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authorMicheil Merlin2011-08-12 21:09:01 -0500
committerJustin Clark-Casey (justincc)2011-08-13 15:34:08 +0100
commitb80dfb6572438cb583e95884c0f607342f0c88d4 (patch)
tree2d54624869cbbd630c7c622b8b2f91510b44fc57 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
parentFix a problem in the Flotsam asset cache where assets were being put into the... (diff)
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llGetPrimitiveParams fix prim hollow/hole shape value
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 8a281d4..c84afee 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -7650,7 +7650,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7650 case ScriptBaseClass.PRIM_TYPE_BOX: 7650 case ScriptBaseClass.PRIM_TYPE_BOX:
7651 case ScriptBaseClass.PRIM_TYPE_CYLINDER: 7651 case ScriptBaseClass.PRIM_TYPE_CYLINDER:
7652 case ScriptBaseClass.PRIM_TYPE_PRISM: 7652 case ScriptBaseClass.PRIM_TYPE_PRISM:
7653 res.Add(new LSL_Integer(Shape.ProfileCurve)); 7653 res.Add(new LSL_Integer(Shape.ProfileCurve) & 0xf0); // Isolate hole shape nibble.
7654 res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); 7654 res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0));
7655 res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); 7655 res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0));
7656 res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); 7656 res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0));
@@ -7659,7 +7659,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7659 break; 7659 break;
7660 7660
7661 case ScriptBaseClass.PRIM_TYPE_SPHERE: 7661 case ScriptBaseClass.PRIM_TYPE_SPHERE:
7662 res.Add(new LSL_Integer(Shape.ProfileCurve)); 7662 res.Add(new LSL_Integer(Shape.ProfileCurve) & 0xf0); // Isolate hole shape nibble.
7663 res.Add(new LSL_Vector(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0)); 7663 res.Add(new LSL_Vector(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0));
7664 res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); 7664 res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0));
7665 res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); 7665 res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0));
@@ -7675,7 +7675,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7675 case ScriptBaseClass.PRIM_TYPE_TUBE: 7675 case ScriptBaseClass.PRIM_TYPE_TUBE:
7676 case ScriptBaseClass.PRIM_TYPE_TORUS: 7676 case ScriptBaseClass.PRIM_TYPE_TORUS:
7677 // holeshape 7677 // holeshape
7678 res.Add(new LSL_Integer(Shape.ProfileCurve)); 7678 res.Add(new LSL_Integer(Shape.ProfileCurve) & 0xf0); // Isolate hole shape nibble.
7679 7679
7680 // cut 7680 // cut
7681 res.Add(new LSL_Vector(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0)); 7681 res.Add(new LSL_Vector(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0));