diff options
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 87 |
1 files changed, 46 insertions, 41 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0003515..786ae6e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2771,64 +2771,69 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2771 | { | 2771 | { |
2772 | m_host.AddScriptLPS(1); | 2772 | m_host.AddScriptLPS(1); |
2773 | 2773 | ||
2774 | if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) | 2774 | Util.FireAndForget(delegate (object x) |
2775 | return; | 2775 | { |
2776 | float dist = (float)llVecDist(llGetPos(), pos); | 2776 | if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) |
2777 | return; | ||
2778 | float dist = (float)llVecDist(llGetPos(), pos); | ||
2777 | 2779 | ||
2778 | if (dist > m_ScriptDistanceFactor * 10.0f) | 2780 | if (dist > m_ScriptDistanceFactor * 10.0f) |
2779 | return; | 2781 | return; |
2780 | 2782 | ||
2781 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | 2783 | //Clone is thread-safe |
2784 | TaskInventoryDictionary partInventory = (TaskInventoryDictionary)m_host.TaskInventory.Clone(); | ||
2782 | 2785 | ||
2783 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) | 2786 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in partInventory) |
2784 | { | ||
2785 | if (inv.Value.Name == inventory) | ||
2786 | { | 2787 | { |
2787 | // make sure we're an object. | 2788 | if (inv.Value.Name == inventory) |
2788 | if (inv.Value.InvType != (int)InventoryType.Object) | ||
2789 | { | 2789 | { |
2790 | llSay(0, "Unable to create requested object. Object is missing from database."); | 2790 | // make sure we're an object. |
2791 | return; | 2791 | if (inv.Value.InvType != (int)InventoryType.Object) |
2792 | } | 2792 | { |
2793 | llSay(0, "Unable to create requested object. Object is missing from database."); | ||
2794 | return; | ||
2795 | } | ||
2793 | 2796 | ||
2794 | Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z); | 2797 | Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z); |
2795 | Vector3 llvel = new Vector3((float)vel.x, (float)vel.y, (float)vel.z); | 2798 | Vector3 llvel = new Vector3((float)vel.x, (float)vel.y, (float)vel.z); |
2796 | 2799 | ||
2797 | // need the magnitude later | 2800 | // need the magnitude later |
2798 | float velmag = (float)Util.GetMagnitude(llvel); | 2801 | // float velmag = (float)Util.GetMagnitude(llvel); |
2799 | 2802 | ||
2800 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, Rot2Quaternion(rot), llvel, param); | 2803 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, Rot2Quaternion(rot), llvel, param); |
2801 | 2804 | ||
2802 | // If either of these are null, then there was an unknown error. | 2805 | // If either of these are null, then there was an unknown error. |
2803 | if (new_group == null) | 2806 | if (new_group == null) |
2804 | continue; | 2807 | continue; |
2805 | 2808 | ||
2806 | // objects rezzed with this method are die_at_edge by default. | 2809 | // objects rezzed with this method are die_at_edge by default. |
2807 | new_group.RootPart.SetDieAtEdge(true); | 2810 | new_group.RootPart.SetDieAtEdge(true); |
2808 | 2811 | ||
2809 | new_group.ResumeScripts(); | 2812 | new_group.ResumeScripts(); |
2810 | 2813 | ||
2811 | m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams( | 2814 | m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams( |
2812 | "object_rez", new Object[] { | 2815 | "object_rez", new Object[] { |
2813 | new LSL_String( | 2816 | new LSL_String( |
2814 | new_group.RootPart.UUID.ToString()) }, | 2817 | new_group.RootPart.UUID.ToString()) }, |
2815 | new DetectParams[0])); | 2818 | new DetectParams[0])); |
2816 | 2819 | ||
2817 | float groupmass = new_group.GetMass(); | 2820 | float groupmass = new_group.GetMass(); |
2818 | 2821 | ||
2819 | if (new_group.RootPart.PhysActor != null && new_group.RootPart.PhysActor.IsPhysical && llvel != Vector3.Zero) | 2822 | if (new_group.RootPart.PhysActor != null && new_group.RootPart.PhysActor.IsPhysical && llvel != Vector3.Zero) |
2820 | { | 2823 | { |
2821 | //Recoil. | 2824 | //Recoil. |
2822 | llApplyImpulse(new LSL_Vector(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); | 2825 | llApplyImpulse(new LSL_Vector(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); |
2826 | } | ||
2827 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) | ||
2828 | return; | ||
2823 | } | 2829 | } |
2824 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) | ||
2825 | ScriptSleep((int)((groupmass * velmag) / 10)); | ||
2826 | ScriptSleep(100); | ||
2827 | return; | ||
2828 | } | 2830 | } |
2829 | } | ||
2830 | 2831 | ||
2831 | llSay(0, "Could not find object " + inventory); | 2832 | llSay(0, "Could not find object " + inventory); |
2833 | }); | ||
2834 | |||
2835 | //ScriptSleep((int)((groupmass * velmag) / 10)); | ||
2836 | ScriptSleep(100); | ||
2832 | } | 2837 | } |
2833 | 2838 | ||
2834 | public void llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param) | 2839 | public void llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param) |