aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-09-01 01:22:28 +0100
committerJustin Clark-Casey (justincc)2011-09-01 01:22:28 +0100
commit095b3e5756bb3160b30c9c5670ba008fa13d2e66 (patch)
tree0052b92cf46d42d714740bb4c7404edbdbaea0de /OpenSim/Region/ScriptEngine
parentFix a bug where the non-root parts of rezzed objects that had previously been... (diff)
downloadopensim-SC_OLD-095b3e5756bb3160b30c9c5670ba008fa13d2e66.zip
opensim-SC_OLD-095b3e5756bb3160b30c9c5670ba008fa13d2e66.tar.gz
opensim-SC_OLD-095b3e5756bb3160b30c9c5670ba008fa13d2e66.tar.bz2
opensim-SC_OLD-095b3e5756bb3160b30c9c5670ba008fa13d2e66.tar.xz
Remove pointless cluttering SOP.ParentGroup != null checks.
The only times when ParentGroup might be null is during regression tests (which might not be a valid thing) and when scene objects are being constructed from the database. At all other times it's not possible for a SOP not to have a SOG parent.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs157
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs10
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Helpers.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/EventManager.cs4
5 files changed, 63 insertions, 114 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index a7f08d9..dff7269 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -234,35 +234,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
234 switch (linkType) 234 switch (linkType)
235 { 235 {
236 case ScriptBaseClass.LINK_SET: 236 case ScriptBaseClass.LINK_SET:
237 if (m_host.ParentGroup != null) 237 return new List<SceneObjectPart>(m_host.ParentGroup.Parts);
238 {
239 return new List<SceneObjectPart>(m_host.ParentGroup.Parts);
240 }
241 return ret;
242 238
243 case ScriptBaseClass.LINK_ROOT: 239 case ScriptBaseClass.LINK_ROOT:
244 if (m_host.ParentGroup != null) 240 ret = new List<SceneObjectPart>();
245 { 241 ret.Add(m_host.ParentGroup.RootPart);
246 ret = new List<SceneObjectPart>();
247 ret.Add(m_host.ParentGroup.RootPart);
248 return ret;
249 }
250 return ret; 242 return ret;
251 243
252 case ScriptBaseClass.LINK_ALL_OTHERS: 244 case ScriptBaseClass.LINK_ALL_OTHERS:
253 if (m_host.ParentGroup == null)
254 return new List<SceneObjectPart>();
255
256 ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts); 245 ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts);
257 246
258 if (ret.Contains(m_host)) 247 if (ret.Contains(m_host))
259 ret.Remove(m_host); 248 ret.Remove(m_host);
249
260 return ret; 250 return ret;
261 251
262 case ScriptBaseClass.LINK_ALL_CHILDREN: 252 case ScriptBaseClass.LINK_ALL_CHILDREN:
263 if (m_host.ParentGroup == null)
264 return new List<SceneObjectPart>();
265
266 ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts); 253 ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts);
267 254
268 if (ret.Contains(m_host.ParentGroup.RootPart)) 255 if (ret.Contains(m_host.ParentGroup.RootPart))
@@ -273,15 +260,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
273 return ret; 260 return ret;
274 261
275 default: 262 default:
276 if (linkType < 0 || m_host.ParentGroup == null) 263 if (linkType < 0)
277 return new List<SceneObjectPart>(); 264 return new List<SceneObjectPart>();
265
