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add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for moving NPCs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs')
0 files changed, 0 insertions, 0 deletions
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index : opensim-SC_OLD | |
My fork of OpenSim for IG and MG, called SledjChisl. |
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