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authorRobert Adams2012-12-14 17:03:59 -0800
committerRobert Adams2012-12-16 21:19:10 -0800
commitace1f1e9314d2e5b3cf45426225ca485649bbf96 (patch)
tree2ea8eb8066ba2d306f24850fd7d13dbfb1e25ae8 /OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
parentMake WebStatsModule properly handle scenes added or removed after initial sta... (diff)
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BulletSim: rip out old code for linkset child position fetching. BulletSim doesn't need to do that bookkeeping because SOG/SOP already does it.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
index 7d6ace8..9b89f0b 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
+++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
@@ -37,6 +37,7 @@ Border crossing with linked vehicle causes crash
37 37
38BULLETSIM TODO LIST: 38BULLETSIM TODO LIST:
39================================================= 39=================================================
40Revisit CollisionMargin. Builders notice the 0.04 spacing between prims.
40Avatar height off after unsitting (floats off ground) 41Avatar height off after unsitting (floats off ground)
41 Editting appearance then moving restores. 42 Editting appearance then moving restores.
42 Must not be initializing height when recreating capsule after unsit. 43 Must not be initializing height when recreating capsule after unsit.
@@ -64,6 +65,8 @@ Implement ShapeCollection.Dispose()
64Implement water as a plain so raycasting and collisions can happen with same. 65Implement water as a plain so raycasting and collisions can happen with same.
65Add osGetPhysicsEngineName() so scripters can tell whether BulletSim or ODE 66Add osGetPhysicsEngineName() so scripters can tell whether BulletSim or ODE
66 Also osGetPhysicsEngineVerion() maybe. 67 Also osGetPhysicsEngineVerion() maybe.
68Linkset.Position and Linkset.Orientation requre rewrite to properly return
69 child position. LinksetConstraint acts like it's at taint time!!
67 70
68LINKSETS 71LINKSETS
69====================================================== 72======================================================