278 SceneObjectPart target = m_host.ParentGroup.GetLinkNumPart(linkType); 266 SceneObjectPart target = m_host.ParentGroup.GetLinkNumPart(linkType);
279 if (target == null) 267 if (target == null)
280 return new List<SceneObjectPart>(); 268 return new List<SceneObjectPart>();
281 ret = new List<SceneObjectPart>(); 269 ret = new List<SceneObjectPart>();
282 ret.Add(target); 270 ret.Add(target);
283 return ret; 271 return ret;
284
285 } 272 }
286 } 273 }
287 274
@@ -1199,8 +1186,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1199 if (value != 0) 1186 if (value != 0)
1200 { 1187 {
1201 SceneObjectGroup group = m_host.ParentGroup; 1188 SceneObjectGroup group = m_host.ParentGroup;
1202 if (group == null)
1203 return;
1204 bool allow = true; 1189 bool allow = true;
1205 1190
1206 foreach (SceneObjectPart part in group.Parts) 1191 foreach (SceneObjectPart part in group.Parts)
@@ -1214,16 +1199,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1214 1199
1215 if (!allow) 1200 if (!allow)
1216 return; 1201 return;
1202
1217 m_host.ScriptSetPhysicsStatus(true); 1203 m_host.ScriptSetPhysicsStatus(true);
1218 } 1204 }
1219 else 1205 else
1206 {
1220 m_host.ScriptSetPhysicsStatus(false); 1207 m_host.ScriptSetPhysicsStatus(false);
1208 }
1221 } 1209 }
1222 1210
1223 if ((status & ScriptBaseClass.STATUS_PHANTOM) == ScriptBaseClass.STATUS_PHANTOM) 1211 if ((status & ScriptBaseClass.STATUS_PHANTOM) == ScriptBaseClass.STATUS_PHANTOM)
1224 { 1212 {
1225 if (m_host.ParentGroup != null) 1213 m_host.ParentGroup.ScriptSetPhantomStatus(value != 0);
1226 m_host.ParentGroup.ScriptSetPhantomStatus(value != 0);
1227 } 1214 }
1228 1215
1229 if ((status & ScriptBaseClass.STATUS_CAST_SHADOWS) == ScriptBaseClass.STATUS_CAST_SHADOWS) 1216 if ((status & ScriptBaseClass.STATUS_CAST_SHADOWS) == ScriptBaseClass.STATUS_CAST_SHADOWS)
@@ -1365,8 +1352,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1365 protected void SetScale(SceneObjectPart part, LSL_Vector scale) 1352 protected void SetScale(SceneObjectPart part, LSL_Vector scale)
1366 { 1353 {
1367 // TODO: this needs to trigger a persistance save as well 1354 // TODO: this needs to trigger a persistance save as well
1368 if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) 1355 if (part == null || part.ParentGroup.IsDeleted)
1369 return; 1356 return;
1357
1370 if (scale.x < 0.01) 1358 if (scale.x < 0.01)
1371 scale.x = 0.01; 1359 scale.x = 0.01;
1372 if (scale.y < 0.01) 1360 if (scale.y < 0.01)
@@ -1409,7 +1397,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1409 { 1397 {
1410 m_host.AddScriptLPS(1); 1398 m_host.AddScriptLPS(1);
1411 m_host.ClickAction = (byte)action; 1399 m_host.ClickAction = (byte)action;
1412 if (m_host.ParentGroup != null) m_host.ParentGroup.HasGroupChanged = true; 1400 m_host.ParentGroup.HasGroupChanged = true;
1413 m_host.ScheduleFullUpdate(); 1401 m_host.ScheduleFullUpdate();
1414 return; 1402 return;
1415 } 1403 }
@@ -2033,14 +2021,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2033 else 2021 else
2034 { 2022 {
2035 // we are a child. The rotation values will be set to the one of root modified by rot, as in SL. Don't ask. 2023 // we are a child. The rotation values will be set to the one of root modified by rot, as in SL. Don't ask.
