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authorJustin Clark-Casey (justincc)2012-04-17 01:25:41 +0100
committerJustin Clark-Casey (justincc)2012-04-17 01:25:41 +0100
commit24a0cc5261f1fd1a1d8779c8fb5e7d7fba98ed68 (patch)
tree3f5c985d49dac06300eb4fcfa0637e07f56fc45e /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
parentNull reference in llGetObjectMass on a seated avatar. (diff)
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refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 5581727..36c9d5e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -10887,7 +10887,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
10887 bool isAccount = false; 10887 bool isAccount = false;
10888 bool isGroup = false; 10888 bool isGroup = false;
10889 10889
10890 if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManager(m_host.OwnerID)) 10890 if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManagerOrOwner(m_host.OwnerID))
10891 return 0; 10891 return 0;
10892 10892
10893 UUID id = new UUID(); 10893 UUID id = new UUID();