aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs
diff options
context:
space:
mode:
authorDiva Canto2015-08-31 14:09:15 -0700
committerDiva Canto2015-08-31 14:09:15 -0700
commit11194209df8a29f5103e6e34104eae7834f3280a (patch)
tree605cd55258ef11167a8bfa4c894e1e026e172919 /OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs
parentAll physics plugins are now region modules. Compiles but doesn't run. (diff)
downloadopensim-SC_OLD-11194209df8a29f5103e6e34104eae7834f3280a.zip
opensim-SC_OLD-11194209df8a29f5103e6e34104eae7834f3280a.tar.gz
opensim-SC_OLD-11194209df8a29f5103e6e34104eae7834f3280a.tar.bz2
opensim-SC_OLD-11194209df8a29f5103e6e34104eae7834f3280a.tar.xz
First commit where physics work as region module.
Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
Diffstat (limited to 'OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs')
-rw-r--r--OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs
index 247f355..32691fc 100644
--- a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs
+++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs
@@ -117,6 +117,14 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
117 117
118 public RequestAssetDelegate RequestAssetMethod { get; set; } 118 public RequestAssetDelegate RequestAssetMethod { get; set; }
119 119
120 protected void Initialise(RequestAssetDelegate m, float[] terrain, float waterHeight)
121 {
122 RequestAssetMethod = m;
123 SetTerrain(terrain);
124 SetWaterLevel(waterHeight);
125
126 }
127
120 public virtual void TriggerPhysicsBasedRestart() 128 public virtual void TriggerPhysicsBasedRestart()
121 { 129 {
122 physicsCrash handler = OnPhysicsCrash; 130 physicsCrash handler = OnPhysicsCrash;