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authorUbitUmarov2012-06-13 04:59:09 +0100
committerUbitUmarov2012-06-13 04:59:09 +0100
commit7bd274b3d34b5f7cbdc4e4d9e9f6915392b004b8 (patch)
tree5db7156946ad39681d51178400c263cad007edb9 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/ApiManager.cs
parent convert a LSL rotation of <0,0,0,0> to <0,0,0,1> and not <0,0,1,0> in SitTar... (diff)
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Changed t adding the avatar dependent sit offset and not subtracting, so not to break inworld contents. SL ported scripts will show a sit error around 0.1m. Added respective compensation in LSL api to maintain coerence. Fixed several bugs still on SET/GET[link]PrimitiveParams[fast] and llGetObjectDetails()
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