2036 SceneObjectGroup group = m_host.ParentGroup; 2024 SceneObjectPart rootPart = m_host.ParentGroup.RootPart;
2037 if (group != null) // a bit paranoid, maybe 2025 if (rootPart != null) // better safe than sorry
2038 { 2026 {
2039 SceneObjectPart rootPart = group.RootPart; 2027 SetRot(m_host, rootPart.RotationOffset * Rot2Quaternion(rot));
2040 if (rootPart != null) // again, better safe than sorry
2041 {
2042 SetRot(m_host, rootPart.RotationOffset * Rot2Quaternion(rot));
2043 }
2044 } 2028 }
2045 } 2029 }
2046 2030
@@ -2128,15 +2112,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2128 { 2112 {
2129 m_host.AddScriptLPS(1); 2113 m_host.AddScriptLPS(1);
2130 2114
2131 if (m_host.ParentGroup != null) 2115 if (!m_host.ParentGroup.IsDeleted)
2132 { 2116 {
2133 if (!m_host.ParentGroup.IsDeleted) 2117 if (local != 0)
2134 { 2118 force *= llGetRot();
2135 if (local != 0)
2136 force *= llGetRot();
2137 2119
2138 m_host.ParentGroup.RootPart.SetForce(new Vector3((float)force.x, (float)force.y, (float)force.z)); 2120 m_host.ParentGroup.RootPart.SetForce(new Vector3((float)force.x, (float)force.y, (float)force.z));
2139 }
2140 } 2121 }
2141 } 2122 }
2142 2123
@@ -2146,15 +2127,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2146 2127
2147 m_host.AddScriptLPS(1); 2128 m_host.AddScriptLPS(1);
2148 2129
2149 if (m_host.ParentGroup != null) 2130 if (!m_host.ParentGroup.IsDeleted)
2150 { 2131 {
2151 if (!m_host.ParentGroup.IsDeleted) 2132 Vector3 tmpForce = m_host.ParentGroup.RootPart.GetForce();
2152 { 2133 force.x = tmpForce.X;
2153 Vector3 tmpForce = m_host.ParentGroup.RootPart.GetForce(); 2134 force.y = tmpForce.Y;
2154 force.x = tmpForce.X; 2135 force.z = tmpForce.Z;
2155 force.y = tmpForce.Y;
2156 force.z = tmpForce.Z;
2157 }
2158 } 2136 }
2159 2137
2160 return force; 2138 return force;
@@ -3163,12 +3141,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3163 public void llSetBuoyancy(double buoyancy) 3141 public void llSetBuoyancy(double buoyancy)
3164 { 3142 {
3165 m_host.AddScriptLPS(1); 3143 m_host.AddScriptLPS(1);
3166 if (m_host.ParentGroup != null) 3144
3145 if (!m_host.ParentGroup.IsDeleted)
3167 { 3146 {
3168 if (!m_host.ParentGroup.IsDeleted) 3147 m_host.ParentGroup.RootPart.SetBuoyancy((float)buoyancy);
3169 {
3170 m_host.ParentGroup.RootPart.SetBuoyancy((float)buoyancy);
3171 }
3172 } 3148 }
3173 } 3149 }
3174 3150
@@ -6238,12 +6214,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6238 public void llSetVehicleType(int type) 6214 public void llSetVehicleType(int type)
6239 { 6215 {
6240 m_host.AddScriptLPS(1); 6216 m_host.AddScriptLPS(1);
6241 if (m_host.ParentGroup != null) 6217
6218 if (!m_host.ParentGroup.IsDeleted)
6242 { 6219 {
6243 if (!m_host.ParentGroup.IsDeleted) 6220 m_host.ParentGroup.RootPart.SetVehicleType(type);
6244 {
6245 m_host.ParentGroup.RootPart.SetVehicleType(type);
6246 }
6247 } 6221 }
6248 } 6222 }
6249 6223
@@ -6253,12 +6227,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6253 { 6227 {
6254 m_host.AddScriptLPS(1); 6228 m_host.AddScriptLPS(1);
6255 6229
6256 if (m_host.ParentGroup != null) 6230 if (!m_host.ParentGroup.IsDeleted)
6257 { 6231 {
6258 if (!m_host.ParentGroup.IsDeleted) 6232 m_host.ParentGroup.RootPart.SetVehicleFloatParam(param, (float)value);
6259 {
