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authorAdam Frisby2009-04-18 05:43:40 +0000
committerAdam Frisby2009-04-18 05:43:40 +0000
commitb2a7c1468e73294cd906574a29b8876bfd3e43e7 (patch)
tree970623b755978374ee92d00e33033d2640fea5a5 /OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces
parentBug fix for standalone HG login. VerifySession should be local for local users. (diff)
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* Adds IObject.Shape to MRM
* Implements Sculpty modification support to MRM * Example: IObject.Shape.SculptMap = new UUID("0000-0000-0000....");
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs16
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs46
2 files changed, 16 insertions, 46 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
index dc2e3fa..ef1e896 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs
@@ -157,7 +157,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
157 157
158 bool IsFlexible { get; set; } 158 bool IsFlexible { get; set; }
159 159
160 PrimType PrimShape { get; set; } 160 IObjectShape Shape { get; }
161
161 // TODO: 162 // TODO:
162 // PrimHole 163 // PrimHole
163 // Repeats, Offsets, Cut/Dimple/ProfileCut 164 // Repeats, Offsets, Cut/Dimple/ProfileCut
@@ -191,19 +192,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
191 Flesh 192 Flesh
192 } 193 }
193 194
194 public enum PrimType
195 {
196 NotPrimitive = 255,
197 Box = 0,
198 Cylinder = 1,
199 Prism = 2,
200 Sphere = 3,
201 Torus = 4,
202 Tube = 5,
203 Ring = 6,
204 Sculpt = 7
205 }
206
207 public enum TextureMapping 195 public enum TextureMapping
208 { 196 {
209 Default, 197 Default,
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs
index 46b5041..f850a94 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IScheduler.cs
@@ -1,31 +1,4 @@
1/* 1using System;
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29 2
30namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 3namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
31{ 4{
@@ -50,21 +23,30 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
50 /// Fire this scheduler only when the region has 23 /// Fire this scheduler only when the region has
51 /// a user in it. 24 /// a user in it.
52 /// </summary> 25 /// </summary>
53 bool WhenRegionOccupied { get; set; } 26 bool IfOccupied { get; set; }
27
28 /// <summary>
29 /// Fire this only when simulator performance
30 /// is reasonable. (eg sysload <= 1.0)
31 /// </summary>
32 bool IfHealthy { get; set; }
54 33
55 /// <summary> 34 /// <summary>
56 /// Fire this event only when the region is visible 35 /// Fire this event only when the region is visible
57 /// to a child agent, or there is a full agent 36 /// to a child agent, or there is a full agent
58 /// in this region. 37 /// in this region.
59 /// </summary> 38 /// </summary>
60 bool WhenRegionVisible { get; set; } 39 bool IfVisible { get; set; }
61 40
62 /// <summary> 41 /// <summary>
63 /// Determines whether this runs in the master scheduler thread, or a new thread 42 /// Determines whether this runs in the master scheduler thread, or a new thread
64 /// is spawned to handle your request. Running in scheduler may mean that your 43 /// is spawned to handle your request. Running in scheduler may mean that your
65 /// code does not execute perfectly on time, however will result in a lower 44 /// code does not execute perfectly on time, however will result in better
66 /// processor cost to running your code. 45 /// region performance.
67 /// </summary> 46 /// </summary>
47 /// <remarks>
48 /// Default: true
49 /// </remarks>
68 bool Schedule { get; set; } 50 bool Schedule { get; set; }
69 } 51 }
70} 52}