +0000 Subject: From: kurt taylor (krtaylor) Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API. --- OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 1e14c63..d55491c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -64,5 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces double osList2Double(LSL_Types.list src, int index); void osSetRegionWaterHeight(double height); + + string osGetScriptEngineName(); } } -- cgit v1.1