6260 m_host.ParentGroup.RootPart.SetVehicleFloatParam(param, (float)value);
6261 }
6262 } 6233 }
6263 } 6234 }
6264 6235
@@ -6267,13 +6238,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6267 public void llSetVehicleVectorParam(int param, LSL_Vector vec) 6238 public void llSetVehicleVectorParam(int param, LSL_Vector vec)
6268 { 6239 {
6269 m_host.AddScriptLPS(1); 6240 m_host.AddScriptLPS(1);
6270 if (m_host.ParentGroup != null) 6241
6242 if (!m_host.ParentGroup.IsDeleted)
6271 { 6243 {
6272 if (!m_host.ParentGroup.IsDeleted) 6244 m_host.ParentGroup.RootPart.SetVehicleVectorParam(param,
6273 { 6245 new Vector3((float)vec.x, (float)vec.y, (float)vec.z));
6274 m_host.ParentGroup.RootPart.SetVehicleVectorParam(param,
6275 new Vector3((float)vec.x, (float)vec.y, (float)vec.z));
6276 }
6277 } 6246 }
6278 } 6247 }
6279 6248
@@ -6282,37 +6251,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6282 public void llSetVehicleRotationParam(int param, LSL_Rotation rot) 6251 public void llSetVehicleRotationParam(int param, LSL_Rotation rot)
6283 { 6252 {
6284 m_host.AddScriptLPS(1); 6253 m_host.AddScriptLPS(1);
6285 if (m_host.ParentGroup != null) 6254
6255 if (!m_host.ParentGroup.IsDeleted)
6286 { 6256 {
6287 if (!m_host.ParentGroup.IsDeleted) 6257 m_host.ParentGroup.RootPart.SetVehicleRotationParam(param, Rot2Quaternion(rot));
6288 {
6289 m_host.ParentGroup.RootPart.SetVehicleRotationParam(param,
6290 Rot2Quaternion(rot));
6291 }
6292 } 6258 }
6293 } 6259 }
6294 6260
6295 public void llSetVehicleFlags(int flags) 6261 public void llSetVehicleFlags(int flags)
6296 { 6262 {
6297 m_host.AddScriptLPS(1); 6263 m_host.AddScriptLPS(1);
6298 if (m_host.ParentGroup != null) 6264
6265 if (!m_host.ParentGroup.IsDeleted)
6299 { 6266 {
6300 if (!m_host.ParentGroup.IsDeleted) 6267 m_host.ParentGroup.RootPart.SetVehicleFlags(flags, false);
6301 {
6302 m_host.ParentGroup.RootPart.SetVehicleFlags(flags, false);
6303 }
6304 } 6268 }
6305 } 6269 }
6306 6270
6307 public void llRemoveVehicleFlags(int flags) 6271 public void llRemoveVehicleFlags(int flags)
6308 { 6272 {
6309 m_host.AddScriptLPS(1); 6273 m_host.AddScriptLPS(1);
6310 if (m_host.ParentGroup != null) 6274
6275 if (!m_host.ParentGroup.IsDeleted)
6311 { 6276 {
6312 if (!m_host.ParentGroup.IsDeleted) 6277 m_host.ParentGroup.RootPart.SetVehicleFlags(flags, true);
6313 {
6314 m_host.ParentGroup.RootPart.SetVehicleFlags(flags, true);
6315 }
6316 } 6278 }
6317 } 6279 }
6318 6280
@@ -6467,11 +6429,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6467 public void llVolumeDetect(int detect) 6429 public void llVolumeDetect(int detect)
6468 { 6430 {
6469 m_host.AddScriptLPS(1); 6431 m_host.AddScriptLPS(1);
6470 if (m_host.ParentGroup != null) 6432
6471 { 6433 if (!m_host.ParentGroup.IsDeleted)
6472 if (!m_host.ParentGroup.IsDeleted) 6434 m_host.ParentGroup.ScriptSetVolumeDetect(detect != 0);
6473 m_host.ParentGroup.ScriptSetVolumeDetect(detect != 0);
6474 }
6475 } 6435 }
6476 6436
6477 /// <summary> 6437 /// <summary>
@@ -7022,14 +6982,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7022 else 6982 else
7023 { 6983 {
7024 // we are a child. The rotation values will be set to the one of root modified by rot, as in SL. Don't ask. 6984 // we are a child. The rotation values will be set to the one of root modified by rot, as in SL. Don't ask.
