From 8ff1bc5b03adfc11903dfdc244e6fe26f07b4bd2 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 18 Sep 2008 18:54:42 +0000 Subject: * Make the ode simulation update loop print out the stack if an exception occurs (at least, this is what will happen on linux) --- OpenSim/Region/Physics/Meshing/Mesh.cs | 4 ---- 1 file changed, 4 deletions(-) (limited to 'OpenSim/Region/Physics/Meshing/Mesh.cs') diff --git a/OpenSim/Region/Physics/Meshing/Mesh.cs b/OpenSim/Region/Physics/Meshing/Mesh.cs index 2084e75..06131a7 100644 --- a/OpenSim/Region/Physics/Meshing/Mesh.cs +++ b/OpenSim/Region/Physics/Meshing/Mesh.cs @@ -74,7 +74,6 @@ namespace OpenSim.Region.Physics.Meshing return result; } - public void Add(Triangle triangle) { int i; @@ -135,7 +134,6 @@ namespace OpenSim.Region.Physics.Meshing } } - public void Add(List lv) { foreach (Vertex v in lv) @@ -243,7 +241,6 @@ namespace OpenSim.Region.Physics.Meshing { pinnedVirtexes.Free(); pinnedIndex.Free(); - } /// @@ -256,7 +253,6 @@ namespace OpenSim.Region.Physics.Meshing primMesh = null; } - public void Append(Mesh newMesh) { foreach (Vertex v in newMesh.vertices) -- cgit v1.1