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authorRobert Adams2013-04-23 18:31:12 -0700
committerRobert Adams2013-04-23 18:31:12 -0700
commit522ab85045066cb58bb76881032adab7cc6a2d68 (patch)
treeed9343f819b4c4e08adafdc44c2fbbfdd33e41fe /OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
parentrevert CSJ2K.dll to version in use prior to commit d4fa2c69ed2895dcab76e0df1b... (diff)
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BulletSim: improve avatar stair walking up. Add more parameters to control force
of both position change and up force that move avatars over barrier. Default parameters are for steps up to 0.5m in height.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
index 3423d2e..4bc266b 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
@@ -69,12 +69,17 @@ public class BSPrim : BSPhysObject
69 69
70 private int CrossingFailures { get; set; } 70 private int CrossingFailures { get; set; }
71 71
72 // Keep a handle to the vehicle actor so it is easy to set parameters on same.
72 public BSDynamics VehicleActor; 73 public BSDynamics VehicleActor;
73 public const string VehicleActorName = "BasicVehicle"; 74 public const string VehicleActorName = "BasicVehicle";
74 75
76 // Parameters for the hover actor
75 public const string HoverActorName = "HoverActor"; 77 public const string HoverActorName = "HoverActor";
78 // Parameters for the axis lock actor
76 public const String LockedAxisActorName = "BSPrim.LockedAxis"; 79 public const String LockedAxisActorName = "BSPrim.LockedAxis";
80 // Parameters for the move to target actor
77 public const string MoveToTargetActorName = "MoveToTargetActor"; 81 public const string MoveToTargetActorName = "MoveToTargetActor";
82 // Parameters for the setForce and setTorque actors
78 public const string SetForceActorName = "SetForceActor"; 83 public const string SetForceActorName = "SetForceActor";
79 public const string SetTorqueActorName = "SetTorqueActor"; 84 public const string SetTorqueActorName = "SetTorqueActor";
80 85