7025 SceneObjectGroup group = part.ParentGroup; 6985 SceneObjectPart rootPart = part.ParentGroup.RootPart;
7026 if (group != null) // a bit paranoid, maybe 6986 if (rootPart != null) // better safe than sorry
7027 { 6987 {
7028 SceneObjectPart rootPart = group.RootPart; 6988 SetRot(part, rootPart.RotationOffset * Rot2Quaternion(q));
7029 if (rootPart != null) // again, better safe than sorry
7030 {
7031 SetRot(part, rootPart.RotationOffset * Rot2Quaternion(q));
7032 }
7033 } 6989 }
7034 } 6990 }
7035 6991
@@ -7278,13 +7234,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7278 break; 7234 break;
7279 7235
7280 case (int)ScriptBaseClass.PRIM_PHANTOM: 7236 case (int)ScriptBaseClass.PRIM_PHANTOM:
7281 if (remain < 1) 7237 if (remain < 1)
7282 return; 7238 return;
7283 7239
7284 string ph = rules.Data[idx++].ToString(); 7240 string ph = rules.Data[idx++].ToString();
7285 7241 m_host.ParentGroup.ScriptSetPhantomStatus(ph.Equals("1"));
7286 if (m_host.ParentGroup != null)
7287 m_host.ParentGroup.ScriptSetPhantomStatus(ph.Equals("1"));
7288 7242
7289 break; 7243 break;
7290 7244
@@ -7307,8 +7261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7307 return; 7261 return;
7308 string temp = rules.Data[idx++].ToString(); 7262 string temp = rules.Data[idx++].ToString();
7309 7263
7310 if (m_host.ParentGroup != null) 7264 m_host.ParentGroup.ScriptSetTemporaryStatus(temp.Equals("1"));
7311 m_host.ParentGroup.ScriptSetTemporaryStatus(temp.Equals("1"));
7312 7265
7313 break; 7266 break;
7314 7267
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index d791885..7f3d84d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -672,13 +672,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
672 CheckThreatLevel(ThreatLevel.VeryLow, "osSetPrimFloatOnWater"); 672 CheckThreatLevel(ThreatLevel.VeryLow, "osSetPrimFloatOnWater");
673 673
674 m_host.AddScriptLPS(1); 674 m_host.AddScriptLPS(1);
675 if (m_host.ParentGroup != null) 675
676 { 676 if (m_host.ParentGroup.RootPart != null)
677 if (m_host.ParentGroup.RootPart != null) 677 m_host.ParentGroup.RootPart.SetFloatOnWater(floatYN);
678 {
679 m_host.ParentGroup.RootPart.SetFloatOnWater(floatYN);
680 }
681 }
682 } 678 }
683 679
684 // Teleport functions 680 // Teleport functions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
index 3575889..8cebb4a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
@@ -197,7 +197,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
197 return; 197 return;
198 } 198 }
199 199
200 part=part.ParentGroup.RootPart; // We detect objects only 200 part = part.ParentGroup.RootPart; // We detect objects only
201 201
202 LinkNum = 0; // Not relevant 202 LinkNum = 0; // Not relevant
203 203
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index ef9b2ac..6e9f3ec 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -766,13 +766,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
766 else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) 766 else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException))
767 { 767 {
768 m_InSelfDelete = true; 768 m_InSelfDelete = true;
769 if (part != null && part.ParentGroup != null) 769 if (part != null)
770 m_Engine.World.DeleteSceneObject(part.ParentGroup, false); 770 m_Engine.World.DeleteSceneObject(part.ParentGroup, false);
771 } 771 }
772 else if ((e is TargetInvocationException) && (e.InnerException is ScriptDeleteException)) 772 else if ((e is TargetInvocationException) && (e.InnerException is ScriptDeleteException))
773 { 773 {
774 m_InSelfDelete = true; 774 m_InSelfDelete = true;
775 if (part != null && part.ParentGroup != null) 775 if (part != null)
776 part.Inventory.RemoveInventoryItem(m_ItemID); 776 part.Inventory.RemoveInventoryItem(m_ItemID);
777 } 777 }
778 } 778 }
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
index 0ac8b5c..08dc71e 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -97,8 +97,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
97 return; 97 return;
98 98
99 m_log.Debug("Paid: " + objectID + " from " + agentID + ", amount " + amount); 99 m_log.Debug("Paid: " + objectID + " from " + agentID + ", amount " + amount);
100 if (part.ParentGroup != null) 100
101 part = part.ParentGroup.RootPart; 101 part = part.ParentGroup.RootPart;
102 102
103 if (part != null) 103 if (part != null)
104 { 104 {