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author | Melanie | 2012-02-26 18:11:38 +0100 |
---|---|---|
committer | Melanie | 2012-02-26 18:11:38 +0100 |
commit | fca8c82232a42191270cb8d18dba6b54d382a2c2 (patch) | |
tree | 0a5b5e3e7d7034b7fd4e620fc0d21ec7c9f5abcb /OpenSim/Region/Framework/Scenes | |
parent | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster (diff) | |
download | opensim-SC_OLD-fca8c82232a42191270cb8d18dba6b54d382a2c2.zip opensim-SC_OLD-fca8c82232a42191270cb8d18dba6b54d382a2c2.tar.gz opensim-SC_OLD-fca8c82232a42191270cb8d18dba6b54d382a2c2.tar.bz2 opensim-SC_OLD-fca8c82232a42191270cb8d18dba6b54d382a2c2.tar.xz |
Move KeyframeMotion from SOG to SOP because we can't persist it any
other way because SOG doesn't technically exist in the DB
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
5 files changed, 38 insertions, 25 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index c20da4b..11a41aa 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2421,8 +2421,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2421 | 2421 | ||
2422 | if (newPosition != Vector3.Zero) | 2422 | if (newPosition != Vector3.Zero) |
2423 | newObject.RootPart.GroupPosition = newPosition; | 2423 | newObject.RootPart.GroupPosition = newPosition; |
2424 | if (newObject.KeyframeMotion != null) | 2424 | if (newObject.RootPart.KeyframeMotion != null) |
2425 | newObject.KeyframeMotion.UpdateSceneObject(newObject); | 2425 | newObject.RootPart.KeyframeMotion.UpdateSceneObject(newObject); |
2426 | 2426 | ||
2427 | if (!AddSceneObject(newObject)) | 2427 | if (!AddSceneObject(newObject)) |
2428 | { | 2428 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 5a7f124..a320601 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -1731,6 +1731,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1731 | /// <param name="childPrims"></param> | 1731 | /// <param name="childPrims"></param> |
1732 | protected internal void LinkObjects(SceneObjectPart root, List<SceneObjectPart> children) | 1732 | protected internal void LinkObjects(SceneObjectPart root, List<SceneObjectPart> children) |
1733 | { | 1733 | { |
1734 | if (root.KeyframeMotion != null) | ||
1735 | { | ||
1736 | root.KeyframeMotion.Stop(); | ||
1737 | root.KeyframeMotion = null; | ||
1738 | } | ||
1739 | |||
1734 | SceneObjectGroup parentGroup = root.ParentGroup; | 1740 | SceneObjectGroup parentGroup = root.ParentGroup; |
1735 | if (parentGroup == null) return; | 1741 | if (parentGroup == null) return; |
1736 | 1742 | ||
@@ -1823,6 +1829,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1823 | { | 1829 | { |
1824 | if (part != null) | 1830 | if (part != null) |
1825 | { | 1831 | { |
1832 | if (part.KeyframeMotion != null) | ||
1833 | { | ||
1834 | part.KeyframeMotion.Stop(); | ||
1835 | part.KeyframeMotion = null; | ||
1836 | } | ||
1826 | if (part.ParentGroup.PrimCount != 1) // Skip single | 1837 | if (part.ParentGroup.PrimCount != 1) // Skip single |
1827 | { | 1838 | { |
1828 | if (part.LinkNum < 2) // Root | 1839 | if (part.LinkNum < 2) // Root |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index e509d4e..fefae9d 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -114,12 +114,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
114 | private Random m_rand; | 114 | private Random m_rand; |
115 | private bool m_suspendUpdates; | 115 | private bool m_suspendUpdates; |
116 | private List<ScenePresence> m_linkedAvatars = new List<ScenePresence>(); | 116 | private List<ScenePresence> m_linkedAvatars = new List<ScenePresence>(); |
117 | private KeyframeMotion m_keyframeMotion = null; | ||
118 | |||
119 | public KeyframeMotion KeyframeMotion | ||
120 | { | ||
121 | get; set; | ||
122 | } | ||
123 | 117 | ||
124 | public bool areUpdatesSuspended | 118 | public bool areUpdatesSuspended |
125 | { | 119 | { |
@@ -726,8 +720,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
726 | child.PhysActor.Selected = value; | 720 | child.PhysActor.Selected = value; |
727 | } | 721 | } |
728 | } | 722 | } |
729 | if (KeyframeMotion != null) | 723 | if (RootPart.KeyframeMotion != null) |
730 | KeyframeMotion.Selected = value; | 724 | RootPart.KeyframeMotion.Selected = value; |
731 | } | 725 | } |
732 | } | 726 | } |
733 | 727 | ||
@@ -1829,11 +1823,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1829 | // Name, UUID, m_scene.RegionInfo.RegionName); | 1823 | // Name, UUID, m_scene.RegionInfo.RegionName); |
1830 | 1824 | ||
1831 | SceneObjectGroup backup_group = Copy(false); | 1825 | SceneObjectGroup backup_group = Copy(false); |
1832 | if (KeyframeMotion != null) | ||
1833 | { | ||
1834 | backup_group.KeyframeMotion = KeyframeMotion.FromData(backup_group, KeyframeMotion.Serialize()); | ||
