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author | Diva Canto | 2015-08-31 13:02:51 -0700 |
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committer | Diva Canto | 2015-08-31 13:02:51 -0700 |
commit | 134d4300f0b6e9b0df0326cfe0b5df9f41f42865 (patch) | |
tree | 86420f55292ec2f566c10b30cdb52a54e6c0f14c /OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs | |
parent | Fixed a namespace dependency. Also started preparing prebuild.xml for making ... (diff) | |
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All physics plugins are now region modules. Compiles but doesn't run.
Diffstat (limited to 'OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs')
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs index 0394494..247f355 100644 --- a/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs | |||
@@ -98,7 +98,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase | |||
98 | /// Useful in debug messages to distinguish one OdeScene instance from another. | 98 | /// Useful in debug messages to distinguish one OdeScene instance from another. |
99 | /// Usually set to include the region name that the physics engine is acting for. | 99 | /// Usually set to include the region name that the physics engine is acting for. |
100 | /// </summary> | 100 | /// </summary> |
101 | public string Name { get; protected set; } | 101 | public string PhysicsSceneName { get; protected set; } |
102 | 102 | ||
103 | /// <summary> | 103 | /// <summary> |
104 | /// A string identifying the family of this physics engine. Most common values returned | 104 | /// A string identifying the family of this physics engine. Most common values returned |
@@ -126,17 +126,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase | |||
126 | } | 126 | } |
127 | } | 127 | } |
128 | 128 | ||
129 | // Deprecated. Do not use this for new physics engines. | ||
130 | public abstract void Initialise(IMesher meshmerizer, IConfigSource config); | ||
131 | |||
132 | // For older physics engines that do not implement non-legacy region sizes. | ||
133 | // If the physics engine handles the region extent feature, it overrides this function. | ||
134 | public virtual void Initialise(IMesher meshmerizer, IConfigSource config, Vector3 regionExtent) | ||
135 | { | ||
136 | // If not overridden, call the old initialization entry. | ||
137 | Initialise(meshmerizer, config); | ||
138 | } | ||
139 | |||
140 | /// <summary> | 129 | /// <summary> |
141 | /// Add an avatar | 130 | /// Add an avatar |
142 | /// </summary> | 131 | /// </summary> |