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authorJustin Clarke Casey2008-09-18 18:54:42 +0000
committerJustin Clarke Casey2008-09-18 18:54:42 +0000
commit8ff1bc5b03adfc11903dfdc244e6fe26f07b4bd2 (patch)
treefd148eead472df1afa9da4ab46de4e024ce48497 /OpenSim/Region/Physics/Meshing/Mesh.cs
parentReverse yes and no for the parcel's "public" property to make it accurately (diff)
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* Make the ode simulation update loop print out the stack if an exception occurs (at least, this is what will happen on linux)
Diffstat (limited to 'OpenSim/Region/Physics/Meshing/Mesh.cs')
-rw-r--r--OpenSim/Region/Physics/Meshing/Mesh.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Mesh.cs b/OpenSim/Region/Physics/Meshing/Mesh.cs
index 2084e75..06131a7 100644
--- a/OpenSim/Region/Physics/Meshing/Mesh.cs
+++ b/OpenSim/Region/Physics/Meshing/Mesh.cs
@@ -74,7 +74,6 @@ namespace OpenSim.Region.Physics.Meshing
74 return result; 74 return result;
75 } 75 }
76 76
77
78 public void Add(Triangle triangle) 77 public void Add(Triangle triangle)
79 { 78 {
80 int i; 79 int i;
@@ -135,7 +134,6 @@ namespace OpenSim.Region.Physics.Meshing
135 } 134 }
136 } 135 }
137 136
138
139 public void Add(List<Vertex> lv) 137 public void Add(List<Vertex> lv)
140 { 138 {
141 foreach (Vertex v in lv) 139 foreach (Vertex v in lv)
@@ -243,7 +241,6 @@ namespace OpenSim.Region.Physics.Meshing
243 { 241 {
244 pinnedVirtexes.Free(); 242 pinnedVirtexes.Free();
245 pinnedIndex.Free(); 243 pinnedIndex.Free();
246
247 } 244 }
248 245
249 /// <summary> 246 /// <summary>
@@ -256,7 +253,6 @@ namespace OpenSim.Region.Physics.Meshing
256 primMesh = null; 253 primMesh = null;
257 } 254 }
258 255
259
260 public void Append(Mesh newMesh) 256 public void Append(Mesh newMesh)
261 { 257 {
262 foreach (Vertex v in newMesh.vertices) 258 foreach (Vertex v in newMesh.vertices)