1835 | KeyframeMotion.UpdateSceneObject(this); | ||
1836 | } | ||
1837 | backup_group.RootPart.Velocity = RootPart.Velocity; | 1826 | backup_group.RootPart.Velocity = RootPart.Velocity; |
1838 | backup_group.RootPart.Acceleration = RootPart.Acceleration; | 1827 | backup_group.RootPart.Acceleration = RootPart.Acceleration; |
1839 | backup_group.RootPart.AngularVelocity = RootPart.AngularVelocity; | 1828 | backup_group.RootPart.AngularVelocity = RootPart.AngularVelocity; |
@@ -1846,6 +1835,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1846 | 1835 | ||
1847 | backup_group.ForEachPart(delegate(SceneObjectPart part) | 1836 | backup_group.ForEachPart(delegate(SceneObjectPart part) |
1848 | { | 1837 | { |
1838 | if (part.KeyframeMotion != null) | ||
1839 | { | ||
1840 | part.KeyframeMotion = KeyframeMotion.FromData(backup_group, part.KeyframeMotion.Serialize()); | ||
1841 | part.KeyframeMotion.UpdateSceneObject(this); | ||
1842 | } | ||
1849 | part.Inventory.ProcessInventoryBackup(datastore); | 1843 | part.Inventory.ProcessInventoryBackup(datastore); |
1850 | }); | 1844 | }); |
1851 | 1845 | ||
@@ -2001,9 +1995,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2001 | { | 1995 | { |
2002 | if (usePhysics) | 1996 | if (usePhysics) |
2003 | { | 1997 | { |
2004 | if (KeyframeMotion != null) | 1998 | if (RootPart.KeyframeMotion != null) |
2005 | KeyframeMotion.Stop(); | 1999 | RootPart.KeyframeMotion.Stop(); |
2006 | KeyframeMotion = null; | 2000 | RootPart.KeyframeMotion = null; |
2007 | } | 2001 | } |
2008 | UpdatePrimFlags(RootPart.LocalId, usePhysics, IsTemporary, IsPhantom, IsVolumeDetect); | 2002 | UpdatePrimFlags(RootPart.LocalId, usePhysics, IsTemporary, IsPhantom, IsVolumeDetect); |
2009 | } | 2003 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 0728042..ea3d716 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -315,6 +315,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
315 | 315 | ||
316 | private SOPVehicle m_vehicle = null; | 316 | private SOPVehicle m_vehicle = null; |
317 | 317 | ||
318 | private KeyframeMotion m_keyframeMotion = null; | ||
319 | |||
320 | public KeyframeMotion KeyframeMotion | ||
321 | { | ||
322 | get; set; | ||
323 | } | ||
324 | |||
325 | |||
318 | #endregion Fields | 326 | #endregion Fields |
319 | 327 | ||
320 | // ~SceneObjectPart() | 328 | // ~SceneObjectPart() |
@@ -1924,9 +1932,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1924 | { | 1932 | { |
1925 | if (UsePhysics) | 1933 | if (UsePhysics) |
1926 | { | 1934 | { |
1927 | if (ParentGroup.KeyframeMotion != null) | 1935 | if (ParentGroup.RootPart.KeyframeMotion != null) |
1928 | ParentGroup.KeyframeMotion.Stop(); | 1936 | ParentGroup.RootPart.KeyframeMotion.Stop(); |
1929 | ParentGroup.KeyframeMotion = null; | 1937 | ParentGroup.RootPart.KeyframeMotion = null; |
1930 | ParentGroup.Scene.AddPhysicalPrim(1); | 1938 | ParentGroup.Scene.AddPhysicalPrim(1); |
1931 | 1939 | ||
1932 | PhysActor.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate; | 1940 | PhysActor.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate; |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 118a63a..51a3320 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -246,9 +246,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
246 | 246 | ||
247 | XmlNodeList keymotion = doc.GetElementsByTagName("KeyframeMotion"); | 247 | XmlNodeList keymotion = doc.GetElementsByTagName("KeyframeMotion"); |
248 | if (keymotion.Count > 0) | 248 | if (keymotion.Count > 0) |
249 | sceneObject.KeyframeMotion = KeyframeMotion.FromData(sceneObject, Convert.FromBase64String(keymotion[0].InnerText)); | 249 | sceneObject.RootPart.KeyframeMotion = KeyframeMotion.FromData(sceneObject, Convert.FromBase64String(keymotion[0].InnerText)); |
250 | else | 250 | else |
251 | sceneObject.KeyframeMotion = null; | 251 | sceneObject.RootPart.KeyframeMotion = null; |
252 | 252 | ||
253 | // Script state may, or may not, exist. Not having any, is NOT | 253 | // Script state may, or may not, exist. Not having any, is NOT |
254 | // ever a problem. | 254 | // ever a problem. |
@@ -1174,9 +1174,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1174 | 1174 | ||
1175 | writer.WriteEndElement(); | 1175 | writer.WriteEndElement(); |
1176 | 1176 | ||
1177 | if (sog.KeyframeMotion != null) | 1177 | if (sog.RootPart.KeyframeMotion != null) |
1178 | { | 1178 | { |
1179 | Byte[] data = sog.KeyframeMotion.Serialize(); | 1179 | Byte[] data = sog.RootPart.KeyframeMotion.Serialize(); |
1180 | 1180 | ||
1181 | writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty); | 1181 | writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty); |
1182 | writer.WriteBase64(data, 0, data.Length); | 1182 | writer.WriteBase64(data, 0, data.Length); |