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author | Justin Clark-Casey (justincc) | 2011-08-26 23:06:41 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-26 23:06:41 +0100 |
commit | 15a514fcbc8f7447fc3a5997b6bbc2fe35974c9a (patch) | |
tree | 25b452008eb21a6426617c65af866161cf3bcae8 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation | |
parent | refactor: move SOG.DetachToGround() to AttachmentsModule.DetachSceneObjectToG... (diff) | |
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refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatar
This does a tiny bit to reduce code complexity, memory requirement and the cpu time of pointlessly setting this field to the same value in every SOP
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | 4 |
2 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index a690e3b..81f1f38 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2099,7 +2099,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2099 | { | 2099 | { |
2100 | if (part.ParentGroup.RootPart.AttachmentPoint != 0) | 2100 | if (part.ParentGroup.RootPart.AttachmentPoint != 0) |
2101 | { | 2101 | { |
2102 | ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar); | 2102 | ScenePresence avatar = World.GetScenePresence(part.ParentGroup.AttachedAvatar); |
2103 | if (avatar != null) | 2103 | if (avatar != null) |
2104 | { | 2104 | { |
2105 | if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0) | 2105 | if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0) |
@@ -2243,7 +2243,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2243 | 2243 | ||
2244 | if (m_host.IsAttachment) | 2244 | if (m_host.IsAttachment) |
2245 | { | 2245 | { |
2246 | ScenePresence avatar = m_host.ParentGroup.Scene.GetScenePresence(m_host.AttachedAvatar); | 2246 | ScenePresence avatar = m_host.ParentGroup.Scene.GetScenePresence(m_host.ParentGroup.AttachedAvatar); |
2247 | vel = avatar.Velocity; | 2247 | vel = avatar.Velocity; |
2248 | } | 2248 | } |
2249 | else | 2249 | else |
@@ -3388,7 +3388,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3388 | 3388 | ||
3389 | m_host.AddScriptLPS(1); | 3389 | m_host.AddScriptLPS(1); |
3390 | 3390 | ||
3391 | if (m_host.ParentGroup.IsAttachment && (UUID)agent == m_host.ParentGroup.RootPart.AttachedAvatar) | 3391 | if (m_host.ParentGroup.IsAttachment && (UUID)agent == m_host.ParentGroup.AttachedAvatar) |
3392 | { | 3392 | { |
3393 | // When attached, certain permissions are implicit if requested from owner | 3393 | // When attached, certain permissions are implicit if requested from owner |
3394 | int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS | | 3394 | int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS | |
@@ -7460,7 +7460,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7460 | Quaternion q; | 7460 | Quaternion q; |
7461 | if (m_host.ParentGroup.RootPart.AttachmentPoint != 0) | 7461 | if (m_host.ParentGroup.RootPart.AttachmentPoint != 0) |
7462 | { | 7462 | { |
7463 | ScenePresence avatar = World.GetScenePresence(m_host.AttachedAvatar); | 7463 | ScenePresence avatar = World.GetScenePresence(m_host.ParentGroup.AttachedAvatar); |
7464 | if (avatar != null) | 7464 | if (avatar != null) |
7465 | if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0) | 7465 | if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0) |
7466 | q = avatar.CameraRotation; // Mouselook | 7466 | q = avatar.CameraRotation; // Mouselook |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index e53a61a..bf74760 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -308,7 +308,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
308 | // In attachments, the sensor cone always orients with the | 308 | // In attachments, the sensor cone always orients with the |
309 | // avatar rotation. This may include a nonzero elevation if | 309 | // avatar rotation. This may include a nonzero elevation if |
310 | // in mouselook. | 310 | // in mouselook. |
311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | 311 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.AttachedAvatar); |
312 | q = avatar.Rotation; | 312 | q = avatar.Rotation; |
313 | } | 313 | } |
314 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 314 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
@@ -428,7 +428,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
428 | // In attachments, the sensor cone always orients with the | 428 | // In attachments, the sensor cone always orients with the |
429 | // avatar rotation. This may include a nonzero elevation if | 429 | // avatar rotation. This may include a nonzero elevation if |
430 | // in mouselook. | 430 | // in mouselook. |
431 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.RootPart.AttachedAvatar); | 431 | ScenePresence avatar = m_CmdManager.m_ScriptEngine.World.GetScenePresence(SensePoint.ParentGroup.AttachedAvatar); |
432 | q = avatar.Rotation; | 432 | q = avatar.Rotation; |
433 | } | 433 | } |
434 | 434 | ||